* - Fixed hide duping recipes. - Added quest book and field guide instances for fishing nets. - Fixed rebar support recipe crash. - Fixed red steel flask dupe. - Fixed red alloy recipe inconsistency. * - Fixed blue steel backpack block lang * - Added max vessel fluid warning to small vessels. * - Moved red steel flask recipe * Update pakku.json * fixed vessel tooltips so they display on the uncolored vessel too * fixed inconsistent small spring recipe with the coiling machine * fixed chiseling non-tfc blocks into slabs was only returning 1 slab instead of both * Field guide updates (#973) * added detected-setblock-be-gone to pakku server * added "requiresNaturalLog" config to afc tree tapping recipes so you can't tap your house * fixed missing tooltips on AFC wooden supports * added recipes for greenhouse ports, added recipes for stainless steel greenhouse (if you want to be fancy) * quest fixes, lang strings * added assembler recipes for most create things, made steam engines, blaze burners, and alternators cheaper, made firmaciv sails use any fabric * langs * removed gt compressed clay, fixed assembler recipe for clay bricks * removed the leather armor recycling because it's basically infinite armor * fixed iron door inconsistency * hopper in assembler now has a circuit condition * fixes #931 * Buff Large Boiler Fuel Efficiency (#977) * bufflargeboilers * formatting * oh so THAT's why the recycling recipes weren't working... * made the steam multiblock inputs/outputs significantly cheaper * changed default flywheel setting back to instanced * added assembler recipes for greate things * updated changelog * added recipes for the other millstones * - Fixed fishing nets event function * Update queststfc_tips.snbt Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * Update en_us.json Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * - Added item to summon armor stands with arms * - Added recipes to empty vessels and molds * - Added recipes for extracting/ forming magma blocks. * - Added recipes for extracting/ forming magma blocks. * - Nerfed steel support recipe output. * Fixes and features (#987) * - Fixed hide duping recipes. - Added quest book and field guide instances for fishing nets. - Fixed rebar support recipe crash. - Fixed red steel flask dupe. - Fixed red alloy recipe inconsistency. * - Fixed blue steel backpack block lang * - Added max vessel fluid warning to small vessels. * - Moved red steel flask recipe * - Fixed fishing nets event function * Update queststfc_tips.snbt Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * Update en_us.json Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * - Added item to summon armor stands with arms * - Added recipes to empty vessels and molds * - Added recipes for extracting/ forming magma blocks. * - Added recipes for extracting/ forming magma blocks. * - Nerfed steel support recipe output. --------- Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * Add wrought iron alternatives for early game cast iron recipes (#985) * Add wrought iron alternatives for early game cast iron recipes * Change doulbe iron ingots tag to use #forge item tags * salt water fast fix (#992) no more circuits Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> * - Revert mold changes from #987 * Branch merge (#995) * Some recipe changes (#1003) * misc recipes * add saw to jar lid recipe * revert table salt name changing that didn't work * fixed the basin having the wrong tag to be used with the charcoal forge * removed obsidian framed pressure plate - idk what it even does, but it's causing crashes fixes #1006 * Fix for Create Deco bricks conflict with Minecraft bricks in the assembler (#1005) Signed-off-by: TomPlop <tomdidome@gmail.com> * removing the gregtech material error suppression because it's just causing more confusion * updated changelog * Update CHANGELOG.md * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * Update ENHANCEMENT.yml * ISSUE_TEMPLATE * tweaked Y levels of the overworld <-> beneath teleporting * ISSUE_TEMPLATE * github * langs, quest tweaks, updated field guide for sprinklers * put tin jar lid recycling in the right category * hid the new space tfg blocks * updated pakku * I FORGOT TO ADD PUNISHMENT FOR DEATH * aa * Update mods * CHANGELOG --------- Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru> Co-authored-by: Risuga <oosyrag@gmail.com> Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com> Co-authored-by: Zack <93035068+ZackH01@users.noreply.github.com> Co-authored-by: SverhRazum-Nah <leon.trol@mail.ru> Co-authored-by: TomPlop <tomdidome@gmail.com>
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35 lines
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name: "Ask a Question"
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description: "Ask a question regarding this project."
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title: "[❓]: "
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labels: [ "Status: Backlog" ]
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type: "Question"
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body:
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- type: checkboxes
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id: exists
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attributes:
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label: "Was this question asked before?"
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description: "Please search open/closed issues before submitting, as the issue may have already been reported/addressed."
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options:
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- label: "No, it was not."
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required: true
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- type: markdown
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attributes:
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value: |
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If you are in need of quick response, Discord may be a better place. You can find a link to join in our README.md for this project.
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If you are looking for a game wiki, we are currently developing it, however most information is available in-game info through tooltips, JEI/HEI and quest. You can also ask any question on Discord, and someone will most likely have a response.
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- type: textarea
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id: question
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validations:
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required: true
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attributes:
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label: Your Question
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description: Feel free to ask any question regarding this project here.
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placeholder: "Example: How can I...?"
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- type: markdown
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attributes:
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value: "Thank you for taking the time to ask us a question."
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