* ignore .vs * initial commit of ~space~ * fixed planets in config * adding ore blocks to anorthite, renamed moon deepslate to dunite * added moon ore veins, adjusted earth ones, added separate rock blocks * added new buds for the new minerals, adjusted veins again * forgot to add titanium to the moon! * added moon zombies * adjusted veins + added endermites * first step to the moon Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> * change sky colors back to black * added ad astra ores * add desh veins to the moon * added missing certus clusters * adding desh veins/loc * adding meteors + rabbit houses * cheeeeeeese * replaced meteor concrete with sky stone * burying the meteors a little more * initial commit of ores to field guide tool * updated mineral data with new space ores * fixed trapdoor orientation * added anorthite rocks/bricks, changed names of cut deepslate, made cut deepslate + asurine visible * changed average moon temp * First Push * split 'for' value into arrays, added russian * pillars are stone, not metal * adjusting spawns (again) * oh so that's how charge and energy budget work * added recipes for the create decoration blocks * bricks and rocks * remove ad astra recipes * added limpets to the moon * Landing on Mars Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> * Man thats a lot * added translations for vein types, rock types, and added ukranium * rabbit adjustments * removed cooking anorthite cobble into raw * Pushin P * Parity * Move translation tokens to the language tokens JSON * Remove bin and obj * Update .gitignore * Update .gitignore Signed-off-by: Pyritie <pyritie@gmail.com> * moon mobs again * Ore Index being Written * More PRogress * Improve string formatting * toned down realgar * structures! shulkers! oh my! * Some progress on the vein index writing * replace obsidian with scorchia in meteors * meteor adjustments * Actual vein index * add globes to loot table * Project Completed * added solar power values * adjusted ad astra recipes, hid some of the items, added bedrock ores * more fiddling with structures * made the rover a bit cheaper * comply with review * anorthite dust * retextured shulkers * disabled stuff from species/endermanoverhaul * texture tweak * recipe tweak * fixed space rocks being invisible on the map for some reason * removed earth bauxite vein * mars rock * mars stuff * starting work on mars biome generation * put biomes in folders * climate stuff * more mars worldgen * added carve tag to space blocks * move to correct folder * removed veins * added armalcolite to the moon * anorthite -> anorthosite * plagioclase -> syenite * dunite -> basanite * what is climate * climates again * mars rock layers * fixed the temps! * Update tags.js Signed-off-by: Pyritie <pyritie@gmail.com> * Add a Solution file * adding this back * remove tools folder since it was moved to a different repo * some stuff that didn't merge * updates * merges * merges --------- Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru> Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: SverhRazum-Nah <leon.trol@mail.ru> Co-authored-by: Nebby1999 <nebby131999@gmail.com>
95 lines
No EOL
2.9 KiB
JavaScript
95 lines
No EOL
2.9 KiB
JavaScript
function registerTFGNetherBlocks(event) {
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event.create('tfg:rock/hardened_deepslate')
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.soundType('deepslate')
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.property(BlockProperties.AXIS)
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.requiresTool(true)
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.item(item => {
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item.modelJson({ parent: 'minecraft:item/deepslate' })
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})
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.tagBlock('tfc:can_carve')
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.tagBoth('forge:stone')
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.tagBoth('tfc:rock/hardened')
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.tagBlock('minecraft:mineable/pickaxe')
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.mapColor('terracotta_grey')
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.fullBlock(true)
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.opaque(true)
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event.create('tfg:rock/hardened_blackstone')
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.stoneSoundType()
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.requiresTool(true)
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.item(item => {
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item.modelJson({ parent: 'minecraft:item/blackstone' })
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})
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.tagBlock('tfc:can_carve')
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.tagBoth('forge:stone')
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.tagBoth('tfc:rock/hardened')
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.mapColor('terracotta_grey')
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.tagBlock('minecraft:mineable/pickaxe')
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.fullBlock(true)
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.opaque(true)
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event.create('tfg:rock/hardened_dripstone')
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.soundType('dripstone_block')
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.stoneSoundType()
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.requiresTool(true)
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.item(item => {
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item.modelJson({ parent: 'minecraft:item/dripstone_block' })
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})
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.tagBlock('tfc:can_carve')
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.tagBoth('forge:stone')
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.tagBoth('tfc:rock/hardened')
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.mapColor('terracotta')
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.tagBlock('minecraft:mineable/pickaxe')
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.fullBlock(true)
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.opaque(true)
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event.create('tfg:spike/dripstone_spike', 'tfc:rock_spike')
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.soundType('dripstone_block')
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.noItem()
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event.create('tfg:spike/deepslate_spike', 'tfc:rock_spike')
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.soundType('deepslate')
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.noItem()
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event.create('tfg:spike/blackstone_spike', 'tfc:rock_spike')
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.stoneSoundType()
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.noItem()
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event.create('tfg:loose/deepslate', 'tfc:loose_rock')
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.itemTexture('tfg:item/loose/deepslate')
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.rockTypeModel('metamorphic')
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.soundType('deepslate')
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.translationKey("block.tfg.loose.deepslate")
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.tagBlock('tfc:loose_rocks')
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.tagItem('tfc:any_knapping')
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.tagItem('tfc:rock_knapping')
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.tagItem('tfc:metamorphic_rock')
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event.create('tfg:loose/dripstone', 'tfc:loose_rock')
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.itemTexture('tfg:item/loose/dripstone')
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.rockTypeModel('sedimentary')
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.soundType('dripstone_block')
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.translationKey("block.tfg.loose.dripstone")
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.tagBlock('tfc:loose_rocks')
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.tagItem('tfc:any_knapping')
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.tagItem('tfc:rock_knapping')
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.tagItem('tfc:sedimentary_rock')
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const $Blocks = Java.loadClass('net.minecraft.world.level.block.Blocks')
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const $Properties = Java.loadClass('net.minecraft.world.level.block.state.BlockBehaviour$Properties')
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const $SproutsBlock = Java.loadClass('net.minecraft.world.level.block.NetherSproutsBlock')
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event.createCustom('tfg:mushroom_roots', () => new $SproutsBlock($Properties.copy($Blocks.WARPED_ROOTS)))
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event.createCustom('tfg:mushroom_sprouts', () => new $SproutsBlock($Properties.copy($Blocks.NETHER_SPROUTS)))
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event.create('tfg:charred_log')
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.fullBlock(true)
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.woodSoundType()
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.property(BlockProperties.AXIS)
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.tagBoth('minecraft:mineable/axe')
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.tagBoth('tfc:logs_that_log')
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.tagBoth('afc:logs_that_log')
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.tagBoth('minecraft:logs')
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.mapColor('black')
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} |