80 lines
2.3 KiB
TOML
80 lines
2.3 KiB
TOML
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[EmbeddiumPlus]
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[EmbeddiumPlus.DynamicLights]
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OnlyUpdateOnPositionChange = true
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DynamicEntityLighting = true
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#Allowed Values: OFF, SLOW, FAST, FASTEST, REALTIME
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QualityMode = "REALTIME"
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DynamicTileEntityLighting = true
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#You can configure FPS overlay at the corner
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[EmbeddiumPlus.fps_overlay]
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#Allowed Values: OFF, SIMPLE, ADVANCED
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DisplayMode = "OFF"
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OverlayMargin = 12
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#Configure max BlockEntity distance
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[EmbeddiumPlus.block_entity_distance]
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#Max horizontal render distance
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#Value is squared, default was 64^2 (or 64x64)
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maxHorizontalDistance = 4096
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#Max vertical render distance
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#Value is raw
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maxVerticalDistance = 32
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[EmbeddiumPlus.Misc]
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RenderFog = true
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HideJEI = false
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CloudHeight = 128
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#Allowed Values: OFF, FAST, FANCY
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ChunkFadeInQuality = "FANCY"
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#Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN
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BorderlessFullscreen = "WINDOWED"
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ExtendedServerViewDistance = true
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#Configure max Entity distance
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[EmbeddiumPlus.entity_distance_limit]
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#Max horizontal render distance
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#Value is squared, default was 64^2 (or 64x64)
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maxHorizontalDistance = 4096
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#Turn on this feature
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Enable = true
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#List of entities to not be ignored when are out of configured radius.
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#Accepts ResourceLocation and Mod IDs
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#Example: "minecraft:bat" for specific entity or "alexmobs:*" for all mod specific entities
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entityWhitelist = []
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#Max vertical render distance
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#Value is raw
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maxVerticalDistance = 32
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#Configure TrueDarkness feature
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#Section deprecated and removed soon (in favor of rework)
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[EmbeddiumPlus.true_darkness]
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#Sets darkness mode
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#Depending of the option darkness can be less or more aggressive
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#Allowed Values: PITCH_BLACK, REALLY_DARK, DARK, DIM
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DarknessMode = "REALLY_DARK"
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#Turn on this feature
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Enable = true
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[EmbeddiumPlus.true_darkness.Advanced]
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IgnoreMoonPhase = false
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BlockLightingOnly = false
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#Range: 0.0 ~ 1.0
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MaximumMoonBrightness = 0.25
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#Range: 0.0 ~ 1.0
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MinimumMoonBrightness = 0.0
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#Configure what dimension should use TrueDarkness
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[EmbeddiumPlus.true_darkness.DimensionSettings]
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DefaultSetting = false
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#Range: 0.0 ~ 1.0
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DarkNetherFogBrightness = 0.5
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DarkWhenNoSkylight = false
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Nether = false
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Overworld = true
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#Range: 0.0 ~ 1.0
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DarkEndFogBrightness = 0.0
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"Dark End?" = false
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