[frontend] SkModPlayer fix toggleVisible completely breaking display.
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@ -247,6 +247,7 @@ function setupCanvas(r = 0) {
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virtualCanvasWidth = NUMBER_ROW_WIDTH + CHANNEL_WIDTH * nbChannels + 2;
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sliceWidth = MAX_SLICE_WIDTH > virtualCanvasWidth ? virtualCanvasWidth : MAX_SLICE_WIDTH;
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sliceHeight = HALF_BUFFER * CHAR_HEIGHT;
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slices = [];
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setupSlice(sliceCanvas1, sliceBackground1);
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setupSlice(sliceCanvas2, sliceBackground2);
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setupSlice(sliceCanvas3, sliceBackground3);
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@ -342,6 +343,8 @@ function toggleVisible() {
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lastDrawnRow = -1;
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nextTick(() => {
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playPause();
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bakeNumberRow();
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setupCanvas();
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});
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}
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nextTick(() => { stop(hide.value); });
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