the schizo terrafirmagreg fork
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Redeix 911ede670a
Created utility function to add circuit numbers to pre-existing recipes (#1320)
* - Yeast recipe conflict fix

* - Fixed seed oil voiding in barrels. And item weight inconsistency.

* - Reduced loading screen logo size by 4MB

* - Update Changelog

* - Compressed loading screen images to maybe help with ram

* - Added default gui scale to make the main menu look better on first launch

* - Update Changelog

* - Added utility script for adding circuits to existing recipes

* fixed changelog conflict

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

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Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-14 10:10:37 +01:00
.github Compression due to curseforge requirements 2025-07-13 21:06:14 +05:00
.pakku Update forge-auto-install.txt 2025-07-13 18:05:21 +05:00
config Some more fixies (#1313) 2025-07-14 01:37:31 +01:00
defaultconfigs CREATE BUG FIX (#1300) 2025-07-14 10:08:17 +01:00
kubejs Created utility function to add circuit numbers to pre-existing recipes (#1320) 2025-07-14 10:10:37 +01:00
tacz Merging guns branch (#1283) 2025-07-13 12:31:39 +01:00
.gitattributes .gitignore 2025-06-29 06:57:17 +05:00
.gitignore Merging guns branch (#1283) 2025-07-13 12:31:39 +01:00
CHANGELOG.md Bug fix/Adding in some missing recipes (#1319) 2025-07-14 10:06:47 +01:00
LICENSE Create LICENSE 2023-12-30 08:21:38 +05:00
pakku-lock.json oh, iris-flywheel compat finally updated 2025-07-13 15:43:49 +01:00
pakku.json dump 2025-07-13 18:03:13 +05:00

TerraFirmaGreg - Modern

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TerraFirmaGreg-Modern is a deep survival and tech modpack for Minecraft 1.20.1, seamlessly fusing together TerraFirmaCraft and GregTech.

Embark on a technological journey, starting by banging rocks together, taming an untouched wilderness into an industrial wonderland, and ending with control over the very stars.

Are you looking for a longer modpack where every step feels rewarding, and you're constantly building upon previous technologies in a way that feels seamless and natural? Do you want a modpack where every mod is carefully integrated instead of just thrown in? Do you dislike magic mods, or want to try a tech modpack that feels less "minecrafty" with its automation? Or do you just want to try out GregTech without losing years of your life? Then TerraFirmaGreg may be the modpack for you!

The heart of the modpack is a tight integration between the two namesake mods:

  • TerraFirmaCraft A total overhaul mod renowned for its immersive survival mechanics
  • GregTech Modern An expansive tech mod famous for its realistic chemistry and deep, complex progession

On top of these, other major mods help provide even more depth:

  • Create and Greate Start automating your problems away early with Create's kinetic machines, integrated seamlessly through Greate
  • Ad Astra (WIP) Grow your factory even further beyond, with new logistic and survival problems to solve
  • Applied Energistics 2 Cutting-edge storage and automation systems appropriate for an advanced era

Many new mechanics, tools, and dimensions are also built completely from the ground up just for TerraFirmaGreg!

Other small mods and addons tie everything together, and an ingame book and quest system provide all the information you'll need to help you succeed.


Development

This modpack is still a work in progress, and is constantly being updated. In its current state, the modpack is fully completable, and worlds will always be compatible with future versions. Clear instructions will be provided if you need to take any extra steps when updating.

Interested in contributing? For detailed setup instructions, coding standards, and guidelines, please read this.

Want to help translate? Please read this instead.


Image Readme

External Credits and Special Thanks

  • WithersChat from the Monifactory team for the universal circuit textures.
  • GregTech Community Pack Modern for most of their quest text.
  • Better End for some assets.