neuralgia/kubejs/startup_scripts/gtceu/machines.js
Pyritie 417fa894ae
Alpha release: 0.10 (#1285)
* added resource pack for the old create copper textures, reverted the new models of the greate pumps

* I can't remember why I added this

* added back ad astra oxygen loader JEI page, removed greate haunting + ae2 entropy

* corrected average temp in orbits, since spacesuits have ambiental compat now

* nerfed VI centrifuge times

* adjusted recipes of crushing wheels to need a machine hull now

* disabled orbits

* added rock duping recipes for vanilla basalt, added greenhouse recipe for spore blossom

* updated steam n rails, added entityjs

* fix typo on gas tanks

* cleanup

* started moon rabbit entity

* nerfed the steam age fire clay recipe because let's be real

* ah fuck it I'll be nice

* Steam N Rails loottable (#1220)

fix for the conductor

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* merging langs

* idk entity stuff

* lang keys

* removed ae2-things

* I think that's a better tagline

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Lots of ui updates. And a couple fixes. (#1221)

Co-authored-by: Pyritie <pyritie@gmail.com>

* Update README.md

* added pt_br ore field guide pages

* Changes the greg wood plank and treated wood plank recipes to follow a more realistic processing chain (#1223)

* adds MDF, reworks treated wood and normal wood plate crafting chains

* removes treated wood plank from the minecraft:planks tag

* changed a few create recipes to need bolts instead of screws

* adjusted the water wheel recipe again so it's not quite so evil

* quest tweaks

* fixed the lathe not making gem rods, also lens stuff

* removed the other ad astra material components (for now)

* fixed the vibrating table with rose quartz

* Some small stuff (#1225)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* updated kubejs-tfc

* Delete fabricDefaultResourcePacks.dat

* .gitignore

* .gitignore

* update: config

* Modern markings integration (#1228)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* hid the tfg icon from jei

* more fiddling with the moon rabbit houses. I'm just gonna disable them until I find out what's causing the boxes under them, they look too ugly otherwise

* added a bunch of plants from Better End, tags, recipes, license, credits (#1229)

* convert the nether mushrooms into the new plant block builder type too

* now only the recipes that use 8 inputs actually use 8 fertiliser

* don't need you

* fixed the lightblooms from spawning on top of each other

* I am stupid

* oh yeah, kubejs-tfc fixed this

* nerfed the steam age coke oven brick a little

* fixed ethane quest requiring plant ball route

* the moon and orbits are now silent

* disabled the correct planets

* added earth orbit space station

* unused

* fix ae2 certus quartz compressor recipe warning

* dunno how that happened

* some tidying

* disable steam/combustible/gas generators on other dims?

* updated entityjs, everycomp, moonlight, packetfixer, vintageimprovements

* added missing sand pile models

* comma

* dimension settings, planet renderer, etc

* removes any other integrated create recipes from greate machines

* removed forgiving world, added simply stacked dimensions, added configs (#1233)

* replaced all our water input fluids with a tag, so river water works too

* fixed missing recipes for create deco ladders

* langs

* cheese

* adding greenhouse tier bonuses + fixing the fertilised recipes chanced outputs consistency

* oxygenated climate stuff

* changing some other recipes to use bolts instead of nuggets

* Updated stromatolite textures + some new venus foliage (#1234)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* langs, closes #1231

* these are handled by the decorative plant block builder now

* sea and spring water now also freeze in space

* added recipe to smelt wrought iron ingots back into cast iron in case you need them in that state

* ukranian langs

* ukranian translations for the field guide ore veins

* blacklisting super chests from contraptions

* oops

* moon cheese tags

* Moved some items from tfg-core (#1242)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* ukranian field guide ore vein langs

* Updated textures for tier-1 rocket and food oven. (#1246)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* changed the moonbase flag to use the new icon

* langs

* 🐇

* Mechanical press (#1243)

* welcome back, mechanical press

* EMI category order

* langs

* quests

* emi categories

* quests

* greate stress settings for the mech press

* I got distracted so I guess these are on this branch now

* removed welding recipes from the pressurizer

* recipe additions and changes for the mech press!

* let's go gambling!

* added flux to the mech press "welding" recipes

* flag changes again

* stops a future version of greate from generating a bender-to-mech-press recipe for double ingots

* fixed the FE cables still being in the loot chests

* desh needs an EBF now

* Updated more textures for ad-astra stuff + new panorama (#1247)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* Crop stuff for biodiesel, works on my machine . (#1248)

* Added the crop stuff I made so far

* I think thiss should be fine?

* I litteraly have no idea what I am doing

* I hope this fixes everything

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* oops we had two fluix blocks

* langs

* sorry, no floor alcohol on the moon

* cleanup of #1248

Related Work Items: #12

* bottle labels can use any wax

* seed oil can be used in lamps now, added recipes to get it early

* missing uses for clean foil packs

* pakku updates, removed entityjs (for now), added ad-astra-3d

* added create factory logistics

* forgot some ore processing forge hammer recipes

* I think that's the ore processing chapter sorted

* ah screw it, orbits

* replace wood dust for carbon in biomass distillation

* langs n quests

* made solars worse on earth

* space food tag

* gave calorie paste a little nutrition

* made the space station quest optional

* changelog

* tweaks and balances after playtesting a bit

* let's give these more fruits

* made these a little more spread out

* some more tweaks

* langs

* Biodiesel Stuff (#1249)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* added bio fuel quests, more biodiesel recipes

* fixes #1240

Related Work Items: #12

* excluded ad astra and advanced peripherals books

* this stupid quest that I hate

* clean up this infinite resources entry

* fixed blockstates

* field guide

* got the oil crops all working!

* langs

* moon bedrock veins

* langs

* buffing air distributor again

* apparently 9 inputs is the maximum, so no flux allowed

* seed oil now lasts as long as soybean oil in a lamp

* oops, greate's update meant all our macerator removals stopped working

* fixes #1203 and some other incorrect/missing food recipes

* Quest changes (#1251)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* tweaks to default keybinds

* Hide wild crops and forgot to push some quest stuff (#1252)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku update

* it's ok xikaro it's just adding a credit line

Signed-off-by: Pyritie <pyritie@gmail.com>

* Moon rabbit meat stuff (#1254)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

* - Moon rabbit meat

* - Moon rabbit meat

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* Feature/new molds (#1253)

* Update recipes.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update constants.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.molds.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.materials.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.materials.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* delete chisel and bits

* this damn loot table

* removed cast iron tongs

* more unification for #898, also a workaround for #963 maybe?

* quests

* removed power tool recycling recipes because of duping, fixed crafting table spring recipes

* whoops

* changed the repeatable quest to a separate one, so new players still get the books on spawn

* fixed orbit structures

* renamed tfc grooming stations

* removed sunsets in all orbits, cleaned up the dim files

* firmalife update!

* no idea if this is fixed in GT7 or not, but the nano/quark armor has actual armor points now

* rename horse crank to animal crank

* changelog

* updated domum

* wire cutter mold and Hypertube compat (#1258)

* Update constants.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.molds.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Create hypertube.png

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Create recipes.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update main_server_script.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add recipe for Bamboo Hopper. Add quest for it too

* species update! also some biome spawn rates of limpets, and adding create hypertubes to pakku

* pakku again

* Machine casings for Tom and moon rabbit meat stuff I forgot to push (#1259)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

* - Moon rabbit meat

* - Moon rabbit meat

* - Moon rabbit meat textures and casings for tom

* - models

* - oops

* - rocket

* - ooops

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* argh

* whoops

* fiiiiiiine

* fixed unobtainable cobalt brass buzzsaw before mv

* quests

* firmalife quests

* added programmed circuit card

* 🍰🎂

* langs

* hide these species recipes

* unhide these new pearls

* remove ender eye, added vitrified ender pearl

* Added dry ice support for lunchboxes (#1262)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

* - Moon rabbit meat

* - Moon rabbit meat

* - Moon rabbit meat textures and casings for tom

* - models

* - oops

* - rocket

* - ooops

* - Added dry ice support for lunchboxes

* - Fixed soybean oil quest

* - Added dry ice block

* - Assets for dry ice block

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* fixed amounts in kaolinite chem reaction, added ruby version

* changed combustion recipes to be dimension-limited again

* changelog

* well actually it's not done yet

* create 6 configs

* langs

* fixed some damascus steel stuff still showing up

* fixed the wild rapeseed/sunflowers not dropping their products

* update pakku

* update pakku

* fixed extruder mold recipe

* fucking gregtech

* langs

* orbit dim markers

* Moon quest update (#1266)

* Changes for quests LV MV Energy Chapter

* Fix AE2 and Solar Panel

* Revert HV change

* Feature/hopper retexture (#1267)

* Create bamboo_hopper.png

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Create bamboo_hopper.bbmodel

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* langs

* Update hv__high_voltage.snbt (#1268)

Signed-off-by: TomPlop <tomdidome@gmail.com>

* quests, langs, slight change to the vitrified pearl recipe

* Adding Ad Astra block to gt facade (#1269)

Signed-off-by: TomPlop <tomdidome@gmail.com>

* Bronze variant Mortars (#1270)

* Removed infinite lava and fixed refrigerant recipes (#1271)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

* - Moon rabbit meat

* - Moon rabbit meat

* - Moon rabbit meat textures and casings for tom

* - models

* - oops

* - rocket

* - ooops

* - Added dry ice support for lunchboxes

* - Fixed soybean oil quest

* - Added dry ice block

* - Assets for dry ice block

* - Removed infinite lava

* - Added circuit to tetrafluoroethylene_from_chloroform recipe

* - Fixed my crack-head math

* - update Changelog

---------

Co-authored-by: Pyritie <pyritie@gmail.com>

* move: screenshots

* move: wiki

* started porting over the hv quest langs

* Adding the Large Solar Panel (#1275)

* Adding the Large Solar Panel

* Update config for Ad Astral Solar increase possible output

* fix conflict

* quarktech stuff works as a space suit, though you'll still need the chestplate (for now)

* langs

* update pakku

* move: title + icon modern

* revert: move sources

* revert: images

* rename: curseforge_gallery

* Adding the LSP Structure (#1276)

Oups

Signed-off-by: TomPlop <tomdidome@gmail.com>

* Adding recipe type for LSP (#1277)

Signed-off-by: TomPlop <tomdidome@gmail.com>

* langs, disabled unused casings

* fixed kaolinite steam machine consistency

* quest tweaks

* fixed naming of casing blocks

* added LSP to space survival chapter

* added HS crushing wheels to HV tab too

* gonna kill this page - lava is no longer infinite, stone dusts are nerfed to be not very good, and the terrariums will be going away in the future

* - Added update banners (#1278)

* Revert "- Added update banners (#1278)"

This reverts commit 5f01d3385c.

* changelog

* EMI categories

* langs

* haha how did that get in there!

* q

* Update README.md (#1282)

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* Merging guns branch (#1283)

* Feature/ulv ev guns (#1280)

* update pakku mods

* mod config stuff

* Port over of current guns

* ae2 gun recipes

* nitrocellulose and other stuff

* more recipes

* gun packs

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* LICENSE

* changed powderbarrel to use lumber instead of wood boards

* lang

* gunpowder unification

* emi categories

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* hid new sophisticated backpack upgrade

* pakku

* added programmed circuit card to ae2 quests

* dump

* Update forge-auto-install.txt

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Co-authored-by: Gustavo <ofoxsmith@outlook.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Kayla <66163851+kaylatheegg@users.noreply.github.com>
Co-authored-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: Nebby1999 <nebby131999@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com>
2025-07-13 18:07:12 +05:00

258 lines
13 KiB
JavaScript

// priority: 0
const registerGTCEuMachines = (event) => {
GTMachineUtils.registerCrate(GTMaterials.BismuthBronze, 54, "Bismuth Bronze Crate");
GTMachineUtils.registerCrate(GTMaterials.BlackBronze, 54, "Black Bronze Crate");
GTMachineUtils.registerDrum(GTMaterials.BismuthBronze, 32000, "Bismuth Bronze Drum");
GTMachineUtils.registerDrum(GTMaterials.BlackBronze, 32000, "Black Bronze Drum");
const $SteamMulti = Java.loadClass('com.gregtechceu.gtceu.common.machine.multiblock.steam.SteamParallelMultiblockMachine');
const $Tags = Java.loadClass("dev.latvian.mods.kubejs.util.Tags")
//#region Nether Dome
event.create('nether_dome', 'multiblock')
.rotationState(RotationState.NON_Y_AXIS)
.recipeType('nether_dome')
.appearanceBlock(GTBlocks.CASING_PTFE_INERT)
.pattern(definition => FactoryBlockPattern.start()
.aisle(" CCCCC ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " F ")
.aisle("CBBBBBC", "Q#####Q", "Q#####Q", "Q#####Q", "QTTTTTQ", " QQQQQ ")
.aisle("CBBBBBC", "Q#####Q", "Q#####Q", "Q#####Q", "QTTTTTQ", " QQQQQ ")
.aisle("CBBBBBC", "F#####F", "F#####F", "F#####F", "FTTTTTF", "FQQQQQF")
.aisle("CBBBBBC", "Q#####Q", "Q#####Q", "Q#####Q", "QTTTTTQ", " QQQQQ ")
.aisle("CBBBBBC", "Q#####Q", "Q#####Q", "Q#####Q", "QTTTTTQ", " QQQQQ ")
.aisle(" CCXCC ", " QGOGQ ", " QOPOQ ", " QOPOQ ", " QGOGQ ", " ")
.where('X', Predicates.controller(Predicates.blocks(definition.get())))
.where('B', Predicates.blocks('tfc:rock/magma/basalt').setMinGlobalLimited(6)
.or(Predicates.blocks('minecraft:netherrack').setMinGlobalLimited(10)))
.where('T', Predicates.blocks('minecraft:glowstone').setMinGlobalLimited(5)
.or(Predicates.blocks('minecraft:netherrack').setMinGlobalLimited(10)))
.where('O', Predicates.blocks('minecraft:obsidian'))
.where('F', Predicates.frames('black_steel'))
.where('Q', Predicates.blocks('ae2:quartz_glass'))
.where('G', Predicates.blocks('minecraft:gold_block')
.or(Predicates.blocks('tfc:rock/raw/basalt'))
.or(Predicates.blocks('tfc:rock/hardened/basalt'))
.or(Predicates.blocks('tfc:rock/bricks/basalt'))
.or(Predicates.blocks('tfc:rock/chiseled/basalt'))
.or(Predicates.blocks('minecraft:obsidian'))
.or(Predicates.blocks('minecraft:nether_bricks')))
.where('P', Predicates.blocks('minecraft:purple_stained_glass_pane'))
.where('C', Predicates.blocks(GTBlocks.CASING_PTFE_INERT.get()).setMinGlobalLimited(10)
.or(Predicates.autoAbilities(definition.getRecipeTypes()))
.or(Predicates.abilities(PartAbility.MAINTENANCE).setExactLimit(1)))
.where('#', Predicates.air()
.or(Predicates.blocks('minecraft:netherrack'))
.or(Predicates.blocks('tfc:rock/magma/basalt'))
.or(Predicates.blocks('minecraft:glowstone'))
.or(Predicates.blocks('minecraft:nether_bricks')))
.where(' ', Predicates.any())
.build()
)
.shapeInfo(controller => MultiblockShapeInfo.builder()
.aisle(" CeCeC ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " F ")
.aisle("CMMMNNC", "Q NQ", "Q Q", "Q Q", "QNTTNNQ", " QQQQQ ")
.aisle("iMMNNNf", "QR Q", "QR Q", "Q T Q", "QNTTTNQ", " QQQQQ ")
.aisle("CNMMMNC", "F NF", "F F", "F F", "FNNTNNF", "FQQQQQF")
.aisle("tNNNMNl", "Q NQ", "Q NQ", "Q Q", "QNNNNNQ", " QQQQQ ")
.aisle("CNNNNNC", "QN NNQ", "Q NQ", "Q NQ", "QNNNNNQ", " QQQQQ ")
.aisle(" mCXCC ", " QGOGQ ", " QOPOQ ", " QOPOQ ", " QGOGQ ", " ")
.where('X', controller, Direction.SOUTH)
.where('C', GTBlocks.CASING_PTFE_INERT.get())
.where('N', Block.getBlock('minecraft:netherrack'))
.where('M', Block.getBlock('tfc:rock/magma/basalt'))
.where('T', Block.getBlock('minecraft:glowstone'))
.where('Q', Block.getBlock('ae2:quartz_glass'))
.where('F', Block.getBlock('gtceu:black_steel_frame'))
.where('G', Block.getBlock('minecraft:gold_block'))
.where('O', Block.getBlock('minecraft:obsidian'))
.where('P', Block.getBlock('minecraft:purple_stained_glass_pane'))
.where('R', Block.getBlock('minecraft:nether_bricks'))
.where(' ', Block.getBlock('minecraft:air'))
.where('m', GTMachines.MAINTENANCE_HATCH, Direction.SOUTH)
.where('i', GTMachines.ITEM_IMPORT_BUS[GTValues.ULV], Direction.WEST)
.where('t', GTMachines.ITEM_EXPORT_BUS[GTValues.ULV], Direction.WEST)
.where('f', GTMachines.FLUID_IMPORT_HATCH[GTValues.MV], Direction.EAST)
.where('l', GTMachines.FLUID_EXPORT_HATCH[GTValues.MV], Direction.EAST)
.where('e', GTMachines.ENERGY_INPUT_HATCH[GTValues.MV], Direction.NORTH)
.build()
)
.workableCasingRenderer(
"gtceu:block/casings/solid/machine_casing_inert_ptfe",
"gtceu:block/machines/gas_collector", false
)
//#endregion
//#region End Dome
event.create('end_dome', 'multiblock')
.rotationState(RotationState.NON_Y_AXIS)
.recipeType('end_dome')
.appearanceBlock(GTBlocks.CASING_TITANIUM_STABLE)
.pattern(definition => FactoryBlockPattern.start()
.aisle(" CCCCC ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " F ", " ")
.aisle("CBBBBBC", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", " QSSSQ ", " GGG ")
.aisle("CBBBBBC", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", " SNNNS ", " G G ")
.aisle("CBBBBBC", "FOOEOOF", "FOOOOOF", "FOOOOOF", "FOOOOOF", "FSNNNSF", " G G ")
.aisle("CBBBBBC", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", " SNNNS ", " G G ")
.aisle("CBBBBBC", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", "QOOOOOQ", " QSSSQ ", " GGG ")
.aisle(" CCXCC ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " F ", " ")
.where('X', Predicates.controller(Predicates.blocks(definition.get())))
.where('B', Predicates.blocks('minecraft:end_stone').setMinGlobalLimited(20)
.or(Predicates.blocks('minecraft:black_concrete')))
.where('O', Predicates.blocks('minecraft:obsidian').setMinGlobalLimited(8)
.or(Predicates.air()))
.where('F', Predicates.frames('titanium'))
.where('Q', Predicates.blocks('ae2:quartz_glass'))
.where('E', Predicates.blocks('minecraft:dragon_egg'))
.where('S', Predicates.blocks('tfg:artificial_end_portal_frame'))
.where('N', Predicates.blocks('minecraft:black_concrete'))
.where('G', Predicates.blocks('tfc:ore/small_malachite')
.or(Predicates.blocks('tfc:ore/small_native_copper'))
.or(Predicates.blocks('tfc:ore/small_native_gold'))
.or(Predicates.blocks('tfc:ore/small_hematite'))
.or(Predicates.blocks('tfc:ore/small_native_silver'))
.or(Predicates.blocks('tfc:ore/small_cassiterite'))
.or(Predicates.blocks('tfc:ore/small_bismuthinite'))
.or(Predicates.blocks('tfc:ore/small_garnierite'))
.or(Predicates.blocks('tfc:ore/small_malachite'))
.or(Predicates.blocks('tfc:ore/small_magnetite'))
.or(Predicates.blocks('tfc:ore/small_limonite'))
.or(Predicates.blocks('tfc:ore/small_sphalerite'))
.or(Predicates.blocks('tfc:ore/small_tetrahedrite')))
.where('C', Predicates.blocks(GTBlocks.CASING_TITANIUM_STABLE.get()).setMinGlobalLimited(10)
.or(Predicates.autoAbilities(definition.getRecipeTypes()))
.or(Predicates.abilities(PartAbility.MAINTENANCE).setExactLimit(1)))
.where(' ', Predicates.any())
.build()
)
.shapeInfo(controller => MultiblockShapeInfo.builder()
.aisle(" CeCeC ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " F ", " ")
.aisle("CBBBBBC", "Q O Q", "Q O Q", "Q Q", "Q Q", " QSSSQ ", " 123 ")
.aisle("iBBBBBf", "QO OQ", "QO Q", "QO Q", "Q Q", " SNNNS ", " y 4 ")
.aisle("CBBBBBC", "F E F", "F F", "F F", "F F", "FSNNNSF", " z 5 ")
.aisle("tBBBBNl", "Q O Q", "Q O Q", "Q Q", "Q Q", " SNNNS ", " 0 6 ")
.aisle("CNBBNNC", "Q Q", "Q Q", "Q Q", "Q Q", " QSSSQ ", " 987 ")
.aisle(" mCXCC ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " QQFQQ ", " F ", " ")
.where('X', controller, Direction.SOUTH)
.where('C', GTBlocks.CASING_TITANIUM_STABLE.get())
.where('B', Block.getBlock('minecraft:end_stone'))
.where('N', Block.getBlock('minecraft:black_concrete'))
.where('O', Block.getBlock('minecraft:obsidian'))
.where('F', Block.getBlock('gtceu:titanium_frame'))
.where('Q', Block.getBlock('ae2:quartz_glass'))
.where(' ', Block.getBlock('minecraft:air'))
.where('S', Block.getBlock('tfg:artificial_end_portal_frame'))
.where('E', Block.getBlock('minecraft:dragon_egg'))
.where('1', Block.getBlock('tfc:ore/small_native_copper'))
.where('2', Block.getBlock('tfc:ore/small_native_gold'))
.where('3', Block.getBlock('tfc:ore/small_hematite'))
.where('4', Block.getBlock('tfc:ore/small_native_silver'))
.where('5', Block.getBlock('tfc:ore/small_cassiterite'))
.where('6', Block.getBlock('tfc:ore/small_bismuthinite'))
.where('7', Block.getBlock('tfc:ore/small_garnierite'))
.where('8', Block.getBlock('tfc:ore/small_malachite'))
.where('9', Block.getBlock('tfc:ore/small_magnetite'))
.where('0', Block.getBlock('tfc:ore/small_limonite'))
.where('z', Block.getBlock('tfc:ore/small_sphalerite'))
.where('y', Block.getBlock('tfc:ore/small_tetrahedrite'))
.where('m', GTMachines.MAINTENANCE_HATCH, Direction.SOUTH)
.where('i', GTMachines.ITEM_IMPORT_BUS[GTValues.ULV], Direction.WEST)
.where('t', GTMachines.ITEM_EXPORT_BUS[GTValues.ULV], Direction.WEST)
.where('f', GTMachines.FLUID_IMPORT_HATCH[GTValues.MV], Direction.EAST)
.where('l', GTMachines.FLUID_EXPORT_HATCH[GTValues.MV], Direction.EAST)
.where('e', GTMachines.ENERGY_INPUT_HATCH[GTValues.HV], Direction.NORTH)
.build()
)
.workableCasingRenderer(
"gtceu:block/casings/solid/machine_casing_stable_titanium",
"gtceu:block/machines/gas_collector", false
)
//#endregion
//#region Steam Bloomery
event.create('steam_bloomery', 'multiblock')
.machine((holder) => new $SteamMulti(holder, 8))
.rotationState(RotationState.NON_Y_AXIS)
.recipeType('steam_bloomery')
.recipeModifier((machine, recipe) => $SteamMulti.recipeModifier(machine, recipe), true)
.appearanceBlock(GTBlocks.CASING_BRONZE_BRICKS)
.pattern(definition => FactoryBlockPattern.start()
.aisle(" F ", " C ", " E ", " E ", " E ")
.aisle("FCF", "C#C", "E#E", "E#E", "E#E")
.aisle(" F ", "CXC", " E ", " E ", " E ")
.where('X', Predicates.controller(Predicates.blocks(definition.get())))
.where('C', Predicates.blockTag($Tags.block("tfc:bloomery_insulation")))
.where('F', Predicates.blocks(GTBlocks.FIREBOX_BRONZE.get())
.or(Predicates.abilities(PartAbility.STEAM).setExactLimit(1)))
.where('E', Predicates.abilities(PartAbility.STEAM_IMPORT_ITEMS).setExactLimit(1)
.or(Predicates.abilities(PartAbility.STEAM_EXPORT_ITEMS).setExactLimit(1))
.or(Predicates.blockTag($Tags.block("tfc:bloomery_insulation"))))
.where('#', Predicates.air())
.where(' ', Predicates.any())
.build()
)
.shapeInfo(controller => MultiblockShapeInfo.builder()
.aisle(" F ", " C ", " C ", " C ", " C ")
.aisle("FCF", "C#C", "C#C", "C#C", "C#C")
.aisle(" i ", "CXC", " O ", " I ", " C ")
.where('X', controller, Direction.SOUTH)
.where('C', Block.getBlock('tfc:rock/bricks/rhyolite'))
.where('F', GTBlocks.FIREBOX_BRONZE.get())
.where('i', GTMachines.STEAM_HATCH, Direction.SOUTH)
.where('O', GTMachines.STEAM_EXPORT_BUS, Direction.SOUTH)
.where('I', GTMachines.STEAM_IMPORT_BUS, Direction.SOUTH)
.build()
)
.workableCasingRenderer(
"gtceu:block/casings/solid/machine_casing_bronze_plated_bricks",
"tfg:block/steam_bloomery", false
)
//#endregion
//#region Large Solar Pannel - From Sky of Grind for the code thanks a lot
event.create('large_solar_panel', 'multiblock')
.rotationState(RotationState.NON_Y_AXIS)
.generator(true)
.recipeType('large_solar_panel')
.noRecipeModifier()
.appearanceBlock(() => Block.getBlock('tfg:casings/machine_casing_iron_desh'))
.pattern(definition => FactoryBlockPattern.start()
.aisle('P P', 'P P', 'P P', 'PPPPPPP', 'PKKKKKP')
.aisle(' ', ' ', ' ', 'P P', 'KIIIIIK')
.aisle(' PLP ', ' PLP ', ' RRR ', 'P RRR P', 'KIIIIIK')
.aisle(' LPL ', ' L#L ', ' RGR ', 'P RGR P', 'KIIGIIK')
.aisle(' PXP ', ' PLP ', ' RRR ', 'P RRR P', 'KIIIIIK')
.aisle(' ', ' ', ' ', 'P P', 'KIIIIIK')
.aisle('P P', 'P P', 'P P', 'PPPPPPP', 'PKKKKKP')
.where('X', Predicates.controller(Predicates.blocks(definition.get())))
.where('R', Predicates.blocks('gtceu:cleanroom_glass'))
.where('I', Predicates.blocks('tfg:casings/machine_casing_red_solar_panel'))
.where('G', Predicates.blocks('ad_astra:glowing_iron_pillar'))
.where('P', Predicates.blocks('tfg:casings/machine_casing_iron_desh'))
.where('K', Predicates.blocks('ad_astra:iron_plateblock'))
.where('L', Predicates.blocks('tfg:casings/machine_casing_iron_desh')
.or(Predicates.abilities(PartAbility.IMPORT_ITEMS).setMaxGlobalLimited(2).setPreviewCount(1))
.or(Predicates.abilities(PartAbility.MAINTENANCE).setExactLimit(1))
.or(Predicates.abilities(PartAbility.IMPORT_FLUIDS).setMaxGlobalLimited(2).setPreviewCount(1))
.or(Predicates.abilities(PartAbility.EXPORT_FLUIDS).setMaxGlobalLimited(2).setPreviewCount(1))
.or(Predicates.abilities(PartAbility.PARALLEL_HATCH).setMaxGlobalLimited(1))
.or(Predicates.abilities(PartAbility.OUTPUT_ENERGY).setExactLimit(1)))
.where('#', Predicates.air())
.where(' ', Predicates.any())
.build()
)
.workableCasingRenderer(
'tfg:block/casings/machine_casing_iron_desh',
'gtceu:block/multiblock/hpca', true)
}