* ignore .vs * initial commit of ~space~ * fixed planets in config * adding ore blocks to anorthite, renamed moon deepslate to dunite * added moon ore veins, adjusted earth ones, added separate rock blocks * added new buds for the new minerals, adjusted veins again * forgot to add titanium to the moon! * added moon zombies * adjusted veins + added endermites * first step to the moon Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> * change sky colors back to black * added ad astra ores * add desh veins to the moon * added missing certus clusters * adding desh veins/loc * adding meteors + rabbit houses * cheeeeeeese * replaced meteor concrete with sky stone * burying the meteors a little more * initial commit of ores to field guide tool * updated mineral data with new space ores * fixed trapdoor orientation * added anorthite rocks/bricks, changed names of cut deepslate, made cut deepslate + asurine visible * changed average moon temp * First Push * split 'for' value into arrays, added russian * pillars are stone, not metal * adjusting spawns (again) * oh so that's how charge and energy budget work * added recipes for the create decoration blocks * bricks and rocks * remove ad astra recipes * added limpets to the moon * Landing on Mars Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> * Man thats a lot * added translations for vein types, rock types, and added ukranium * rabbit adjustments * removed cooking anorthite cobble into raw * Pushin P * Parity * Move translation tokens to the language tokens JSON * Remove bin and obj * Update .gitignore * Update .gitignore Signed-off-by: Pyritie <pyritie@gmail.com> * moon mobs again * Ore Index being Written * More PRogress * Improve string formatting * toned down realgar * structures! shulkers! oh my! * Some progress on the vein index writing * replace obsidian with scorchia in meteors * meteor adjustments * Actual vein index * add globes to loot table * Project Completed * added solar power values * adjusted ad astra recipes, hid some of the items, added bedrock ores * more fiddling with structures * made the rover a bit cheaper * comply with review * anorthite dust * retextured shulkers * disabled stuff from species/endermanoverhaul * texture tweak * recipe tweak * fixed space rocks being invisible on the map for some reason * removed earth bauxite vein * mars rock * mars stuff * starting work on mars biome generation * put biomes in folders * climate stuff * more mars worldgen * added carve tag to space blocks * move to correct folder * removed veins * added armalcolite to the moon * anorthite -> anorthosite * plagioclase -> syenite * dunite -> basanite * what is climate * climates again * mars rock layers * fixed the temps! * Update tags.js Signed-off-by: Pyritie <pyritie@gmail.com> * Add a Solution file * adding this back * remove tools folder since it was moved to a different repo * some stuff that didn't merge * updates * merges * merges --------- Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: SverhRazum-Nah <leon.trol@mail.ru> Co-authored-by: Nebby1999 <nebby131999@gmail.com>
100 lines
2.6 KiB
JavaScript
100 lines
2.6 KiB
JavaScript
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const registerTFGBlocks = (event) => {
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registerTFGNetherBlocks(event)
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registerTFGSpaceBlocks(event)
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registerTFGSupportBlocks(event)
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event.create('tfg:artificial_end_portal_frame')
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.stoneSoundType()
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.tagBlock('minecraft:mineable/pickaxe')
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.requiresTool(true)
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.fullBlock(true)
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.item(item => {
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item.modelJson({ parent: 'minecraft:block/end_portal_frame' })
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})
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// #region Decorative vases
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global.MINECRAFT_DYE_NAMES.forEach(color => {
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event.create(`tfg:decorative_vase/generated/${color}`, 'cardinal')
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.model(`tfg:block/decorative_vase/loot_vase_${color}`)
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.soundType('decorated_pot')
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.hardness(0.7)
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.tagBlock('minecraft:mineable/pickaxe')
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.mapColor(`color_${color}`)
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.box(2, 0, 2, 14, 20, 14)
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.fullBlock(false)
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.opaque(false)
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.renderType('cutout')
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event.create(`tfg:decorative_vase/${color}`, 'cardinal')
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.model(`tfg:block/decorative_vase/vase_${color}`)
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.soundType('decorated_pot')
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.hardness(0.7)
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.tagBlock('minecraft:mineable/pickaxe')
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.mapColor(`color_${color}`)
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.box(2, 0, 2, 14, 20, 14)
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.fullBlock(false)
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.opaque(false)
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.renderType('cutout')
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.blockEntity(be => {
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be.attach('tfc:inventory', {
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width: 9,
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height: 1,
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size: size => size.isSmallerThan('large')
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})
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be.rightClickOpensInventory()
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})
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event.create(`tfg:decorative_vase/unfired/${color}`, 'cardinal')
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.model(`tfg:block/decorative_vase/vase_unfired_${color}`)
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.soundType('decorated_pot')
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.hardness(0.7)
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.tagBlock('minecraft:mineable/pickaxe')
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.mapColor(`color_${color}`)
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.box(2, 0, 2, 14, 20, 14)
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.fullBlock(false)
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.opaque(false)
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.renderType('cutout')
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})
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event.create('tfg:decorative_vase', 'cardinal')
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.model('tfg:block/decorative_vase/vase')
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.soundType('decorated_pot')
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.hardness(0.7)
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.tagBlock('minecraft:mineable/pickaxe')
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.mapColor(`color_gray`)
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.box(2, 0, 2, 14, 20, 14)
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.fullBlock(false)
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.opaque(false)
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.renderType('cutout')
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.blockEntity(be => {
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be.attach('tfc:inventory', {
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width: 9,
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height: 1,
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size: size => size.isSmallerThan('large')
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})
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be.rightClickOpensInventory()
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})
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event.create('tfg:decorative_vase/unfired', 'cardinal')
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.model('tfg:block/decorative_vase/vase_unfired')
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.soundType('decorated_pot')
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.hardness(0.7)
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.tagBlock('minecraft:mineable/pickaxe')
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.mapColor(`color_gray`)
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.box(2, 0, 2, 14, 20, 14)
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.fullBlock(false)
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.opaque(false)
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.renderType('cutout')
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// #endregion
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// #region Deprecated tree tap
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event.create('treetap:tap')
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.requiresTool(false)
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.textureAll('tfg:item/deprecated')
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// #endregion
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}
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