the schizo terrafirmagreg fork
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Gustavo f3dfa471ec
Refactor & update to gt7
* gt7 removed credits/coins

* port gregtech additions to java

* add eslint locally

* add style linting

* switch target ECMA standard

* run linter

* clean up a bunch of linter errors

* remove outdated greate API calls

* forgot about the TFC multi compat issue

* reverted greate recipe removals

* some more linting stuff

* fix some issues with greenhouse recipes

* fix up some material stuff

* fix recipe types

* - Fixed single block machine rendering (#1465)

* minor fixes and changes

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Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-28 12:27:06 +10:00
.github Bump WcAServices/markdown-template-action in the dependencies group (#1458) 2025-07-27 17:39:13 +05:00
.pakku Update forge-auto-install.txt 2025-07-13 18:05:21 +05:00
config Refactor & update to gt7 2025-07-28 12:27:06 +10:00
defaultconfigs fixed hand crank SU generation 2025-07-20 21:44:36 +01:00
kubejs Refactor & update to gt7 2025-07-28 12:27:06 +10:00
tacz Add files via upload 2025-07-17 00:42:00 +01:00
.gitattributes Update .gitattributes 2025-07-22 11:10:27 +05:00
.gitignore gitignore 2025-07-22 12:37:50 +01:00
CHANGELOG.md cl 2025-07-26 17:10:28 +01:00
eslint.config.js Refactor & update to gt7 2025-07-28 12:27:06 +10:00
LICENSE Create LICENSE 2023-12-30 08:21:38 +05:00
pakku-lock.json Refactor & update to gt7 2025-07-28 12:27:06 +10:00
pakku.jar add: pakku.jar 1.2.1 2025-07-16 13:04:43 +05:00
pakku.json Update pakku.json 2025-07-21 20:54:59 +10:00
tsconfig.json update tsconfig 2025-07-21 14:42:03 +10:00

TerraFirmaGreg - Modern

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TerraFirmaGreg-Modern is a deep survival and tech modpack for Minecraft 1.20.1, seamlessly fusing together TerraFirmaCraft and GregTech.

Embark on a technological journey, starting by banging rocks together, taming an untouched wilderness into an industrial wonderland, and ending with control over the very stars.

Are you looking for a longer modpack where every step feels rewarding, and you're constantly building upon previous technologies in a way that feels seamless and natural? Do you want a modpack where every mod is carefully integrated instead of just thrown in? Do you dislike magic mods, or want to try a tech modpack that feels less "minecrafty" with its automation? Or do you just want to try out GregTech without losing years of your life? Then TerraFirmaGreg may be the modpack for you!

The heart of the modpack is a tight integration between the two namesake mods:

  • TerraFirmaCraft A total overhaul mod renowned for its immersive survival mechanics
  • GregTech Modern An expansive tech mod famous for its realistic chemistry and deep, complex progession

On top of these, other major mods help provide even more depth:

  • Create and Greate Start automating your problems away early with Create's kinetic machines, integrated seamlessly through Greate
  • Ad Astra (WIP) Grow your factory even further beyond, with new logistic and survival problems to solve
  • Applied Energistics 2 Cutting-edge storage and automation systems appropriate for an advanced era

Many new mechanics, tools, and dimensions are also built completely from the ground up just for TerraFirmaGreg!

Other small mods and addons tie everything together, and an ingame book and quest system provide all the information you'll need to help you succeed.


Development

This modpack is still a work in progress, and is constantly being updated. In its current state, the modpack is fully completable, and worlds will always be compatible with future versions. Clear instructions will be provided if you need to take any extra steps when updating.

Interested in contributing? For detailed setup instructions, coding standards, and guidelines, please read this.

Want to help translate? Please read this instead.


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External Credits and Special Thanks