neuralgia/kubejs/assets/tfg/blockstates/pile/mars_sand_covering.json
Pyritie 153ae76522
Feature/mars piles and layers (#1975)
* changes for some sand layer/pile stuff

* Martian wind (#1883)

* add texture for wind

* add multiple martian wind types

* fix semiheavy concurrent with tfg core

* rename wind to match convention

* fix blockstate registration error

* why is this even turned on by default

* translate code regions + placeholder bundle recipe

* add mars climate controller

* add debug stick functions

* cleanup

* add layer block models

* add jsons

* cleanup

---------

Signed-off-by: Zippity <i.wa.anderson.86@gmail.com>

* refactor

* undo bundle

* added a bunch of missing snow pile tags

* item model changes

* more snow piled tags

* add dust storm severity biome tags

* some cleanup

---------

Signed-off-by: Zippity <i.wa.anderson.86@gmail.com>
Co-authored-by: Zippity <i.wa.anderson.86@gmail.com>
2025-10-07 18:22:41 +01:00

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{
"variants": {
"layers=1": {
"model": "tfg:block/pile/mars_sand/sand_height2"
},
"layers=2": {
"model": "tfg:block/pile/mars_sand/sand_height4"
},
"layers=3": {
"model": "tfg:block/pile/mars_sand/sand_height6"
},
"layers=4": {
"model": "tfg:block/pile/mars_sand/sand_height8"
},
"layers=5": {
"model": "tfg:block/pile/mars_sand/sand_height10"
},
"layers=6": {
"model": "tfg:block/pile/mars_sand/sand_height12"
},
"layers=7": {
"model": "tfg:block/pile/mars_sand/sand_height14"
},
"layers=8": {
"model": "ad_astra:block/mars_sand"
}
}
}