Signed-off-by: Pyritie <pyritie@gmail.com> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru> Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: aidie8 <aidenvanzuilen@gmail.com> Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com> Co-authored-by: Zleub <debray.arnaud@gmail.com>
33 lines
1 KiB
TOML
33 lines
1 KiB
TOML
#How many marks you can draw with a single chalk. Default: 64
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#Range: > 0
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ChalkUses = 64
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#How much light glowing mark produces. Default: 5
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#Range: 0 ~ 15
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GlowingMarkLightLevel = 5
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#Controls whether glowing should be enabled in Chalk Box.
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#If disabled - you will not be able to draw glowing marks with chalk box.
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#Default: true
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ChalkBoxGlowingEnabled = true
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#How many glowing uses one glowing item will give.
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#Default: 8
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#Range: 1 ~ 9999
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ChalkBoxGlowingItemUses = 8
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#If enabled, Chalks (and Chalk Boxes) will generate in Dungeons, Abandoned Mineshafts, Planes and Savanna villages, Cartographer houses
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#Default: true
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ShouldGenerateInChests = true
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#Enable/disable symbols and location of the advancement that will unlock that symbol. (Empty = always unlocked)
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[Symbols]
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CheckEnabled = true
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CheckUnlockAdvancement = ""
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CrossEnabled = true
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CrossUnlockAdvancement = ""
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PickaxeEnabled = true
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PickaxeUnlockAdvancement = ""
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SkullEnabled = true
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SkullUnlockAdvancement = ""
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HeartEnabled = true
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HeartUnlockAdvancement = ""
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HouseEnabled = true
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HouseUnlockAdvancement = ""
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