neuralgia/kubejs/server_scripts/tfc
Adrien Vidal c856ec9398
[Molden] Stone TFGfication p3 - Aqueducts, Supports + Cutting and Grinding fixes (#1919)
* Aqueducts + move stone characs to constants

* Supports

Supports for all stones
Remapped to the original textures rather than copies (all removed)

* Support tooltips

+ recipe rocks regions added

* Macerator Recipes

- Add Macerator missing grinding recipes
- Change the TFC stone Macerator recipes to the same ratios

* aqueduct recipes + stonecutting fixes

* Remove redundant tags

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Signed-off-by: Adrien Vidal <vidal.adrien2@gmail.com>
2025-09-28 12:10:33 -05:00
..
data.js some container changes (#1716) 2025-08-27 18:18:49 -05:00
loot.js fixed butchery knife meat bonus, added it to all the non-earth animals too 2025-09-03 21:18:51 +01:00
recipes.alabaster.js Updating guns & some bug fixes (#1501) 2025-08-02 18:18:40 +01:00
recipes.dirt.js changed all fluid tags to the new format 2025-07-28 15:46:18 +01:00
recipes.dyes.js changed all fluid tags to the new format 2025-07-28 15:46:18 +01:00
recipes.js gave the torch -> wood ash interaction an ae2 recipe just so people can find it easier 2025-09-22 15:49:44 +01:00
recipes.knapping.js some container changes (#1716) 2025-08-27 18:18:49 -05:00
recipes.machines.js goodbye, VI lathe, you jank piece of crap 2025-09-23 00:02:49 +01:00
recipes.materials.js added recipes for shields 2025-09-22 20:26:23 +01:00
recipes.metals.js sterling silver alloy smelter 2025-08-21 12:06:38 +01:00
recipes.removes.js Hot Bread Fixes (#1709) 2025-08-26 14:03:51 -05:00
recipes.sand.js Buff Sand with Forge Hammer (#1720) 2025-08-28 12:22:54 -05:00
recipes.stone.js [Molden] Stone TFGfication p3 - Aqueducts, Supports + Cutting and Grinding fixes (#1919) 2025-09-28 12:10:33 -05:00
recipes.wood.js some container changes (#1716) 2025-08-27 18:18:49 -05:00
select_climates.js use strict 2025-07-21 13:52:18 +10:00
tags.js in retrospect I think that's a dangerous tag 2025-09-28 02:29:54 +01:00