Add channel type selecor
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2 changed files with 95 additions and 17 deletions
68
src/app/components/create-room/CreateRoomVoiceSelector.tsx
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68
src/app/components/create-room/CreateRoomVoiceSelector.tsx
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@ -0,0 +1,68 @@
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import React from 'react';
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import { Box, Text, Icon, Icons, config, IconSrc } from 'folds';
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import { SequenceCard } from '../sequence-card';
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import { SettingTile } from '../setting-tile';
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export enum CreateRoomVoice {
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TextRoom = 'text',
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VoiceRoom = 'voice',
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}
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type CreateRoomVoiceSelectorProps = {
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value?: CreateRoomVoice;
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onSelect: (value: CreateRoomVoice) => void;
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disabled?: boolean;
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getIcon: (kind: CreateRoomVoice) => IconSrc;
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};
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export function CreateRoomVoiceSelector({
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value,
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onSelect,
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disabled,
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getIcon,
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}: CreateRoomVoiceSelectorProps) {
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return (
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<Box shrink="No" direction="Column" gap="100">
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<SequenceCard
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style={{ padding: config.space.S300 }}
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variant={value === CreateRoomVoice.TextRoom ? 'Primary' : 'SurfaceVariant'}
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direction="Column"
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gap="100"
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as="button"
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type="button"
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aria-pressed={value === CreateRoomVoice.TextRoom}
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onClick={() => onSelect(CreateRoomVoice.TextRoom)}
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disabled={disabled}
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>
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<SettingTile
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before={<Icon size="400" src={getIcon(CreateRoomVoice.TextRoom)} />}
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after={value === CreateRoomVoice.TextRoom && <Icon src={Icons.Check} />}
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>
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<Text size="H6">Text</Text>
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<Text size="T300" priority="300">
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Send text messages, videos and GIFs.
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</Text>
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</SettingTile>
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</SequenceCard>
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<SequenceCard
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style={{ padding: config.space.S300 }}
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variant={value === CreateRoomVoice.VoiceRoom ? 'Primary' : 'SurfaceVariant'}
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direction="Column"
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gap="100"
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as="button"
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type="button"
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aria-pressed={value === CreateRoomVoice.VoiceRoom}
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onClick={() => onSelect(CreateRoomVoice.VoiceRoom)}
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disabled={disabled}
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>
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<SettingTile
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before={<Icon size="400" src={getIcon(CreateRoomVoice.VoiceRoom)} />}
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after={value === CreateRoomVoice.VoiceRoom && <Icon src={Icons.Check} />}
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>
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<Text size="H6">Voice</Text>
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<Text size="T300" priority="300">
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A room optimized for voice calls.
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</Text>
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</SettingTile>
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</SequenceCard>
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</Box>
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);
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}
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@ -40,6 +40,10 @@ import {
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} from '../../components/create-room';
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} from '../../components/create-room';
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import { RoomType, StateEvent } from '../../../types/matrix/room';
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import { RoomType, StateEvent } from '../../../types/matrix/room';
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import { IPowerLevels } from '../../hooks/usePowerLevels';
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import { IPowerLevels } from '../../hooks/usePowerLevels';
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import {
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CreateRoomVoice,
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CreateRoomVoiceSelector,
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} from '../../components/create-room/CreateRoomVoiceSelector';
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const getCreateRoomKindToIcon = (kind: CreateRoomKind) => {
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const getCreateRoomKindToIcon = (kind: CreateRoomKind) => {
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if (kind === CreateRoomKind.Private) return Icons.HashLock;
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if (kind === CreateRoomKind.Private) return Icons.HashLock;
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@ -47,12 +51,23 @@ const getCreateRoomKindToIcon = (kind: CreateRoomKind) => {
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return Icons.HashGlobe;
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return Icons.HashGlobe;
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};
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};
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const getCreateRoomVoiceToIcon = (kind: CreateRoomVoice) => {
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if (kind === CreateRoomVoice.VoiceRoom) return Icons.VolumeHigh;
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return Icons.Hash;
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};
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type CreateRoomFormProps = {
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type CreateRoomFormProps = {
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defaultKind?: CreateRoomKind;
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defaultKind?: CreateRoomKind;
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defaultVoice?: CreateRoomVoice;
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space?: Room;
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space?: Room;
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onCreate?: (roomId: string) => void;
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onCreate?: (roomId: string) => void;
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};
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};
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export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormProps) {
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export function CreateRoomForm({
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defaultKind,
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defaultVoice,
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space,
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onCreate,
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}: CreateRoomFormProps) {
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const mx = useMatrixClient();
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const mx = useMatrixClient();
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const alive = useAlive();
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const alive = useAlive();
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@ -66,6 +81,7 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
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const allowRestricted = space && restrictedSupported(selectedRoomVersion);
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const allowRestricted = space && restrictedSupported(selectedRoomVersion);
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const [voice, setVoice] = useState(defaultVoice ?? CreateRoomVoice.TextRoom);
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const [kind, setKind] = useState(
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const [kind, setKind] = useState(
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defaultKind ?? allowRestricted ? CreateRoomKind.Restricted : CreateRoomKind.Private
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defaultKind ?? allowRestricted ? CreateRoomKind.Restricted : CreateRoomKind.Private
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);
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);
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@ -74,7 +90,6 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
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useAdditionalCreators();
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useAdditionalCreators();
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const [federation, setFederation] = useState(true);
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const [federation, setFederation] = useState(true);
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const [encryption, setEncryption] = useState(false);
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const [encryption, setEncryption] = useState(false);
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const [callRoom, setCallRoom] = useState(false);
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const [knock, setKnock] = useState(false);
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const [knock, setKnock] = useState(false);
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const [advance, setAdvance] = useState(false);
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const [advance, setAdvance] = useState(false);
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@ -123,7 +138,7 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
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const powerOverrides: IPowerLevels = {
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const powerOverrides: IPowerLevels = {
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events: {},
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events: {},
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};
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};
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if (callRoom) {
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if (voice === CreateRoomVoice.VoiceRoom) {
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roomType = RoomType.Call;
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roomType = RoomType.Call;
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powerOverrides.events![StateEvent.GroupCallMemberPrefix] = 0;
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powerOverrides.events![StateEvent.GroupCallMemberPrefix] = 0;
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}
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}
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@ -150,6 +165,15 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
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return (
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return (
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<Box as="form" onSubmit={handleSubmit} grow="Yes" direction="Column" gap="500">
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<Box as="form" onSubmit={handleSubmit} grow="Yes" direction="Column" gap="500">
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<Box direction="Column" gap="100">
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<Text size="L400">Type</Text>
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<CreateRoomVoiceSelector
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value={voice}
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onSelect={setVoice}
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disabled={disabled}
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getIcon={getCreateRoomVoiceToIcon}
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/>
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</Box>
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<Box direction="Column" gap="100">
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<Box direction="Column" gap="100">
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<Text size="L400">Access</Text>
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<Text size="L400">Access</Text>
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<CreateRoomKindSelector
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<CreateRoomKindSelector
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@ -184,20 +208,6 @@ export function CreateRoomForm({ defaultKind, space, onCreate }: CreateRoomFormP
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disabled={disabled}
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disabled={disabled}
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/>
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/>
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</Box>
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</Box>
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<SequenceCard
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style={{ padding: config.space.S300 }}
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variant="SurfaceVariant"
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direction="Column"
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gap="500"
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>
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<SettingTile
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title="Call Room"
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description="Enable this to create a room optimized for voice calls."
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after={
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<Switch variant="Primary" value={callRoom} onChange={setCallRoom} disabled={disabled} />
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}
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/>
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</SequenceCard>
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{kind === CreateRoomKind.Public && <CreateRoomAliasInput disabled={disabled} />}
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{kind === CreateRoomKind.Public && <CreateRoomAliasInput disabled={disabled} />}
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