neuralgia/kubejs/server_scripts/tfg/recipes.paper.js
Redeix 28d87caae3
Harvest baskets + (#1338)
* - Yeast recipe conflict fix

* - Fixed seed oil voiding in barrels. And item weight inconsistency.

* - Reduced loading screen logo size by 4MB

* - Update Changelog

* - Compressed loading screen images to maybe help with ram

* - Added default gui scale to make the main menu look better on first launch

* - Update Changelog

* - Added utility script for adding circuits to existing recipes

* fixed changelog conflict

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* - Added harvest baskets

* - Fixed baked potato recipe mixing from oven

* - Allowed elytras to be repaired regardless of damage

* - Fixed sea water barrel recipe

* - Gave plants tags to bushes so they can have other uses

* - Pushed stubborn models

* - updated Changelog

* - Changelog typo

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-15 03:37:45 +01:00

155 lines
No EOL
7.3 KiB
JavaScript

// priority: 0
function registerTFGPapermakingRecipes(event) {
var generateVatRecipe = (id, inputItem, fluid, fluidAmount, output) => {
event.custom({
"type": "firmalife:vat",
"input_item": {
"ingredient": {
"item": inputItem
}
},
"input_fluid": {
"ingredient": fluid,
"amount": fluidAmount
},
"output_item": {
"item": output
}
}).id(id)
}
var generatePotRecipe = (id, maxAmountOfInputItems, inputItem, inputFluid, inputFluidAmount, outputItem, ticks, temperature) => {
for (let i = 0; i < maxAmountOfInputItems; i++) {
var iPlusOne = i + 1
let inputsArray = new Array(iPlusOne)
for (let j = 0; j < iPlusOne; j++) {
inputsArray[j] = inputItem
}
event.recipes.tfc.pot(inputsArray, Fluid.of(inputFluid, inputFluidAmount * iPlusOne), ticks, temperature)
.itemOutput(`${iPlusOne}x ${outputItem}`)
.id(`tfg:pot/${iPlusOne}x_${id}`)
}
}
//remove chemical bath recipe
event.remove({ id: 'gtceu:chemical_bath/paper_from_wood_dust' })
event.remove({ id: 'gtceu:chemical_bath/paper_from_wood_dust_distilled' })
//Lathe - Replace regular logs tag with softwood tag
event.replaceInput({ id: 'gtceu:lathe/lathe_logs' }, '#minecraft:logs', '#tfg:softwood')
//Create identical lathe recipe for hardwood
event.recipes.gtceu.lathe('lathe_hardwood')
.itemInputs('#tfg:hardwood')
.itemOutputs('4x gtceu:long_wood_rod', '2x gtceu:hardwood_dust')
.duration(160)
.EUt(7)
//Replace macerate logs into macerate softwood logs
event.replaceInput({ id: 'gtceu:macerator/macerate_logs' }, '#minecraft:logs', '#tfg:softwood')
//Create identical macerator recipe for hardwood
event.recipes.gtceu.macerator('macerate_hardwood')
.itemInputs('#tfg:hardwood')
.itemOutputs('6x gtceu:hardwood_dust')
.chancedOutput('gtceu:hardwood_dust', 8000, 680)
.duration(70)
.EUt(2)
//Replace any recipe that outputs wood dust to use hardwood dust if it's ID string contains the name of one of the hardwood types.
//This absolutely fuckin sucks but it works
event.forEachRecipe({ output: 'gtceu:wood_dust' }, r => {
global.TFC_HARDWOOD_TYPES.forEach(hardwoodType => {
if (r.id.toString().includes(hardwoodType)) {
r.replaceOutput('gtceu:wood_dust', 'gtceu:hardwood_dust')
r.replaceOutput('gtceu:small_wood_dust', 'gtceu:small_hardwood_dust')
r.replaceOutput('gtceu:tiny_wood_dust', 'gtceu_tiny_hardwood_dust')
return;
}
})
})
//Replace any input that uses softwood dust to use our custom tag (we cant add it to the forge tag because it will literally fuck everything up by making softwood pulp obtainable using hardwood pulp)
event.replaceInput([
{ not: { output: 'gtceu:small_wood_dust' } },
{ not: { output: 'gtceu:tiny_wood_dust' } }
], 'gtceu:wood_dust', '#tfg:wood_dusts')
//Craft hardwood strips
event.recipes.tfc.damage_inputs_shapeless_crafting(event.shapeless('4x tfg:hardwood_strip', ['#minecraft:axes', '#tfg:stripped_hardwood']))
.id('tfg:crafting/strip_hardwood')
generateCutterRecipe(event, `#tfg:stripped_hardwood`, `8x tfg:hardwood_strip`, 50, 6, 'cutter/strip_hardwood')
//Soak hardwood strips
event.recipes.tfc.barrel_sealed('12000')
.inputs('tfg:hardwood_strip', TFC.fluidStackIngredient('#tfc:water', 100))
.outputItem('tfg:soaked_hardwood_strip')
.id('tfg:barrel/soak_hardwood_strip')
event.recipes.gtceu.chemical_bath('tfg:chemical_bath/soak_hardwood_strips')
.inputFluids( JsonIO.of({ amount: 100, value: { tag: "tfc:any_water" }}))
.itemInputs('tfg:hardwood_strip')
.itemOutputs('tfg:soaked_hardwood_strip')
.duration(200)
.EUt(GTValues.VA[GTValues.ULV])
//Create Hardwood Dust using Quern and Millstone/Crushing Wheels
event.recipes.gtceu.macerator('tfg:macerator/macerate_hardwood_strips')
.itemInputs('tfg:soaked_hardwood_strip')
.itemOutputs('3x gtceu:small_hardwood_dust')
.chancedOutput('gtceu:small_hardwood_dust', 5000, 5000)
.duration(100)
.EUt(2)
event.recipes.tfc.quern('2x gtceu:small_hardwood_dust', 'tfg:soaked_hardwood_strip')
.id('tfg:quern/soaked_hardwood_strip')
//Cook hardwood dust in lye
generateVatRecipe('tfg:vat/thermochemically_treat_hardwood_dust', 'gtceu:hardwood_dust', 'tfc:lye', 300, 'gtceu:thermochemically_treated_hardwood_dust')
generateVatRecipe('tfg:vat/thermochemically_treat_small_hardwood_dust', 'gtceu:small_hardwood_dust', 'tfc:lye', 75, 'gtceu:small_thermochemically_treated_hardwood_dust')
generateVatRecipe('tfg:vat/thermochemically_treat_tiny_hardwood_dust', 'gtceu:tiny_hardwood_dust', 'tfc:lye', 33, 'gtceu:tiny_thermochemically_treated_hardwood_dust')
generatePotRecipe('thermochemically_treat_hardwood_dust', 3, 'gtceu:hardwood_dust', 'tfc:lye', 300, 'gtceu:thermochemically_treated_hardwood_dust', 600, 300)
generatePotRecipe('thermochemically_treat_small_hardwood_dust', 5, 'gtceu:small_hardwood_dust', 'tfc:lye', 75, 'gtceu:small_thermochemically_treated_hardwood_dust', 600, 300)
generatePotRecipe('thermochemically_treat_tiny_hardwood_dust', 5, 'gtceu:tiny_hardwood_dust', 'tfc:lye', 33, 'gtceu:tiny_thermochemically_treated_hardwood_dust', 600, 300)
generateMixerRecipe(event, 'gtceu:hardwood_dust', Fluid.of('tfc:lye', 150), 'gtceu:thermochemically_treated_hardwood_dust', null, [], 150, 4, 64, 'tfg:mixer/mix_hardwood_dust_with_lye')
generateMixerRecipe(event, 'gtceu:small_hardwood_dust', Fluid.of('tfc:lye', 37), 'gtceu:small_thermochemically_treated_hardwood_dust', null, [], 100, 3, 64, 'tfg:mixer/mix_small_hardwood_dust_with_lye')
generateMixerRecipe(event, 'gtceu:tiny_hardwood_dust', Fluid.of('tfc:lye', 16), 'gtceu:tiny_thermochemically_treated_hardwood_dust', null, [], 50, 2, 64, 'tfg:mixer/mix_tiny_hardwood_dust_with_lye')
//Beat thermochemically treated hardwood dust into soaked unrefined paper
event.recipes.tfc.anvil('tfg:soaked_unrefined_paper', 'gtceu:thermochemically_treated_hardwood_dust', ['hit_last', 'hit_last', 'hit_last'])
.id('tfg:anvil/soaked_unrefined_paper')
event.recipes.greate.pressing(Item.of('tfg:soaked_unrefined_paper'), 'gtceu:thermochemically_treated_hardwood_dust')
.recipeTier(0)
.id('greate:pressing/soaked_unrefined_paper')
event.custom({
type: "firmalife:stomping",
ingredient: {
item: "gtceu:thermochemically_treated_hardwood_dust"
},
result: {
item: 'tfg:soaked_unrefined_paper'
},
input_texture: 'tfg:block/thermochemically_treated_hardwood_dust',
output_texture: 'tfg:block/soaked_unrefined_paper',
sound: 'minecraft:entity.slime.squish'
}).id('tfg:stomping/soaked_unrefined_paper')
//Dry the soaked unrefined paper
event.recipes.firmalife.drying('tfc:unrefined_paper', 'tfg:soaked_unrefined_paper')
.id('tfg:drying/unrefined_paper')
//alternatively, just put the thermochemically treated hardwood dust inside a forge hamemr
event.recipes.gtceu.forge_hammer('tfg:forge_hammer/paper_from_thermochemically_treated_hardwood_dust')
.itemInputs('gtceu:thermochemically_treated_hardwood_dust')
.itemOutputs('minecraft:paper')
.duration(20)
.EUt(4)
event.recipes.gtceu.forge_hammer('tfg:forge_hammer/paper_from_small_thermochemically_treated_hardwood_dust')
.itemInputs('4x gtceu:small_thermochemically_treated_hardwood_dust')
.itemOutputs('minecraft:paper')
.duration(30)
.EUt(4)
event.recipes.gtceu.forge_hammer('tfg:forge_hammer/paper_from_tiny_thermochemically_treated_hardwood_dust')
.itemInputs('9x gtceu:tiny_thermochemically_treated_hardwood_dust')
.itemOutputs('minecraft:paper')
.duration(40)
.EUt(4)
}