[frontend] SkModPlayer clean up, returned auto-hide if performance is down.

This commit is contained in:
Vavency 2025-06-13 02:32:40 +03:00
parent 5fd6a6d277
commit 23d4df1553

View file

@ -43,21 +43,6 @@ SPDX-License-Identifier: AGPL-3.0-only
</template>
<script lang="ts" setup>
// Foreword anyone wanting to change anything, it's jank filled with hacks on top of jank.
// Don't forget to autohide the pattern.
/* Bugs
Bad index at line `canvasSlice[toDraw[i].i].data.slicePos = isRowDirPos ? (rowBuffer - rowDif) + drawnSlices : drawnSlices;`, itterator mess up?
Wild CSS tranforms
*/
// Also don't forget to remove this. Yes, I'm that lazy.
const debug = console.debug;
const debug_w = console.warn;
const debug_playpause = playPause;
import { ref, nextTick, watch, onDeactivated, onMounted } from 'vue';
import * as Misskey from 'misskey-js';
import type TDOMMatrix2DArray from 'happy-dom/lib/dom/dom-matrix/TDOMMatrix2DArray.js';
@ -201,8 +186,6 @@ function populateCanvasSlices () {
}
onMounted(() => {
//if (sliceDisplay.value) sliceDisplay.value.style.top = -(overdraw * CHAR_HEIGHT) + 'px';
player.value.load(url).then((result) => {
buffer = result;
try {
@ -318,12 +301,7 @@ function drawSlices(skipOptimizationChecks = false) {
if (pattern === lastPattern && !skipOptimizationChecks && row !== lastDrawnRow) {
let rowDif = row - lastDrawnRow;
// Debug
if (rowDif > 1 || rowDif < 0) {
//debug_playpause();
debug_w('Row diff', rowDif);
}
const startTime = performance.now();
const isRowDirPos = rowDif > 0;
const rowDir = !isRowDirPos as unknown as number;
const norm = 1 - 2 * rowDir;
@ -338,28 +316,19 @@ function drawSlices(skipOptimizationChecks = false) {
let drawnSlices = 0;
let maxToDraw = 0;
//debug_w('begin drawing.\n', 'isRowDirPos', isRowDirPos, 'rowDir', rowDir, 'norm', norm);
for (let i = 0; i < canvasSlice.length; i++) {
canvasSlice[i].data.slicePos = canvasSlice[i].data.slicePos - rowDif;
//debug('i: ', i, 'slicepos:', canvasSlice[i].data.slicePos, 'row:', row, canvasSlice[i].ctx.canvas);
if (canvasSlice[i].data.slicePos > -1 && canvasSlice[i].data.slicePos < rowBuffer) continue;
const abs_pos = Math.abs(canvasSlice[i].data.slicePos);
if (lowestRow > abs_pos) lowestRow = abs_pos;
toDraw[abs_pos] = { p: canvasSlice[i].data.slicePos, i: i };
maxToDraw++;
//debug_w('Added to draw.', abs_pos);
}
//debug(lowestRow, norm);
//console.table(toDraw);
for (let i = toDraw.length - 1; i >= lowestRow; i += -1) {
if (!toDraw[i]) continue;
//debug('Before', canvasSlice[toDraw[i].i].data);
canvasSlice[toDraw[i].i].data.slicePos = isRowDirPos ? (rowBuffer - rowDif) + drawnSlices : maxToDraw + drawnSlices - 1;
canvasSlice[toDraw[i].i].data.position = canvasSlice[toDraw[i].i].data.position + rowBuffer * norm;
@ -368,42 +337,16 @@ function drawSlices(skipOptimizationChecks = false) {
canvasSlice[toDraw[i].i].ctx.clearRect(0, 0, canvasSlice[toDraw[i].i].ref.width, canvasSlice[toDraw[i].i].ref.height);
canvasSlice[toDraw[i].i].ref.style.transform = 'translateY(' + (canvasSlice[toDraw[i].i].data.offest + (canvasSlice[toDraw[i].i].data.position) * CHAR_HEIGHT + CHAR_HEIGHT) + 'px)';
drawRow(canvasSlice[toDraw[i].i].ctx, curRow, nbChannels, pattern);
/*
debug('fl:', i, toDraw[i], canvasSlice[toDraw[i].i].data, canvasSlice[toDraw[i].i].ctx.canvas,
' ' +
i.toString() + ' ' +
curRow.toString() + ' ' +
canvasSlice[toDraw[i].i].ref.style.transform,
);
*/
//canvasSlice[toDraw[i].i].ctx.fillStyle = isRowDirPos ? colours.foreground.fx : colours.foreground.operant; // Debug
//canvasSlice[toDraw[i].i].ctx.fillStyle = (isRowDirPos && rowDif > 1) ? colours.foreground.instr : canvasSlice[toDraw[i].i].ctx.fillStyle;
// Debug text
/*
canvasSlice[toDraw[i].i].ctx.fillText(
' ' +
i.toString() + ' ' +
curRow.toString() + ' ' +
canvasSlice[toDraw[i].i].data.slicePos + ' ' +
canvasSlice[toDraw[i].i].data.position + ' ' +
canvasSlice[toDraw[i].i].data.offest + 'px ' +
canvasSlice[toDraw[i].i].ref.style.transform
, 0, ROW_OFFSET_Y);
*/
drawnSlices += norm;
}
if (drawnSlices === 0) { debug_w('No changed Slices, is this intentional?\nrow', row, 'pattern', pattern); }
patternTime.current = performance.now() - startTime;
if (patternTime.initial !== 0 && patternTime.current > patternTime.max) patternTime.max = patternTime.current;
else if (patternTime.initial === 0) patternTime.initial = patternTime.current;
} else {
if (patternTime.initial !== 0 && !alreadyHiddenOnce) {
const trackerTime = player.value.currentPlayingNode.getProcessTime();
//debug( initialDraw, averageDraw, player.value.getCurrentTempo(), player.value.getCurrentSpeed() );
debug( trackerTime, patternTime );
debug( patternTime.initial + trackerTime.max, trackerTime.max + patternTime.max );
if (patternTime.initial + trackerTime.max > MAX_TIME_SPENT && trackerTime.max + patternTime.max > MAX_TIME_PER_ROW) {
alreadyHiddenOnce = true;
togglePattern();
@ -425,21 +368,6 @@ function drawSlices(skipOptimizationChecks = false) {
canvasSlice[i].data.pattern = pattern;
canvasSlice[i].ref.style.transform = 'translateY(' + (canvasSlice[i].data.offest) + 'px)';
canvasSlice[i].data.offest = canvasSlice[i].data.offest - CHAR_HEIGHT;
// Debug Text
/*
canvasSlice[i].ctx.fillStyle = colours.foreground.default;
canvasSlice[i].ctx.fillText(
' ' +
i.toString() + ' ' +
curRow.toString() + ' ' +
canvasSlice[i].data.slicePos + ' ' +
canvasSlice[i].data.position + ' ' +
Math.trunc(curtime) + 'ms ' +
canvasSlice[i].data.offest + 'px ' +
'init'
, 0, ROW_OFFSET_Y);
*/
}
}
@ -472,7 +400,7 @@ function drawRow(ctx: CanvasRenderingContext2D, row: number, channels: number, p
op += part.substring(11, 13) + space.repeat( spacer + 1 );
}
//debug( 'seperators: ' + seperators + '\nnote: ' + note + '\ninstr: ' + instr + '\nvolume: ' + volume + '\nfx: ' + fx + '\nop: ' + op);
//console.debug( 'seperators: ' + seperators + '\nnote: ' + note + '\ninstr: ' + instr + '\nvolume: ' + volume + '\nfx: ' + fx + '\nop: ' + op);
ctx.drawImage( numberRowCanvas, 0, -(CHAR_HEIGHT * row) );