neuralgia/config/createpickywheels-common.toml

77 lines
3.2 KiB
TOML

#Waterwheel requirements
[waterwheels]
#Enable waterwheels modifications?
waterwheelsEnabled = true
#Only enable pickyness onPlacement, if the water wheel was instead generated during worldgen, it works as default.
waterwheelsPickyOnPlacement = true
#Biome impact on waterwheel
[waterwheels."biome efficiency"]
#RPM Boost for Waterwheels placed on boosted biomes tag.
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelBiomeRPMBoost = 1.0
#RPM Penalty for Waterwheels placed on whitelisted but not on preferential biomes [waterwheel_boosted biome tag].
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelBiomeRPMPenalty = 0.25
#STRESS Boost for Waterwheels placed on boosted Biomes.
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelBiomeSTRESSBoost = 1.0
#STRESS Penalty for Waterwheels placed on whitelisted but not on preferential biomes [waterwheel_boosted biome tag].
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelBiomeSTRESSPenalty = 1.0
#Body of water requirement impact (similar to infinite fluid extraction from pulley)
[waterwheels."power source condition"]
#When enabled waterwheels also work when under create's default conditions but at a penalty
waterwheelsPorqueNoLosDos = true
#Boost for Waterwheels placed on optimal conditions.
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelSourceRPMBoost = 1.0
#Penalty for Waterwheels placed under create's default conditions.
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelSourceRPMPenalty = 1.0
#Boost for Waterwheels placed on optimal conditions.
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelSourceSTRESSBoost = 1.0
#Penalty for Waterwheels placed under create's default conditions.
#Range: 0.0 ~ 1.7976931348623157E308
waterwheelSourceSTRESSPenalty = 1.0
#The minimum amount of fluid blocks the waterwheel needs to find before rotation begins.
#Range: > 1
waterwheelSourceThreshold = 1
#The maximum distance a waterwheel can consider fluid blocks from.
#Range: > 1
waterwheelSourceRange = 3
#When enabled boosted waterwheels require correct flow (like in TerraFirmaCraft's water river)
waterwheelsSourceRequiresFlow = true
##Windmill requirements
[windmills]
#Enable windmills modifications?
windmillsEnabled = true
#Penalty for Windmills placed on whitelisted but not on preferential biomes [windmills_boosted biome tag].
#Range: 0.0 ~ 1.7976931348623157E308
windmillBaseBoost = 1.0
#Penalty for Windmills placed on whitelisted but not on preferential biomes [windmills_boosted biome tag].
#Range: 0.0 ~ 1.7976931348623157E308
windmillPenalty = 1.0
#The minimum floor area required. Default: 1/4 of the max area [PI * 32 ^ 2].
#Range: > 1
windmillThreshold = 1
#The minimum length of air current required.
#Range: > 1
windmillRequiredRange = 1
#The minimum amount of points that must hit windmillRequiredRange.
#Range: > 1
windmillRequiredRangePoints = 1
#The maximum distance a windmill can consider air blocks from.
#Range: > 1
windmillMaxRange = 32
#The percentage of Generated Speed only given if windmills are raised enough.
#Range: 0.0 ~ 1.0
windmillAbovePenalty = 0.25
#The height required for the full benefit from windmillAbovePenalty.
#Range: > 1
windmillAbove = 3