* changed Caelum to be on the server too, since tfc-caelum is also a server mod * added caelum + tfc-caelum to pakku * fixed stress levels on the rolling mill * fixed lang files for universal circuits * changed early game recipes to use small gears instead of large, to avoid duping, and make cogs easier * Update carryon-common.toml Carry On's config doesn't seem to work with tags (#), so I explicitly added the framedblocks chest and the tfc chests to the whitelist. I also removed storage drawers since they aren't in use. Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> * - Missed this commit last time oops * Fixed nano legs buff from also removing speed buff, for now * Added recycling recipes for your old molds * lowered recipe speed of bulk washing * Added more details to ore hazards field guide entry * Bump actions/download-artifact in the dependencies group Bumps the dependencies group with 1 update: [actions/download-artifact](https://github.com/actions/download-artifact). Updates `actions/download-artifact` from 4.2.1 to 4.3.0 - [Release notes](https://github.com/actions/download-artifact/releases) - [Commits](https://github.com/actions/download-artifact/compare/v4.2.1...v4.3.0) --- updated-dependencies: - dependency-name: actions/download-artifact dependency-version: 4.3.0 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: dependencies ... Signed-off-by: dependabot[bot] <support@github.com> * will you leave me alone if I submit these, ftbquests? * more create SU adjustments * - Added recipe to separate fertilizer into pure sources, and mix them back together. - Added recipes to sew hides together and cut them apart. * ore basics + hazards field guide entry tweaks * big field guide update! all ore veins are now generated with our tool! * toned down how many sticks were being placed in the nether * remove caelum + tfc caelum #922 * - Added recipe to separate fertilizer into pure sources, and mix them back together. (#927) - Added recipes to sew hides together and cut them apart. * the placeholder programmed circuit recipe is now a stick + wrench, so it doesn't confuse new players as much * updated changelog * changed some create recipes to use bolts instead of nuggets, so they're available earlier * moved surface_kaolin to mechanics category * changed realgar item set * Add README file to server overrides * Fix tips quest issues (#937) * - Fixed supports * fixed some incorrect assembler recipes for create items * improved texture of nether quartz ore + the raw ore block of the quartz material set * greate buffs * remove brick duping * removed treated wood boats * clay decomposition now requires HV * added a potential fix for #944 suggested by ghosti, cleaned up some other abuses of it in tag events so now it's just indicators that still have to use it * fixed tfc tool tags * fluix's displayed formula is now more accurate to its material composition * nerfed stone dust centrifuging, added a basic tape recipe that uses tfc glue * fixes #932 * Allow red/tin alloy double ingot piles, add textures (#948) * Mv quest rework (#920) * Changes for MV Quests * First fix for Progression tab * fixes lang title Signed-off-by: TomPlop <tomdidome@gmail.com> * Changes for LV, fixes for quest categories, adding GT Tips, adding Gregtech energy, rework of Progression tab * fix macerator separator --------- Signed-off-by: TomPlop <tomdidome@gmail.com> * - the other ae2 wireless terminals are now all in late EV - MEGA ae2 stuff now requires naq instead of a singularity * coke and coal are no longer gems, and moss is no longer dirt * fixed some icon sets * the nether now has a gas collector recipe * update changelog * some more ae2 tweaking * better recipe for the universal wireless terminal * swapped colors of nickel and platinum, so nickel more closely matches the tfc textures * doubled capacity of greate shafts! also adjusted the alternator to match * fix: gui_main_menu * pakku update * fix: gui_main_menu 2 * Update mods * removed beneath's cursecoal and sylvite veins, made tfg ones instead so they're added to the field guide * new main menu panorama! * update changelog * update changelog * added death punishment mod + config * updated the greate mixer workaround quest * Rubber processing recipes audit (#949) * Rubber recipe changes - Latex can now be extracted from rubber trees' logs, saplings, leaves via the vacuum chamber (ULV) or extractor(LV) - values: 1000mB per log, 100mB per sapling, 50mB per leaves; Extractor recipes do this in bulk and output 1000mB per operation - Dandelions and goldenrods can, with added sodium hydroxide, be turned into latex in a chem reactor - Sticky resin recipes (from both conifer pitch and latex) require wood ash now instead of sulfur - Latex -> Vulcanized latex recipe now requires sulfur instead of wood ash - Vulcanized latex now becomes raw rubber pulp in a solidifier or vacuum chamber at a rate of 250mB/raw pulp - Latex soaked glove recipe now is a barrel recipe that takes 50 seconds instead of a vat recipe * Correctly set latex soaked gloves recipe to 50 seconds (was 100 seconds in previous commit) * Quest/patchouli book updates - Tried to catch every mention of the old rubber making recipes. * Revert Latex-soaked gloves recipe change as it didn't need to change - Originally I wanted to make vulc latex -> raw rubber a Vat recipe, this isn't the case anymore so there is no reason to change this recipe. * Rebalanced recipe values - Logs now only give 250mB of latex - Increase overall in time required vacuumizing directly into latex (now roughly takes 150 seconds per 1000mB, logs slightly faster) - Gregtech fluid extraction recipes for these have been rebalanced to be around 4x faster and in bulk (roughly 37.5 seconds per 1000mB, logs slightly faster) - Made vacuum chamber recipes use kubejs tag: field for allowing tags in recipe * Lang & Quest updates - Changed rubber ingot quest dependency to be on vacuum chamber instead of extractor - Removed LV circuit quest dependency on rubber (this hasn't required rubber for a while) - Lang changes - fix ambiguous wording, typos, titles too long for book * updated langs * oops, missed quest langs * pushing algo_rithm's lang changes * updated punishment-for-death pakku * update configs * langs * Update CHANGELOG.md * Update mods * CHANGELOG * Update build.yml --------- Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> Signed-off-by: dependabot[bot] <support@github.com> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com> Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com> Co-authored-by: Nebby1999 <nebby131999@gmail.com> Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com> Co-authored-by: AirRice <jpumph2@gmail.com> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru>
521 lines
14 KiB
TOML
521 lines
14 KiB
TOML
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#.
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#The Backbone of Create
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[infrastructure]
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#.
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#[in Ticks]
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#The amount of time a server waits before sending out tickrate synchronization packets.
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#These packets help animations to be more accurate when tps is below 20.
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#Range: > 5
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tickrateSyncTimer = 20
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#.
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#Packmakers' control panel for internal recipe compat
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[recipes]
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#.
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#.
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#Allow the Mechanical Press to process entire stacks at a time.
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bulkPressing = false
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#.
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#Allow the Mechanical Saw to process entire stacks at a time.
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bulkCutting = false
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#.
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#Allow supported potions to be brewed by a Mechanical Mixer + Basin.
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allowBrewingInMixer = false
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#.
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#Allow any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin.
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allowShapelessInMixer = false
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#.
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#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin.
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allowShapedSquareInPress = true
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#.
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#Allow any standard crafting recipes to be processed by Mechanical Crafters.
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allowRegularCraftingInCrafter = true
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#.
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#The Maximum amount of ingredients that can be used to craft Firework Rockets using Mechanical Crafters.
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#Range: > 1
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maxFireworkIngredientsInCrafter = 9
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#.
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#Allow any stonecutting recipes to be processed by a Mechanical Saw.
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allowStonecuttingOnSaw = true
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#.
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#Allow any Druidcraft woodcutter recipes to be processed by a Mechanical Saw.
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allowWoodcuttingOnSaw = true
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#.
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#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
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allowCastingBySpout = true
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#.
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#Display vanilla Log-stripping interactions in JEI.
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displayLogStrippingRecipes = true
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#.
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#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.
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#Range: > 1
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lightSourceCountForRefinedRadiance = 10
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#.
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#Allow the standard in-world Refined Radiance recipes.
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enableRefinedRadianceRecipe = false
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#.
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#Allow the standard in-world Shadow Steel recipe.
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enableShadowSteelRecipe = false
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#.
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#Parameters and abilities of Create's kinetic mechanisms
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[kinetics]
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#.
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#.
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#Disable the Stress mechanic altogether.
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disableStress = false
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#.
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#Maximum length in blocks of mechanical belts.
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#Range: > 5
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maxBeltLength = 5
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#.
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#Damage dealt by active Crushing Wheels.
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#Range: > 0
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crushingDamage = 4
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#.
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#[in Revolutions per Minute]
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#Maximum allowed rotation speed for any Kinetic Block.
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#Range: > 64
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maxRotationSpeed = 256
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#.
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#Select what mobs should ignore Deployers when attacked by them.
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#Allowed Values: ALL, CREEPERS, NONE
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ignoreDeployerAttacks = "CREEPERS"
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#.
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#Game ticks between Kinetic Blocks checking whether their source is still valid.
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#Range: > 5
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kineticValidationFrequency = 60
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#.
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#multiplier used for calculating exhaustion from speed when a crank is turned.
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#Range: 0.0 ~ 1.0
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crankHungerMultiplier = 0.009999999776482582
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#.
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#Amount of sail-type blocks required for a windmill to assemble successfully.
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#Range: > 0
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minimumWindmillSails = 8
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#.
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#Number of sail-type blocks required to increase windmill speed by 1RPM.
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#Range: > 1
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windmillSailsPerRPM = 8
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#.
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#Max Distance in blocks a Weighted Ejector can throw
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#Range: > 0
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maxEjectorDistance = 32
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#.
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#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
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#Range: > 10
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ejectorScanInterval = 120
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#.
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#Encased Fan
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[kinetics.encasedFan]
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#.
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#Maximum distance in blocks Fans can push entities.
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#Range: > 5
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fanPushDistance = 20
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#.
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#Maximum distance in blocks from where Fans can pull entities.
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#Range: > 5
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fanPullDistance = 20
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#.
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#Game ticks between Fans checking for anything blocking their air flow.
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#Range: > 10
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fanBlockCheckRate = 30
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#.
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#[in Revolutions per Minute]
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#Rotation speed at which the maximum stats of fans are reached.
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#Range: > 64
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fanRotationArgmax = 256
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#.
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#Game ticks required for a Fan-based processing recipe to take effect.
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#Range: > 0
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fanProcessingTime = 400
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#.
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#Moving Contraptions
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[kinetics.contraptions]
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#.
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#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means.
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#Range: > 1
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maxBlocksMoved = 2048
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#.
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#[in Bytes]
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#[0 to disable this limit]
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#Maximum amount of data a contraption can have before it can't be synced with players.
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#Un-synced contraptions will not be visible and will not have collision.
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#Range: > 0
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maxDataSize = 2000000
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#.
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#Maximum value of a chassis attachment range.
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#Range: > 1
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maxChassisRange = 16
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#.
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#Maximum amount of extension poles behind a Mechanical Piston.
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#Range: > 1
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maxPistonPoles = 64
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#.
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#Max length of rope available off a Rope Pulley.
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#Range: > 1
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maxRopeLength = 256
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#.
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#Maximum allowed distance of two coupled minecarts.
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#Range: > 1
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maxCartCouplingLength = 32
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#.
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#Maximum depth of blocks filled in using a Mechanical Roller.
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#Range: > 1
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rollerFillDepth = 12
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#.
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#Whether minecart contraptions can be picked up in survival mode.
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survivalContraptionPickup = true
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#.
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#Configure how Spawner blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableSpawners = "NO_PICKUP"
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#.
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#Configure how Budding Amethyst can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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amethystMovement = "NO_PICKUP"
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#.
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#Configure how Obsidian blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableObsidian = "UNMOVABLE"
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#.
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#Configure how Reinforced Deepslate blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableReinforcedDeepslate = "UNMOVABLE"
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#.
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#Whether items mined or harvested by contraptions should be placed in their mounted storage.
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moveItemsToStorage = true
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#.
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#Whether harvesters should break crops that aren't fully grown.
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harvestPartiallyGrown = false
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#.
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#Whether harvesters should replant crops after harvesting.
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harvesterReplants = true
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#.
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#Whether minecart contraptions can be placed into container items.
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minecartContraptionInContainers = false
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#.
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#Whether stabilised bearings create a separated entity even on non-rotating contraptions.
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#[Technical]
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stabiliseStableContraptions = false
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#.
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#Configure speed/capacity levels for requirements and indicators.
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[kinetics.stats]
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#.
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#[in Revolutions per Minute]
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#Minimum speed of rotation to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumSpeed = 30.0
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#.
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#[in Revolutions per Minute]
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#Minimum speed of rotation to be considered 'fast'
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#Range: 0.0 ~ 65535.0
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fastSpeed = 100.0
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#.
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#[in Stress Units]
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#Minimum stress impact to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumStressImpact = 1.0
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#.
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#[in Stress Units]
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#Minimum stress impact to be considered 'high'
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#Range: 0.0 ~ 65535.0
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highStressImpact = 2.0
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#.
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#[in Stress Units]
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#Minimum added Capacity by sources to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumCapacity = 32.0
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#.
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#[in Stress Units]
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#Minimum added Capacity by sources to be considered 'high'
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#Range: 0.0 ~ 65535.0
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highCapacity = 128.0
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[kinetics.stressValues]
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#.
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#Fine tune the kinetic stats of individual components
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[kinetics.stressValues.v2]
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#.
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#.
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#[in Stress Units]
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#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
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[kinetics.stressValues.v2.impact]
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display_board = 0.0
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deployer = 0.25
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mechanical_piston = 0.5
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millstone = 65535.0
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mechanical_bearing = 1.0
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clockwork_bearing = 0.5
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cuckoo_clock = 0.125
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speedometer = 0.0
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copper_backtank = 0.5
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mechanical_saw = 65535.0
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flywheel = 0.0
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encased_chain_drive = 0.0
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clutch = 0.0
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encased_fan = 65535.0
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adjustable_chain_gearshift = 0.0
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mechanical_pump = 65535.0
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crushing_wheel = 65535.0
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mechanical_mixer = 65535.0
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gantry_shaft = 0.0
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rope_pulley = 0.5
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rotation_speed_controller = 0.0
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mechanical_arm = 0.5
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netherite_backtank = 0.5
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andesite_encased_shaft = 65535.0
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mechanical_press = 65535.0
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large_cogwheel = 65535.0
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mechanical_drill = 0.5
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andesite_encased_large_cogwheel = 65535.0
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brass_encased_large_cogwheel = 65535.0
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mysterious_cuckoo_clock = 0.125
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stressometer = 0.0
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shaft = 65535.0
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brass_encased_shaft = 65535.0
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gearshift = 0.0
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turntable = 0.5
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sticky_mechanical_piston = 0.5
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sequenced_gearshift = 0.0
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weighted_ejector = 0.25
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cogwheel = 65535.0
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andesite_encased_cogwheel = 65535.0
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belt = 65535.0
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brass_encased_cogwheel = 65535.0
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gearbox = 0.0
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hose_pulley = 0.5
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elevator_pulley = 0.5
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mechanical_crafter = 0.125
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#.
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#[in Stress Units]
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#Configure how much stress a source can accommodate for.
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[kinetics.stressValues.v2.capacity]
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copper_valve_handle = 2.0
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hand_crank = 2.0
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steam_engine = 16.0
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creative_motor = 16384.0
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large_water_wheel = 16.0
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water_wheel = 4.0
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windmill_bearing = 32.0
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#.
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#Create's liquid manipulation tools
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[fluids]
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#.
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#.
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#[in Buckets]
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#The amount of liquid a tank can hold per block.
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#Range: > 1
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fluidTankCapacity = 16
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#.
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#[in Blocks]
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#The maximum height a fluid tank can reach.
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#Range: > 1
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fluidTankMaxHeight = 32
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#.
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#[in Blocks]
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#The maximum distance a mechanical pump can push or pull liquids on either side.
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#Range: > 1
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mechanicalPumpRange = 16
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#.
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#[in Blocks]
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#The maximum distance a hose pulley can draw fluid blocks from.
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#Range: > 1
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hosePulleyRange = 256
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#.
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#[in Blocks]
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#[-1 to disable this behaviour]
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#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.
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#Range: > -1
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hosePulleyBlockThreshold = 2000
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#.
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#Whether hose pulleys should continue filling up above-threshold sources.
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fillInfinite = false
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#.
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#Configure which fluids can be drained infinitely.
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#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
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bottomlessFluidMode = "ALLOW_BY_TAG"
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#.
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#Whether hose pulleys should be allowed to place fluid sources.
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fluidFillPlaceFluidSourceBlocks = true
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#.
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#Whether open-ended pipes should be allowed to place fluid sources.
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pipesPlaceFluidSourceBlocks = false
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#.
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#Tweaks for logistical components
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[logistics]
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#.
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#.
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#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.
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#Range: > 1
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defaultExtractionTimer = 8
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#.
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#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.
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#Range: > 1
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psiTimeout = 60
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#.
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#Maximum distance in blocks a Mechanical Arm can reach across.
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#Range: > 1
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mechanicalArmRange = 5
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#.
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#Maximum possible range in blocks of redstone link connections.
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#Range: > 1
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linkRange = 256
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#.
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#Maximum possible distance in blocks between data gatherers and their target.
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#Range: > 1
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displayLinkRange = 64
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#.
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#The total amount of stacks a vault can hold per block in size.
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#Range: > 1
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vaultCapacity = 20
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#.
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#The amount of ticks a brass tunnel waits between distributions.
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#Range: 1 ~ 10
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brassTunnelTimer = 10
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#.
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#Whether hostile mobs walking near a seat will start riding it.
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seatHostileMobs = true
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#.
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#Everything related to Schematic tools
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[schematics]
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#.
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#.
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#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air
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creativePrintIncludesAir = false
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#.
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#The amount of Schematics a player can upload until previous ones are overwritten.
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#Range: > 1
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maxSchematics = 256
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#.
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#[in Bytes]
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#The maximum packet size uploaded Schematics are split into.
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#Range: 256 ~ 32767
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maxSchematicPacketSize = 1024
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#.
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#Amount of game ticks without new packets arriving until an active schematic upload process is discarded.
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#Range: > 100
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schematicIdleTimeout = 600
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#.
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#[in KiloBytes]
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#The maximum allowed file size of uploaded Schematics.
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#Range: > 16
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|
maxTotalSchematicSize = 256
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|
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#.
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#Schematicannon
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[schematics.schematicannon]
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#.
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#Amount of game ticks between shots of the cannon. Higher => Slower
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#Range: > 1
|
|
schematicannonDelay = 10
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|
#.
|
|
#Amount of blocks a Schematicannon can print per Gunpowder item provided.
|
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#Range: > 1
|
|
schematicannonShotsPerGunpowder = 400
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|
|
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#.
|
|
#Equipment and gadgets added by Create
|
|
[equipment]
|
|
#.
|
|
#.
|
|
#The Maximum Distance to an active mirror for the symmetry wand to trigger.
|
|
#Range: > 10
|
|
maxSymmetryWandRange = 50
|
|
#.
|
|
#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point.
|
|
#Range: > 3
|
|
placementAssistRange = 12
|
|
#.
|
|
#The Maximum Distance at which a Toolbox can interact with Players' Inventories.
|
|
#Range: > 1
|
|
toolboxRange = 10
|
|
#.
|
|
#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
|
|
#Range: > 1
|
|
airInBacktank = 1200
|
|
#.
|
|
#The volume of Air added by each level of the backtanks Capacity Enchantment
|
|
#Range: > 1
|
|
enchantedBacktankCapacity = 300
|
|
#.
|
|
#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable
|
|
#Range: > 0
|
|
maxExtendoGripActions = 1000
|
|
#.
|
|
#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable
|
|
#Range: > 0
|
|
maxPotatoCannonShots = 200
|
|
|
|
#.
|
|
#Create's builtin Railway systems
|
|
[trains]
|
|
#.
|
|
#.
|
|
#Whether moving Trains can hurt colliding mobs and players.
|
|
trainsCauseDamage = true
|
|
#.
|
|
#Maximum length of track that can be placed as one batch or turn.
|
|
#Range: 16 ~ 128
|
|
maxTrackPlacementLength = 32
|
|
#.
|
|
#Maximum length of a Train Stations' assembly track.
|
|
#Range: > 5
|
|
maxAssemblyLength = 128
|
|
#.
|
|
#Maximum amount of bogeys assembled as a single Train.
|
|
#Range: > 1
|
|
maxBogeyCount = 20
|
|
#.
|
|
#Relative speed of a manually controlled Train compared to a Scheduled one.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
manualTrainSpeedModifier = 1
|
|
|
|
#.
|
|
#Standard Trains
|
|
[trains.trainStats]
|
|
#.
|
|
#[in Blocks/Second]
|
|
#The top speed of any assembled Train.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
trainTopSpeed = 28.0
|
|
#.
|
|
#[in Blocks/Second]
|
|
#The top speed of Trains during a turn.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
trainTurningTopSpeed = 14.0
|
|
#.
|
|
#[in Blocks/Second²]
|
|
#The acceleration of any assembled Train.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
trainAcceleration = 3.0
|
|
|
|
#.
|
|
#Powered Trains
|
|
[trains.poweredTrainStats]
|
|
#.
|
|
#[in Blocks/Second]
|
|
#The top speed of powered Trains.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
poweredTrainTopSpeed = 40.0
|
|
#.
|
|
#[in Blocks/Second]
|
|
#The top speed of powered Trains during a turn.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
poweredTrainTurningTopSpeed = 20.0
|
|
#.
|
|
#[in Blocks/Second²]
|
|
#The acceleration of powered Trains.
|
|
#Range: 0.0 ~ 3.4028234663852886E38
|
|
poweredTrainAcceleration = 3.0
|
|
|