neuralgia/config/jsg/jsgConfig_1.0/Stargate.toml

217 lines
7.1 KiB
TOML

#Defines size of stargate's model
#SIDE: SERVER/CLIENT
#Allowed Values: SMALL, MEDIUM, LARGE
"Stargate size" = "MEDIUM"
#Format: "modid:blockid", for example:
#"minecraft:red_wool"
#"minecraft:stone"
#SIDE: SERVER
"Kawoosh invincible blocks" = ["minecraft:snow_layer", "minecraft:rail", "minecraft:golden_rail", "minecraft:detector_rail", "minecraft:activator_rail", "minecraft:carpet", "minecraft:stone_pressure_plate", "minecraft:wooden_pressure_plate", "minecraft:light_weighted_pressure_plate", "minecraft:heavy_weighted_pressure_plate"]
#Format: "modid:entityid", for example:
#"minecraft:zombie"
#"minecraft:creeper"
#SIDE: SERVER
"Entities to spawn" = ["minecraft:zombie", "minecraft:skeleton"]
[Mechanics]
#Enable wrench to be used as disassembling tool for gates?
#This can bypass for example claimed chunks (from FTB) on servers...
#If false - will be set iron pickaxe as correct tool
#SIDE: SERVER
"Enable wrench to disassemble gate" = true
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Enable burried state for gates" = true
#SIDE: SERVER/CLIENT
#Range: 0 ~ 15000
"Orlin's gate max open count" = 2
#SIDE: SERVER/CLIENT
#Range: > 5
"Universe dialer nearby radius" = 1024
#Should gate explode when its overheated?
#SIDE: SERVER
"Enable gate overheat with explosion" = true
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.7976931348623157E308
"Max stargate heat" = 83400.0
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.0
"Chance of lighting strike that charge a gate" = 5.000000237487257E-4
#If target gate is dialing and this option is set to true,
#the target gate will stop dialing and open incoming wormhole.
#If this is set to false and the dialed gate dialing address,
#the connection will not established.
#If it cause issues, set it to false.
#SIDE: SERVER
"Connect to dialing gate" = true
#Change this to true, if you want to use 8 chevrons between pegasus and milkyway gates
#SIDE: SERVER
"Use 8 chevrons between MW and PG gates" = true
#If you want to dial UNI-UNI only with seven symbols (interdimensional for example), set this to true
#SIDE: SERVER
"Need only 7 symbols between Uni gates" = false
[Iris]
#If set to 'false' player get killed by iris on entering event horizon
#SIDE: SERVER
"Iris kills at destination" = true
#Set it to true, if u want to bypass
#shield/iris damage by creative gamemode
#SIDE: SERVER
"Allow creative bypass" = true
#SIDE: SERVER
"Can iris destroy blocks" = false
#Should iris break when its overheated?
#SIDE: SERVER
"Enable iris overheat collapse" = true
#Durability of Titanium iris
#set it to 0, if u want to make it unbreakable
#SIDE: SERVER/CLIENT
#Range: 0 ~ 500000
"Titanium iris durability" = 500
#Durability of Trinium iris
#set it to 0, if u want to make it unbreakable
#SIDE: SERVER/CLIENT
#Range: 0 ~ 500000
"Trinium iris durability" = 1000
#Energy/tick used for make shield closed
#SIDE: SERVER
#Range: 0 ~ 500000
"Shield power draw" = 500
#SIDE: SERVER/CLIENT
#Range: 1 ~ 32
"Maximum iris code length" = 9
#0 - disables unbreaking on iris
#100 - unbreaking makes iris unbreakable
#SIDE: SERVER
#Range: 0 ~ 100
"Unbreaking chance per level" = 10
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.7976931348623157E308
"Max titanium iris heat" = 1668.0
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.7976931348623157E308
"Max trinium iris heat" = 3336.0
[Power]
#SIDE: SERVER/CLIENT
#Range: > 4608
"Stargate's internal buffer size" = 71280000
#SIDE: SERVER
#Range: 1 ~ 500000
"Stargate's max power throughput" = 26360
#SIDE: SERVER
#Range: 0 ~ 500000
"Stargate wormhole open power draw" = 4608
#SIDE: SERVER
#Range: 0 ~ 50
"Stargate wormhole sustain power draw" = 2
#Seconds of energy left before gate becomes unstable
#SIDE: SERVER
#Range: 1 ~ 120
"Stargate instability threshold" = 20
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 100.0
"Orlin's gate energy multiplier" = 2.0
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 100.0
"Universe gate energy multiplier" = 2.0
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER/CLIENT
#Range: 0 ~ 3
"Capacitors supported by Universe gates" = 1
#Specifies the multiplier of power needed to keep the gate alive
#when 8-symbols address is dialed
#SIDE: SERVER
#Range: 0.0 ~ 100.0
"Stargate eight symbols address power mul" = 1.2999999523162842
#Specifies the multiplier of power needed to keep the gate alive
#when 9-symbols address is dialed
#SIDE: SERVER
#Range: 0.0 ~ 100.0
"Stargate nine symbols address power mul" = 1.7000000476837158
[Visual]
#Below this biome temperature the gate will receive frosty texture.
#Set to negative value to disable.
#SIDE: CLIENT
#Range: 0.0 ~ 5.0
"Temperature threshold for frosty overlay" = 0.10000000149011612
#Specify what blocks can not be used as camo for gates.
#These blocks are only additional. There are also blocks that are internally coded
#and can not be deleted from the blacklist!
#Format: "modid:block", for example:
#"minecraft:stone"
#"minecraft:cobblestone"
#SIDE: SERVER/CLIENT
"Camo blocks blacklist" = []
#If the incoming animations of gates generate issues, set it to false
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Allow incoming animations" = true
#Speed up dialing with computer on MW and UNI gates
#SIDE: SERVER/CLIENT
"Faster MilkyWay and Universe gates computer dial" = false
#Enable fast dialing on gates by default
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER/CLIENT
"Enable fast dialing of gates" = false
#SIDE: CLIENT
"Render not placed blocks of stargate" = true
[PointOfOrigins]
#SIDE: CLIENT
"Enable different Point Of Origins for MW gate" = true
#Specifies Point Of Origins that were added by any resource pack.
#This options is required to load all models of added origins!
#Format: "id:name", for example:
#"6:Tollan"
#"7:P4X-256"
#!DO NOT CHANGE ANYTHING IF YOU DON'T KNOW WHAT ARE YOU DOING!
#SIDE: CLIENT/SERVER
"Custom added points of origin" = []
[EventHorizon]
#SIDE: SERVER
"Enable wrong side killing" = true
#SIDE: SERVER
#Range: 0.0 ~ 1.0
"Unstable Event Horizon chance of death" = 0.07000000029802322
#SIDE: SERVER
"Disable new kawoosh model (from 4_11_0_0)" = false
#SIDE: CLIENT
"Render EHs even if they are not rendering" = true
[AutoClose]
#SIDE: SERVER
"Autoclose enabled" = true
#SIDE: SERVER
#Range: 1 ~ 300
"Seconds to autoclose with no players nearby" = 5
[OpenTimeLimit]
#In seconds (2280 = 38 minutes)
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
#Range: 5 ~ 3000
"Maximum seconds of gate should be open" = 240
#What happens after gate's open time reaches limit?
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
#Allowed Values: DISABLED, CLOSE_GATE, DRAW_MORE_POWER
"Gate open time limit mode" = "DRAW_MORE_POWER"
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
#Range: 0 ~ 50000
"Power draw after opened time limit" = 10000
[RandomIncomingGenerator]
#Enable random incoming wormholes generator
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Enable random incoming wormholes" = true
#10 = 1%
#SIDE: SERVER
#Range: 0 ~ 100
"Chance of spawning per 10 seconds" = 1