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biotech
medicine rework
2025-12-13 23:30:51 +00:00
equipment
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
europa
0.11.10
2025-12-09 12:23:52 +00:00
mars
New Active Transformer ( #2424 )
2025-12-14 22:03:41 +00:00
moon
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
nuclear
why is this 4000K
2025-12-21 14:28:41 +00:00
primitive
Change small gear mold capacity from 288 to 144 ( #2544 )
2025-12-29 18:10:37 +00:00
space_general
Ochem stuff for Fission ( #2338 )
2025-12-08 23:43:30 +00:00
stone_types
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
venus
add hydralux and some ambient sounds
2025-12-22 01:43:49 +00:00
worldgen
fixed mars saplings and glacian logs missing map color
2025-12-21 17:44:22 +00:00
blocks.casings.js
A bunch of random stuff ( #2365 )
2025-12-10 01:53:28 -06:00
blocks.crops.js
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
blocks.js
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
constants.js
#809 finally got around to changing loose to cobble
2025-12-26 22:17:05 +00:00
crafting_components.js
replaced these recipes since the emitter/sensor gem has a CraftingComponent now
2025-09-22 15:50:13 +01:00
dimension_markers.js
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
element.js
Adding Nuclear Line on Mars ( #1467 )
2025-07-28 20:02:05 +01:00
fluids.js
exposure mod overhaul
2025-12-27 21:37:51 +00:00
icon_sets.js
some different icons for things
2025-12-10 23:28:51 +00:00
items.aircraft.js
big tidying of startup scripts!
2025-12-01 23:39:42 +00:00
items.food.js
added tfc:foods tag to a whole bunch of tfg foods ( #2405 )
2025-12-13 12:21:49 -06:00
items.js
Add btx ( #2416 )
2025-12-15 12:12:49 -06:00
materials.js
remove tungsten-bismuth large gear
2025-12-19 12:58:42 +00:00
materials.power_rework.js
tweak gas fuel temps more
2025-12-28 11:08:46 +00:00
sounds.js
add trooper? and tweak beneath sounds
2025-12-25 13:36:21 +00:00
tag_prefixes.js
fix accidentally deleting coke blocks
2025-12-19 00:45:45 +00:00