neuralgia/kubejs/server_scripts/tfg/moon/recipes.regolith.js
Pyritie 89030d3564
Stone dust rework (#2782)
* geology

* starting some loot table stuff

* more stuff

* swap some rocks

* refactor

* phew

* drive-by fix

* all done I think

* remove sylvite

* oh yeah baby it's all coming together

* cleaned up some lines that didn't do anything, added more comments, removed log spam

* blah blah

* fix drying mat

* fix ladders

* tfc, beneath, and moon stuff done...? this is gonna take 5ever

* a

* some sand stuff, more stone types

* wrong way around

* unifying various brick block recipes

* remove shaped create deco brick recipes

* some progress on block creation

* we got into the create world screen!

* getting somewhere

* Reloaded with no KubeJS errors!

* new assets

* I thiiiink that's about everything

* fix some stonecutting

* recipe declared but never used
2026-01-19 22:39:15 +00:00

144 lines
No EOL
4.4 KiB
JavaScript

"use strict";
function registerTFGMoonRegolithRecipes(event) {
//#region Moon Harvester
event.recipes.gtceu.moon_dust_harvester('tfg:lunar_assurine_harvester')
.biome('tfg:moon/lunar_asurine_dense')
.itemOutputsRanged('#forge:dusts/certus_regolith', 1, 5)
.duration(20 * 80)
.EUt(GTValues.VA[GTValues.LV])
.circuit(1)
event.recipes.gtceu.moon_dust_harvester('tfg:lunar_chorus_dense')
.biome('tfg:moon/lunar_chorus_dense')
.itemOutputsRanged('#forge:dusts/goethe_regolith', 1, 5)
.duration(20 * 80)
.EUt(GTValues.VA[GTValues.LV])
.circuit(2)
event.recipes.gtceu.moon_dust_harvester('tfg:lunar_corals_dense')
.biome('tfg:moon/lunar_corals_dense')
.itemOutputsRanged('#forge:dusts/bright_regolith', 1, 5)
.duration(20 * 80)
.EUt(GTValues.VA[GTValues.LV])
.circuit(3)
event.recipes.gtceu.moon_dust_harvester('tfg:lunar_lights_dense')
.biome('tfg:moon/lunar_lights_dense')
.itemOutputsRanged('#forge:dusts/cassiterite_regolith', 1, 5)
.duration(20 * 80)
.EUt(GTValues.VA[GTValues.LV])
.circuit(4)
//#endregion
//#region Regolith Vapor Processing
event.recipes.gtceu.mixer('tfg:regolith_slurry_suspension')
.itemInputs('#forge:dusts/asurine', 'tfg:dry_ice')
.itemOutputs('#forge:dusts/regolith_mush')
.dimension('ad_astra:moon')
.duration(20 * 60)
.EUt(GTValues.VA[GTValues.LV])
event.recipes.gtceu.chemical_bath('tfg:regolith_vapor')
.itemInputs('#forge:dusts/regolith_mush')
.inputFluids('gtceu:nitrogen 1000')
.itemOutputs('#forge:dusts/silicon_dioxide')
.outputFluids('gtceu:regolith_vapor 1000')
.dimension('ad_astra:moon')
.duration(20 * 28)
.EUt(GTValues.VHA[GTValues.LV])
//#endregion
//#region Making Dusty Ores
const $ChanceLogic = Java.loadClass('com.gregtechceu.gtceu.api.recipe.chance.logic.ChanceLogic')
event.recipes.gtceu.chemical_reactor('tfg:dusty_certus_reactor')
.itemInputs('#forge:dusts/certus_regolith')
.inputFluids('gtceu:regolith_vapor 100')
.itemOutputs('gtceu:dusty_raw_certus_quartz')
.dimension('ad_astra:moon')
.duration(20 * 68)
.EUt(GTValues.VHA[GTValues.ULV])
event.recipes.gtceu.chemical_reactor('tfg:dusty_goethite_reactor')
.itemInputs('#forge:dusts/goethe_regolith')
.inputFluids('gtceu:regolith_vapor 100')
.itemOutputs('gtceu:dusty_raw_goethite')
.dimension('ad_astra:moon')
.duration(20 * 68)
.EUt(GTValues.VHA[GTValues.ULV])
event.recipes.gtceu.chemical_reactor('tfg:dusty_shiny_reactor')
.itemInputs('#forge:dusts/bright_regolith')
.inputFluids('gtceu:regolith_vapor 100')
.chancedItemOutputLogic($ChanceLogic.XOR)
.chancedOutput('gtceu:dusty_raw_diamond', 2000, 0)
.chancedOutput('gtceu:dusty_raw_gold', 8000, 0)
.dimension('ad_astra:moon')
.duration(20 * 68)
.EUt(GTValues.VHA[GTValues.ULV])
event.recipes.gtceu.chemical_reactor('tfg:dusty_cassiterite_reactor')
.itemInputs('#forge:dusts/cassiterite_regolith')
.inputFluids('gtceu:regolith_vapor 100')
.itemOutputs('gtceu:dusty_raw_cassiterite')
.dimension('ad_astra:moon')
.duration(20 * 68)
.EUt(GTValues.VHA[GTValues.ULV])
//#endregion
//#region Basic dusty ore centrifuging
// These have special recipes
const DUSTY_ORE_EXCEPTIONS = [
GTMaterials.Goethite,
GTMaterials.Cassiterite,
GTMaterials.Bauxite
]
// Otherwise everything else just centrifuges into its dust version
forEachMaterial(material => {
if (DUSTY_ORE_EXCEPTIONS.indexOf(material) >= 0)
return;
const dustyOre = ChemicalHelper.get(TFGTagPrefix.dustyRawOre, material, 1)
const dust = ChemicalHelper.get(TagPrefix.dust, material, 1)
if (dustyOre !== null && dust !== null) {
event.recipes.gtceu.centrifuge(`tfg:dusty_to_dust_${material.getName()}`)
.itemInputs(dustyOre)
.itemOutputs(dust)
.duration(20 * 45)
.EUt(GTValues.VA[GTValues.MV])
}
})
event.recipes.gtceu.centrifuge('tfg:dusty_to_dust_goethite')
.itemInputs('#forge:dusty_raw_materials/goethite')
.chancedItemOutputLogic($ChanceLogic.XOR)
.chancedOutput('#forge:dusts/iron', 5000, 0)
.chancedOutput('#forge:dusts/copper', 5000, 0)
.duration(20 * 45)
.EUt(GTValues.VA[GTValues.MV])
event.recipes.gtceu.centrifuge('tfg:dusty_to_dust_bauxite')
.itemInputs('#forge:dusty_raw_materials/bauxite')
.itemOutputs('#forge:dusts/aluminium')
.duration(20 * 45)
.EUt(GTValues.VA[GTValues.MV])
event.recipes.gtceu.centrifuge('tfg:dusty_to_dust_tin')
.itemInputs('#forge:dusty_raw_materials/cassiterite')
.itemOutputs('#forge:dusts/tin')
.duration(20 * 45)
.EUt(GTValues.VA[GTValues.MV])
// #endregion
}