* changed Caelum to be on the server too, since tfc-caelum is also a server mod * added caelum + tfc-caelum to pakku * fixed stress levels on the rolling mill * fixed lang files for universal circuits * changed early game recipes to use small gears instead of large, to avoid duping, and make cogs easier * Update carryon-common.toml Carry On's config doesn't seem to work with tags (#), so I explicitly added the framedblocks chest and the tfc chests to the whitelist. I also removed storage drawers since they aren't in use. Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> * - Missed this commit last time oops * Fixed nano legs buff from also removing speed buff, for now * Added recycling recipes for your old molds * lowered recipe speed of bulk washing * Added more details to ore hazards field guide entry * Bump actions/download-artifact in the dependencies group Bumps the dependencies group with 1 update: [actions/download-artifact](https://github.com/actions/download-artifact). Updates `actions/download-artifact` from 4.2.1 to 4.3.0 - [Release notes](https://github.com/actions/download-artifact/releases) - [Commits](https://github.com/actions/download-artifact/compare/v4.2.1...v4.3.0) --- updated-dependencies: - dependency-name: actions/download-artifact dependency-version: 4.3.0 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: dependencies ... Signed-off-by: dependabot[bot] <support@github.com> * will you leave me alone if I submit these, ftbquests? * more create SU adjustments * - Added recipe to separate fertilizer into pure sources, and mix them back together. - Added recipes to sew hides together and cut them apart. * ore basics + hazards field guide entry tweaks * big field guide update! all ore veins are now generated with our tool! * toned down how many sticks were being placed in the nether * remove caelum + tfc caelum #922 * - Added recipe to separate fertilizer into pure sources, and mix them back together. (#927) - Added recipes to sew hides together and cut them apart. * the placeholder programmed circuit recipe is now a stick + wrench, so it doesn't confuse new players as much * updated changelog * changed some create recipes to use bolts instead of nuggets, so they're available earlier * moved surface_kaolin to mechanics category * changed realgar item set * Add README file to server overrides * Fix tips quest issues (#937) * - Fixed supports * fixed some incorrect assembler recipes for create items * improved texture of nether quartz ore + the raw ore block of the quartz material set * greate buffs * remove brick duping * removed treated wood boats * clay decomposition now requires HV * added a potential fix for #944 suggested by ghosti, cleaned up some other abuses of it in tag events so now it's just indicators that still have to use it * fixed tfc tool tags * fluix's displayed formula is now more accurate to its material composition * nerfed stone dust centrifuging, added a basic tape recipe that uses tfc glue * fixes #932 * Allow red/tin alloy double ingot piles, add textures (#948) * Mv quest rework (#920) * Changes for MV Quests * First fix for Progression tab * fixes lang title Signed-off-by: TomPlop <tomdidome@gmail.com> * Changes for LV, fixes for quest categories, adding GT Tips, adding Gregtech energy, rework of Progression tab * fix macerator separator --------- Signed-off-by: TomPlop <tomdidome@gmail.com> * - the other ae2 wireless terminals are now all in late EV - MEGA ae2 stuff now requires naq instead of a singularity * coke and coal are no longer gems, and moss is no longer dirt * fixed some icon sets * the nether now has a gas collector recipe * update changelog * some more ae2 tweaking * better recipe for the universal wireless terminal * swapped colors of nickel and platinum, so nickel more closely matches the tfc textures * doubled capacity of greate shafts! also adjusted the alternator to match * fix: gui_main_menu * pakku update * fix: gui_main_menu 2 * Update mods * removed beneath's cursecoal and sylvite veins, made tfg ones instead so they're added to the field guide * new main menu panorama! * update changelog * update changelog * added death punishment mod + config * updated the greate mixer workaround quest * Rubber processing recipes audit (#949) * Rubber recipe changes - Latex can now be extracted from rubber trees' logs, saplings, leaves via the vacuum chamber (ULV) or extractor(LV) - values: 1000mB per log, 100mB per sapling, 50mB per leaves; Extractor recipes do this in bulk and output 1000mB per operation - Dandelions and goldenrods can, with added sodium hydroxide, be turned into latex in a chem reactor - Sticky resin recipes (from both conifer pitch and latex) require wood ash now instead of sulfur - Latex -> Vulcanized latex recipe now requires sulfur instead of wood ash - Vulcanized latex now becomes raw rubber pulp in a solidifier or vacuum chamber at a rate of 250mB/raw pulp - Latex soaked glove recipe now is a barrel recipe that takes 50 seconds instead of a vat recipe * Correctly set latex soaked gloves recipe to 50 seconds (was 100 seconds in previous commit) * Quest/patchouli book updates - Tried to catch every mention of the old rubber making recipes. * Revert Latex-soaked gloves recipe change as it didn't need to change - Originally I wanted to make vulc latex -> raw rubber a Vat recipe, this isn't the case anymore so there is no reason to change this recipe. * Rebalanced recipe values - Logs now only give 250mB of latex - Increase overall in time required vacuumizing directly into latex (now roughly takes 150 seconds per 1000mB, logs slightly faster) - Gregtech fluid extraction recipes for these have been rebalanced to be around 4x faster and in bulk (roughly 37.5 seconds per 1000mB, logs slightly faster) - Made vacuum chamber recipes use kubejs tag: field for allowing tags in recipe * Lang & Quest updates - Changed rubber ingot quest dependency to be on vacuum chamber instead of extractor - Removed LV circuit quest dependency on rubber (this hasn't required rubber for a while) - Lang changes - fix ambiguous wording, typos, titles too long for book * updated langs * oops, missed quest langs * pushing algo_rithm's lang changes * updated punishment-for-death pakku * update configs * langs * Update CHANGELOG.md * Update mods * CHANGELOG * Update build.yml --------- Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> Signed-off-by: dependabot[bot] <support@github.com> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com> Co-authored-by: Nebby1999 <nebby131999@gmail.com> Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com> Co-authored-by: AirRice <jpumph2@gmail.com> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru>
150 lines
4.2 KiB
TOML
150 lines
4.2 KiB
TOML
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#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
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# as the config isnt synced between Clients and Server.
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#General Settings
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[general]
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#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
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#Range: > 0
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fe_at_max_rpm = 128
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 128
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#If audio should be enabled or not.
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audio_enabled = true
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#Electric Motor
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[electric_motor]
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#Electric Motor min/max RPM.
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#Range: > 1
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motor_rpm_range = 256
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#Electric Motor minimum required energy consumption in FE/t.
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#Range: > 0
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motor_min_consumption = 8
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#Electric Motor max input in FE (Energy transfer not consumption).
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#Range: > 0
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motor_max_input = 8192
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#Electric Motor internal capacity in FE.
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#Range: > 0
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motor_capacity = 8192
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#Alternator
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[alternator]
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#Alternator max input in FE (Energy transfer, not generation).
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#Range: > 0
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generator_max_output = 8192
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#Alternator internal capacity in FE.
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#Range: > 0
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generator_capacity = 8192
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#Alternator efficiency relative to base conversion rate.
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#Range: 0.01 ~ 1.0
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generator_efficiency = 1.0
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#Rolling Mill
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[rolling_mill]
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#Rolling Mill duration in ticks.
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#Range: > 0
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rolling_mill_processing_duration = 400
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#Rolling Mill base stress impact.
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#Range: 0 ~ 1024
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rolling_mill_stress = 1
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#Wires
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[wires]
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#Small Connector max input in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_input = 1000
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#Small Connector max output in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_output = 1000
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#Small Connector max wire length in blocks.
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#Range: 0 ~ 256
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small_connector_wire_length = 16
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#Small Connector With Light energy consumption in FE/t.
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#Range: > 0
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small_light_connector_consumption = 1
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#Large Connector max input in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_input = 5000
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#Large Connector max output in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_output = 5000
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#Large Connector max wire length in blocks.
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#Range: 0 ~ 256
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large_connector_wire_length = 32
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#Ignore checking if block face can support connector.
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connector_ignore_face_check = true
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#Allows blocks attached to a connector to freely pass energy to and from the connector network.
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connector_allow_passive_io = true
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#Accumulator
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[accumulator]
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#Accumulator max input in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_input = 5000
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#Accumulator max output in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_output = 5000
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#Accumulator internal capacity per block in FE.
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#Range: > 0
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accumulator_capacity = 2000000
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#Accumulator max multiblock height.
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#Range: 1 ~ 8
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accumulator_max_height = 5
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#Accumulator max multiblock width.
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#Range: 1 ~ 8
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accumulator_max_width = 3
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#Portable Energy Interface
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[portable_energy_interface]
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#PEI max input in FE/t (Energy transfer).
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#Range: > 0
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pei_max_input = 5000
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#PEI max output in FE/t (Energy transfer).
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#Range: > 0
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pei_max_output = 5000
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#Tesla Coil
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[tesla_coil]
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#Tesla Coil max input in FE/t (Energy transfer).
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#Range: > 0
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tesla_coil_max_input = 10000
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#Tesla Coil charge rate in FE/t.
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#Range: > 0
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tesla_coil_charge_rate = 5000
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#Tesla Coil charge rate in FE/t for recipes.
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#Range: > 0
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tesla_coil_recipe_charge_rate = 2000
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#Tesla Coil internal capacity in FE.
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#Range: > 0
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tesla_coil_capacity = 40000
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#Energy consumed when Tesla Coil is fired (in FE).
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#Range: > 0
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tesla_coil_hurt_energy_required = 1000
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#Hurt range (in blocks/meters).
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#Range: > 0
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tesla_coil_hurt_range = 3
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#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
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#Range: > 0
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tesla_coil_hurt_mob = 3
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#The duration of the Shocked effect for mobs (in ticks).
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#Range: > 0
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tesla_coil_effect_time_mob = 20
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#Damaged dealt to players when Tesla Coil is fired (in half hearts).
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#Range: > 0
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tesla_coil_hurt_player = 2
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#The duration of the Shocked effect for players (in ticks).
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#Range: > 0
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tesla_coil_effect_time_player = 20
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#Tesla Coil fire interval (in ticks).
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#Range: > 0
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tesla_coil_fire_cooldown = 20
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#Misc
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[misc]
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#Diamond Grit Sandpaper durability (number of uses).
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#Range: > 3
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diamond_grit_sandpaper_uses = 1024
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#Barbed Wire Damage.
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#Range: 0.0 ~ 3.4028234663852886E38
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barbed_wire_damage = 2.0
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