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biotech
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medicine rework
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2025-12-13 23:30:51 +00:00 |
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equipment
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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europa
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0.11.10
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2025-12-09 12:23:52 +00:00 |
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mars
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New Active Transformer (#2424)
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2025-12-14 22:03:41 +00:00 |
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moon
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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nuclear
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why is this 4000K
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2025-12-21 14:28:41 +00:00 |
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primitive
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exposure mod overhaul
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2025-12-27 21:37:51 +00:00 |
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space_general
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Ochem stuff for Fission (#2338)
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2025-12-08 23:43:30 +00:00 |
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stone_types
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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venus
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add hydralux and some ambient sounds
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2025-12-22 01:43:49 +00:00 |
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worldgen
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fixed mars saplings and glacian logs missing map color
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2025-12-21 17:44:22 +00:00 |
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blocks.casings.js
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A bunch of random stuff (#2365)
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2025-12-10 01:53:28 -06:00 |
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blocks.crops.js
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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blocks.js
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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constants.js
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#809 finally got around to changing loose to cobble
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2025-12-26 22:17:05 +00:00 |
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crafting_components.js
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replaced these recipes since the emitter/sensor gem has a CraftingComponent now
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2025-09-22 15:50:13 +01:00 |
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dimension_markers.js
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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element.js
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Adding Nuclear Line on Mars (#1467)
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2025-07-28 20:02:05 +01:00 |
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fluids.js
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exposure mod overhaul
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2025-12-27 21:37:51 +00:00 |
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icon_sets.js
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some different icons for things
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2025-12-10 23:28:51 +00:00 |
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items.aircraft.js
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big tidying of startup scripts!
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2025-12-01 23:39:42 +00:00 |
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items.food.js
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added tfc:foods tag to a whole bunch of tfg foods (#2405)
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2025-12-13 12:21:49 -06:00 |
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items.js
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Add btx (#2416)
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2025-12-15 12:12:49 -06:00 |
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materials.js
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remove tungsten-bismuth large gear
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2025-12-19 12:58:42 +00:00 |
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materials.power_rework.js
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tweak gas fuel temps more
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2025-12-28 11:08:46 +00:00 |
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sounds.js
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add trooper? and tweak beneath sounds
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2025-12-25 13:36:21 +00:00 |
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tag_prefixes.js
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fix accidentally deleting coke blocks
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2025-12-19 00:45:45 +00:00 |