modernize misskey-bubble-game to target the same ES and TS standards as the rest of the app
This commit is contained in:
parent
7f2c3e244d
commit
d08bb5c82f
8 changed files with 64 additions and 52 deletions
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@ -61,7 +61,7 @@ function buildDts() {
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return execa(
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'tsc',
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[
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'--project', 'tsconfig.json',
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'--project', 'tsconfig.game.json',
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'--outDir', 'built',
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'--declaration', 'true',
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'--emitDeclarationOnly', 'true',
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@ -6,33 +6,33 @@ export default [
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...sharedConfig,
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{
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ignores: [
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'**/node_modules',
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'built',
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'coverage',
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'jest.config.ts',
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'test',
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'test-d',
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"**/lib/",
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"**/temp/",
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"**/built/",
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"**/coverage/",
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"**/node_modules/",
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],
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},
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{
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files: ['**/*.ts', '**/*.tsx'],
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files: ['src/**/*.ts', 'src/**/*.tsx'],
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languageOptions: {
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parserOptions: {
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parser: tsParser,
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project: ['./tsconfig.json'],
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project: ['./tsconfig.game.json'],
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sourceType: 'module',
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tsconfigRootDir: import.meta.dirname,
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},
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},
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},
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{
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ignores: [
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"**/lib/",
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"**/temp/",
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"**/built/",
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"**/coverage/",
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"**/node_modules/",
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"*.*",
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]
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files: ['*.js', '*.ts'],
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languageOptions: {
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parserOptions: {
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parser: tsParser,
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project: ['./tsconfig.scripts.json'],
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sourceType: 'module',
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tsconfigRootDir: import.meta.dirname,
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},
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},
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},
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];
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@ -17,8 +17,11 @@
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"scripts": {
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"build": "node ./build.js",
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"watch": "nodemon -w package.json -e json --exec \"node ./build.js --watch\"",
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"eslint": "eslint --quiet \"{src,test,js,@types}/**/*.{js,jsx,ts,tsx,vue}\" --cache",
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"typecheck": "tsc --noEmit",
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"eslint": "eslint --quiet --cache -c eslint.config.js .",
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"typecheck-all": "pnpm run --no-bail typecheck:game && pnpm run --no-bail typecheck:scripts",
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"typecheck": "pnpm run typecheck:game && pnpm run typecheck:scripts",
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"typecheck:game": "tsc -p tsconfig.game.json --noEmit",
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"typecheck:scripts": "tsc -p tsconfig.scripts.json --noEmit",
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"lint": "pnpm typecheck && pnpm eslint"
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},
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"devDependencies": {
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@ -3,7 +3,7 @@
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { DropAndFusionGame, Mono } from './game.js';
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import { DropAndFusionGame, type Mono } from './game.js';
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export {
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DropAndFusionGame,
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@ -3,7 +3,7 @@
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { Mono } from './game.js';
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import type { Mono } from './game.js';
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const NORMAL_BASE_SIZE = 32;
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export const NORAML_MONOS: Mono[] = [{
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16
packages/misskey-bubble-game/tsconfig.game.json
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16
packages/misskey-bubble-game/tsconfig.game.json
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@ -0,0 +1,16 @@
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{
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"$schema": "https://json.schemastore.org/tsconfig",
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"extends": "../shared/tsconfig.web.json",
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"compilerOptions": {
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"outDir": "./built/",
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"typeRoots": [
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"./node_modules/@types"
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],
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},
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"include": [
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"./src/**/*.ts"
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],
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"exclude": [
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"node_modules"
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]
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}
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@ -1,35 +1,9 @@
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{
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"$schema": "https://json.schemastore.org/tsconfig",
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"compilerOptions": {
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"target": "ES2022",
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"module": "nodenext",
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"moduleResolution": "nodenext",
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"declaration": true,
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"declarationMap": true,
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"sourceMap": false,
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"outDir": "./built/",
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"removeComments": true,
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"strict": true,
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"strictFunctionTypes": true,
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"strictNullChecks": true,
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"experimentalDecorators": true,
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"noImplicitReturns": true,
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"esModuleInterop": true,
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"skipLibCheck": true,
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"incremental": true,
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"typeRoots": [
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"./node_modules/@types"
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],
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"lib": [
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"esnext",
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"dom"
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]
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},
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"include": [
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"./src/**/*.ts"
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],
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"exclude": [
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"node_modules",
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"./test/**/*"
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"files": [],
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// WebStorm only reads one tsconfig per directory, so this tricks it into loading both.
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"references": [
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{ "path": "./tsconfig.scripts.json" },
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{ "path": "./tsconfig.game.json" }
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]
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}
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19
packages/misskey-bubble-game/tsconfig.scripts.json
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19
packages/misskey-bubble-game/tsconfig.scripts.json
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@ -0,0 +1,19 @@
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{
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"$schema": "https://json.schemastore.org/tsconfig",
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"extends": "../shared/tsconfig.node.json",
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"compilerOptions": {
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"noImplicitAny": false,
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"typeRoots": [
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"./node_modules/@types",
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"./node_modules",
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"./src/@types"
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]
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},
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"include": [
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"*.ts",
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"*.js"
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],
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"exclude": [
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"node_modules"
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]
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}
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