neuralgia/kubejs/data/tfg/structures
Pyritie 674d4c0e08
Feature/norse houses (#1836)
* starting illager structure stuff

* structure climates

* idk

* mostly finished the nordic living houses? the structures are still being placed at the bottom of rivers though

* some more

* torch loot table

* tweaks

* mud bricks in the water sounds like a bad idea

* what does adapt_noise do?

* ruined houses done!

* some loot table tweaks

* change the burials to be terrain matching

* make these more common

* remove the air block processor on paths

* up the max distance so further-off buildings get illagers too

* oh I think this was causing the underwater issue
2025-09-15 19:15:31 +01:00
..
aqueduct Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
illager_generic/mobs added persistance nbt tag 2025-09-12 00:49:34 +01:00
moon Alpha release: 0.10 (#1285) 2025-07-13 18:07:12 +05:00
norse Feature/norse houses (#1836) 2025-09-15 19:15:31 +01:00
ocean Alpha Release: additions 0.9.0 (#880) 2025-04-18 14:49:56 +05:00
orbit Alpha release: 0.10 (#1285) 2025-07-13 18:07:12 +05:00
temperate Alpha release: 0.10 (#1285) 2025-07-13 18:07:12 +05:00