88 lines
5.3 KiB
TOML
88 lines
5.3 KiB
TOML
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[general]
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#Should TFC forcefully skip the 'Experimental World Generation' warning screen when creating or loading a world?
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#Note: this also speeds up loading a world by about 2x.
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ignoreExperimentalWorldGenWarning = true
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#Enables a series of additional debugging tooltips, displayed information, and logging.
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enableDebug = false
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[display]
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#Replace the vanilla hunger bar with a TFC one.
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enableHungerBar = true
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#Replaces the vanilla health bar with a TFC one.
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enableHealthBar = true
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#Adds a TFC thirst bar over the hotbar.
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enableThirstBar = true
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#Allows the vanilla XP bar to render.
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enableExperienceBar = true
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#Enables squids inking your screen.
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enableInkSplatter = true
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#Enables 'screen particles' that spawn on the screen when knapping rocks.
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enableScreenParticles = true
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#Enables the vanilla tutorial toasts that appear during gameplay. These can be difficult to make disappear in modded environments, so they are disabled by default.
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enableVanillaTutorialToasts = false
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#Adjusts the position where potion effects render in the X direction. By default, this moves them to the right of the inventory tabs. Negative values shift them to the left.
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#Range: -128 ~ 128
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effectHorizontalAdjustment = 20
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#Health display format. This affects what number is displayed on top of the tfc-style health bar
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#TFC - e.g. 750 / 1000
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#VANILLA - e.g. 15.0 / 20.0
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#TFC_CURRENT - e.g. 750
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#VANILLA_CURRENT - e.g. 15.0
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#Allowed Values: TFC, VANILLA, TFC_CURRENT, VANILLA_CURRENT
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healthDisplayStyle = "TFC"
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#Food expiry tooltip display style. This affects what information is shown on the food item stack tooltips.
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#NONE - Shows nothing. Maximum mystery!
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#EXPIRY - e.g. 'Expires on June 3, 05:00
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#TIME_LEFT - e.g. 'Expires in about 3 day(s)
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#BOTH - Shows both of the above, e.g. Expires on June 3, 05:00 (in about 3 day(s)).
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#Allowed Values: NONE, EXPIRY, TIME_LEFT, BOTH
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foodExpiryTooltipStyle = "BOTH"
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#The overlay color to indicate rotten foods. Default = 0x88CC33
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#Range: 0 ~ 16777215
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foodExpiryOverlayColor = 8965171
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#The style to display all heat tooltips in.
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#COLOR = Approximate, color based tooltips (like Very Hot**, Brilliant White)
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#CELSIUS = Exact degrees celsius
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#FAHRENHEIT = Exact degrees fahrenheit
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#Allowed Values: COLOR, CELSIUS, FAHRENHEIT, RANKINE, KELVIN
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heatTooltipStyle = "COLOR"
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#The style to display all time delta / duration tooltips in.
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#DAYS = Display values larger than a month as a number of days, i.e. '105 day(s)'
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#DAYS_MONTHS = Display values larger than a year as a number of months and days, i.e. '13 month(s), 1 day(s)'
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#DAYS_MONTHS_YEARS = Display values as normal, i.e. '1 year(s), 1 month(s), 1 day(s)'
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#Allowed Values: DAYS_MONTHS_YEARS, DAYS_MONTHS, DAYS
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timeDeltaTooltipStyle = "DAYS_MONTHS_YEARS"
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#The style to display HUD elements when the XP bar is disabled.
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#HOVER = Display all elements in their default positions
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#BUMP = Move elements closer to the hotbar; when fishing or riding a jumping entity, other elements move to their default positions
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#LEFT_HOTBAR = Move elements closer to the hotbar; when fishing or riding a jumping entity, those elements will appear as a vertical bar between the hotbar and offhand slot
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#Allowed Values: HOVER, BUMP, LEFT_HOTBAR
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disabledExperienceBarStyle = "HOVER"
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#Enable TFC additions to the F3 menu, showing time, date, and climate information.
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enableTFCF3Overlays = true
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#If prospect information should appear in the space above the hotbar (the actionbar). False will put them in the chat window.
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sendProspectResultsToActionbar = true
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#If hoe overlays (for hydration, nutrition, or temperature, shown when hovering over a plant or farmland while holding a hoe), should only be shown when the shift key is held down.
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showHoeOverlaysOnlyWhenShifting = false
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#If true, mods like Jade that add info when hovering on a block will add the hoe's overlay info to the tooltip, even when not holding a hoe.
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showHoeOverlaysInInfoMods = true
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#If familiarity is displayed as a percent rather than a heart
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displayFamiliarityAsPercent = false
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#If, when hovering over an item in the inventory, or looking at a block in the world that has a linked page in the guide book, should it display a tooltip along with allowing you to hold Ctrl/Cmd to quickly navigate to that page in the book.
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showGuideBookLinksAlways = true
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#If a button linking to the TFC Field Guide should be added to the inventory, climate, nutrition, and calendar screens?
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showGuideBookTabInInventory = true
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#For items like bundles, their contents inside will be rendered using Bundle Technology to show their items.
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displayItemContentsAsImages = true
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#If true, for items that are hot, they will show a bar on the item like a durability bar
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displayItemHeatBars = true
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[compatibility]
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#Defines additional metal sheet textures that should be added to the block atlas, as they would be otherwise unused, for use in ingot piles and metal sheet blocks.
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#For Pack Makers: When adding a Metal via a datapack, with a custom texture "domain:block/my_texture", and you get missing textures in ingot piles and sheet blocks, that texture needs to be added here
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additionalMetalSheetTextures = []
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#Registers additional models into forge's special model registry.
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#For Pack Makers: this is needed if you want your custom item models to render when used for panning (if they are not already used somewhere else and added automatically in that case)
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additionalSpecialModels = []
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