* everything should be fine * Balance early power (#6) * balance update * Add textures * last balance tweaks * more balance * Fix conflicts * Balance early power (#8) * balance update * Add textures * last balance tweaks * Oupsi * more fixes * add changed quests * push latest balance * fix tallow * add btx * Update quests * Oups * Adding some nuclear stuffs so I can merge my branches * Isotopic solvent stuff (#10) * push * fix iconset issue * adding all the textures change * add more stuffs * Push recipes * new stuffs * add stuffs * more changes * add textures and some recipes * tons of change * fix texture * add textures and other stuffs * more recipes * add recycling for fission rods * more recipes * fix fluid textures * comment out FLiBe again and balance rods * fix fluids * some latest fix * fix more texture * more recipe changes * more recipes * some last minute balance changes * add quests * fix conflict * more fixes * fix components * var to const --------- Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
45 lines
No EOL
895 B
JavaScript
45 lines
No EOL
895 B
JavaScript
// priority: 0
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const registerTFGElement = (event) => {
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event.create("thorium_230")
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.protons(90)
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.neutrons(140)
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.symbol("Th²³⁰")
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event.create("thorium_232")
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.protons(90)
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.neutrons(142)
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.symbol("Th²³²")
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event.create("boron_10")
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.protons(5)
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.neutrons(6)
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.symbol("B¹⁰")
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event.create("americium_241")
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.protons(95)
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.neutrons(146)
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.symbol("Am²⁴¹")
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event.create("neptunium_237")
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.protons(93)
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.neutrons(144)
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.symbol("Np²³⁷")
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event.create("californium_252")
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.protons(98)
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.neutrons(154)
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.symbol("Ca²⁵²")
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event.create("unknown")
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.protons(75)
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.neutrons(75)
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.symbol("?")
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event.create("caesium_137")
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.protons(55)
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.neutrons(82)
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.symbol("Cs¹³⁷")
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} |