Add channel type selecor

This commit is contained in:
Tymek 2026-02-14 18:04:25 +01:00
parent 9bc157aff2
commit 34bccf6bf9
No known key found for this signature in database
2 changed files with 95 additions and 17 deletions

View file

@ -0,0 +1,68 @@
import React from 'react';
import { Box, Text, Icon, Icons, config, IconSrc } from 'folds';
import { SequenceCard } from '../sequence-card';
import { SettingTile } from '../setting-tile';
export enum CreateRoomVoice {
TextRoom = 'text',
VoiceRoom = 'voice',
}
type CreateRoomVoiceSelectorProps = {
value?: CreateRoomVoice;
onSelect: (value: CreateRoomVoice) => void;
disabled?: boolean;
getIcon: (kind: CreateRoomVoice) => IconSrc;
};
export function CreateRoomVoiceSelector({
value,
onSelect,
disabled,
getIcon,
}: CreateRoomVoiceSelectorProps) {
return (
<Box shrink="No" direction="Column" gap="100">
<SequenceCard
style={{ padding: config.space.S300 }}
variant={value === CreateRoomVoice.TextRoom ? 'Primary' : 'SurfaceVariant'}
direction="Column"
gap="100"
as="button"
type="button"
aria-pressed={value === CreateRoomVoice.TextRoom}
onClick={() => onSelect(CreateRoomVoice.TextRoom)}
disabled={disabled}
>
<SettingTile
before={<Icon size="400" src={getIcon(CreateRoomVoice.TextRoom)} />}
after={value === CreateRoomVoice.TextRoom && <Icon src={Icons.Check} />}
>
<Text size="H6">Text</Text>
<Text size="T300" priority="300">
Send text messages, videos and GIFs.
</Text>
</SettingTile>
</SequenceCard>
<SequenceCard
style={{ padding: config.space.S300 }}
variant={value === CreateRoomVoice.VoiceRoom ? 'Primary' : 'SurfaceVariant'}
direction="Column"
gap="100"
as="button"
type="button"
aria-pressed={value === CreateRoomVoice.VoiceRoom}
onClick={() => onSelect(CreateRoomVoice.VoiceRoom)}
disabled={disabled}
>
<SettingTile
before={<Icon size="400" src={getIcon(CreateRoomVoice.VoiceRoom)} />}
after={value === CreateRoomVoice.VoiceRoom && <Icon src={Icons.Check} />}
>
<Text size="H6">Voice</Text>
<Text size="T300" priority="300">
A room optimized for voice calls.
</Text>
</SettingTile>
</SequenceCard>
</Box>
);
}

View file

@ -40,6 +40,10 @@ import {
} from '../../components/create-room'; } from '../../components/create-room';
import { RoomType, StateEvent } from '../../../types/matrix/room'; import { RoomType, StateEvent } from '../../../types/matrix/room';
import { IPowerLevels } from '../../hooks/usePowerLevels'; import { IPowerLevels } from '../../hooks/usePowerLevels';
import {
CreateRoomVoice,
CreateRoomVoiceSelector,
} from '../../components/create-room/CreateRoomVoiceSelector';
const getCreateRoomKindToIcon = (kind: CreateRoomKind) => { const getCreateRoomKindToIcon = (kind: CreateRoomKind) => {
if (kind === CreateRoomKind.Private) return Icons.HashLock; if (kind === CreateRoomKind.Private) return Icons.HashLock;
@ -47,12 +51,23 @@ const getCreateRoomKindToIcon = (kind: CreateRoomKind) => {
return Icons.HashGlobe; return Icons.HashGlobe;
}; };
const getCreateRoomVoiceToIcon = (kind: CreateRoomVoice) => {
if (kind === CreateRoomVoice.VoiceRoom) return Icons.VolumeHigh;
return Icons.Hash;
};
type CreateRoomFormProps = { type CreateRoomFormProps = {
defaultKind?: CreateRoomKind; defaultKind?: CreateRoomKind;
defaultVoice?: CreateRoomVoice;
space?: Room; space?: Room;
onCreate?: (roomId: string) => void; onCreate?: (roomId: string) => void;
}; };
export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormProps) { export function CreateRoomForm({
defaultKind,
defaultVoice,
space,
onCreate,
}: CreateRoomFormProps) {
const mx = useMatrixClient(); const mx = useMatrixClient();
const alive = useAlive(); const alive = useAlive();
@ -66,6 +81,7 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
const allowRestricted = space && restrictedSupported(selectedRoomVersion); const allowRestricted = space && restrictedSupported(selectedRoomVersion);
const [voice, setVoice] = useState(defaultVoice ?? CreateRoomVoice.TextRoom);
const [kind, setKind] = useState( const [kind, setKind] = useState(
defaultKind ?? allowRestricted ? CreateRoomKind.Restricted : CreateRoomKind.Private defaultKind ?? allowRestricted ? CreateRoomKind.Restricted : CreateRoomKind.Private
); );
@ -74,7 +90,6 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
useAdditionalCreators(); useAdditionalCreators();
const [federation, setFederation] = useState(true); const [federation, setFederation] = useState(true);
const [encryption, setEncryption] = useState(false); const [encryption, setEncryption] = useState(false);
const [callRoom, setCallRoom] = useState(false);
const [knock, setKnock] = useState(false); const [knock, setKnock] = useState(false);
const [advance, setAdvance] = useState(false); const [advance, setAdvance] = useState(false);
@ -123,7 +138,7 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
const powerOverrides: IPowerLevels = { const powerOverrides: IPowerLevels = {
events: {}, events: {},
}; };
if (callRoom) { if (voice === CreateRoomVoice.VoiceRoom) {
roomType = RoomType.Call; roomType = RoomType.Call;
powerOverrides.events![StateEvent.GroupCallMemberPrefix] = 0; powerOverrides.events![StateEvent.GroupCallMemberPrefix] = 0;
} }
@ -150,6 +165,15 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
return ( return (
<Box as="form" onSubmit={handleSubmit} grow="Yes" direction="Column" gap="500"> <Box as="form" onSubmit={handleSubmit} grow="Yes" direction="Column" gap="500">
<Box direction="Column" gap="100">
<Text size="L400">Type</Text>
<CreateRoomVoiceSelector
value={voice}
onSelect={setVoice}
disabled={disabled}
getIcon={getCreateRoomVoiceToIcon}
/>
</Box>
<Box direction="Column" gap="100"> <Box direction="Column" gap="100">
<Text size="L400">Access</Text> <Text size="L400">Access</Text>
<CreateRoomKindSelector <CreateRoomKindSelector
@ -184,20 +208,6 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
disabled={disabled} disabled={disabled}
/> />
</Box> </Box>
<SequenceCard
style={{ padding: config.space.S300 }}
variant="SurfaceVariant"
direction="Column"
gap="500"
>
<SettingTile
title="Call Room"
description="Enable this to create a room optimized for voice calls."
after={
<Switch variant="Primary" value={callRoom} onChange={setCallRoom} disabled={disabled} />
}
/>
</SequenceCard>
{kind === CreateRoomKind.Public && <CreateRoomAliasInput disabled={disabled} />} {kind === CreateRoomKind.Public && <CreateRoomAliasInput disabled={disabled} />}