neuralgia/kubejs/startup_scripts/tfg/nuclear/materials.smr_additives.js
GameStar 630d39bc78
add first smr boosters (#2381)
* dfgdfgdfgdfg

* molecules

* ran lang merger

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Co-authored-by: Pyritie <pyritie@gmail.com>
2025-12-14 01:57:31 +00:00

28 lines
No EOL
614 B
JavaScript

// priority: 0
"use strict";
const registerTFGSMRAdditiveMaterials = (event) => {
event.create('tfg:ozone')
.gas()
.components('3x oxygen')
.color(0x00FBFF)
event.create('tfg:tin_chloride')
.dust()
.components('1x tin', '2x chlorine')
.color(0x77CF67)
.iconSet(GTMaterialIconSet.ROUGH)
event.create('tfg:cyclohexanone')
.liquid()
.components('6x carbon', '10x hydrogen', '1x oxygen')
.color(0xFCB16F)
event.create('tfg:cyclohex_diperoxide')
.liquid()
.components('6x carbon', '12x hydrogen', '4x oxygen')
.flags(GTMaterialFlags.DISABLE_DECOMPOSITION)
.color(0xBC8E63)
}