mistykey/packages/frontend/src/components/SkModPlayer.vue
2025-07-10 15:45:17 +03:00

866 lines
24 KiB
Vue

<!--
SPDX-FileCopyrightText: puniko and other Sharkey contributors
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<div v-if="hide" :class="$style.mod_player_disabled" @click="toggleVisible()">
<div>
<b><i class="ph-eye ph-bold ph-lg"></i> {{ i18n.ts.sensitive }}</b>
<span>{{ i18n.ts.clickToShow }}</span>
</div>
</div>
<div v-else :class="$style.mod_player_enabled">
<div ref="patternDisplay" :style="{ height: displayHeight + 'px' }" :class="$style.pattern_display" @click="togglePattern()" @scroll="scrollHandler" @scrollend="scrollEndHandle">
<div v-if="patternHide" :class="$style.pattern_hide">
<b><i class="ph-eye ph-bold ph-lg"></i> Pattern Hidden</b>
<span>{{ i18n.ts.clickToShow }}</span>
</div>
<span :class="$style.patternShadowTop"></span>
<span :class="$style.patternShadowBottom"></span>
<div ref="sliceDisplay" :class="$style.slice_display">
<span ref="numberRowParent" :class="$style.numberRowParent">
<canvas ref="numberRowCanvas" :style="{ top: numberRowOffset + 'px' }" :class="$style.row_canvas"></canvas>
</span>
<span>
<span ref="sliceBackground1" :class="$style.sliceBackground">
<canvas ref="sliceCanvas1" :class="$style.patternSlice"></canvas>
</span>
<span ref="sliceBackground2" :class="$style.sliceBackground">
<canvas ref="sliceCanvas2" :class="$style.patternSlice"></canvas>
</span>
<span ref="sliceBackground3" :class="$style.sliceBackground">
<canvas ref="sliceCanvas3" :class="$style.patternSlice"></canvas>
</span>
</span>
</div>
</div>
<div :class="$style.controls">
<input v-if="patternScrollSliderShow" ref="patternScrollSlider" v-model="patternScrollSliderPos" :class="$style.pattern_slider" type="range" min="0" max="100" step="0.01" style=""/>
<button :class="$style.play" @click="playPause()">
<i v-if="playing" class="ph-pause ph-bold ph-lg"></i>
<i v-else class="ph-play ph-bold ph-lg"></i>
</button>
<button :class="$style.stop" @click="stop()">
<i class="ph-stop ph-bold ph-lg"></i>
</button>
<input ref="progress" v-model="position" :class="$style.progress" type="range" min="0" max="1" step="0.1" @mousedown="initSeek()" @mouseup="performSeek()"/>
<input v-model="player.context.gain.value" type="range" min="0" max="1" step="0.01"/>
<a :class="$style.download" :title="i18n.ts.download" :href="module.url" :download="module.name" target="_blank">
<i class="ph-download ph-bold ph-lg"></i>
</a>
</div>
<i :class="$style.hide" class="ph-eye-slash ph-bold ph-lg" @click="toggleVisible()"></i>
</div>
</template>
<script lang="ts" setup>
const debug = console.debug;
const debugw = console.warn;
const debug_playPause = playPause;
import { ref, nextTick, watch, onDeactivated, onMounted } from 'vue';
import * as Misskey from 'misskey-js';
import type { Ref } from 'vue';
import { i18n } from '@/i18n.js';
import { ChiptuneJsPlayer, ChiptuneJsConfig } from '@/utility/chiptune2.js';
import { isTouchUsing } from '@/utility/touch.js';
import { prefer } from '@/preferences.js';
const colours = {
background: '#000000',
foreground: {
default: '#ffffff',
quarter: '#ffff00',
},
};
const CHAR_WIDTH = 6;
const CHAR_HEIGHT = 12;
const ROW_OFFSET_Y = 10;
const CHANNEL_WIDTH = CHAR_WIDTH * 14;
const MAX_TIME_SPENT = 50;
const MAX_TIME_PER_ROW = 15;
const MAX_ROW_NUMBERS = 0x100;
// It would be a great option for users to set themselves.
const ROW_BUFFER = 26;
const MAX_CHANNEL_LIMIT = 0xFF;
const HALF_BUFFER = Math.floor(ROW_BUFFER / 2);
const MAX_SLICE_CHANNELS = 10;
const MAX_SLICE_WIDTH = CHANNEL_WIDTH * MAX_SLICE_CHANNELS + 1;
const props = defineProps<{
module: Misskey.entities.DriveFile
}>();
class CanvasDisplay {
ctx: CanvasRenderingContext2D;
html: HTMLCanvasElement;
background: HTMLSpanElement;
drawn: { top: number, bottom: number, completed: boolean };
vPos: number;
transform: { x: number, y: number };
drawStart: number;
constructor (
ctx: CanvasRenderingContext2D,
html: HTMLCanvasElement,
background: HTMLSpanElement,
) {
this.ctx = ctx;
this.html = html;
this.drawn = { top: 0, bottom: 0, completed: false };
this.vPos = -0xFFFFFFFF;
this.transform = { x: 0, y: 0 };
this.drawStart = 0;
this.background = background;
// Hacky solution to seeing raw background while the module isn't loaded yet.
background.style.display = 'flex';
}
updateStyleTransforms () {
this.background.style.transform = 'translate(' + this.transform.x + 'px,' + this.transform.y + 'px)';
}
resetDrawn() {
this.drawn = {
top: 0xFFFFFFFF,
bottom: -0xFFFFFFFF,
completed: false,
};
}
}
const isSensitive = props.module.isSensitive;
const url = props.module.url;
let hide = ref((prefer.s.nsfw === 'force') ? true : isSensitive && (prefer.s.nsfw !== 'ignore'));
// Goto display function and set the default value there on the first frame.
// Yes, this is my solution to a problem. That or have a constant kicking round doing nothing of note.
let patternHide = ref(false);
let playing = ref(false);
let sliceDisplay = ref<HTMLDivElement>();
let numberRowCanvas = ref();
let sliceCanvas1 = ref();
let sliceCanvas2 = ref();
let sliceCanvas3 = ref();
let sliceBackground1 = ref();
let sliceBackground2 = ref();
let sliceBackground3 = ref();
let numberRowParent = ref();
const displayHeight = ref(ROW_BUFFER * CHAR_HEIGHT);
const numberRowOffset = ref(HALF_BUFFER * CHAR_HEIGHT);
let sliceWidth = 0;
let sliceHeight = 0;
let progress = ref<HTMLProgressElement>();
let position = ref(0);
let patternScrollSlider = ref<HTMLProgressElement>();
let patternScrollSliderShow = ref(false);
let patternScrollSliderPos = ref(0);
let patternDisplay = ref();
const player = ref(new ChiptuneJsPlayer(new ChiptuneJsConfig()));
let suppressScrollSliderWatcher = false;
let nbChannels = 0;
let currentColumn = 0;
let maxChannelsInView = 10;
let buffer = null;
let isSeeking = false;
let firstFrame = true;
let lastPattern = -1;
let lastDrawnRow = -1;
let alreadyHiddenOnce = false;
let virtualCanvasWidth = 0;
let slices: CanvasDisplay[] = [];
let numberRowPHTML: HTMLSpanElement;
//let copyBuffer = { canvas: new OffscreenCanvas(1, 1), ctx: OffscreenCanvasRenderingContext2D };
const PERF_MONITOR = {
startTime: 0,
patternTime: { current: 0, max: 0, initial: 0 },
start: function() {
this.startTime = performance.now();
},
end: function() {
this.patternTime.current = performance.now() - this.startTime;
if (this.patternTime.initial !== 0 && this.patternTime.current > this.patternTime.max) this.patternTime.max = this.patternTime.current;
else if (this.patternTime.initial === 0) this.patternTime.initial = this.patternTime.current;
//debug(this.patternTime.max);
},
asses: function() {
if (this.patternTime.initial !== 0 && !alreadyHiddenOnce) {
const trackerTime = player.value.currentPlayingNode.getProcessTime();
if (this.patternTime.initial + trackerTime.max > MAX_TIME_SPENT && trackerTime.max + this.patternTime.max > MAX_TIME_PER_ROW) {
alreadyHiddenOnce = true;
togglePattern();
return;
}
}
this.patternTime = { current: 0, max: 0, initial: 0 };
},
};
function bakeNumberRow() {
if (!numberRowCanvas.value && !numberRowParent.value) return;
numberRowCanvas.value.width = 2 * CHAR_WIDTH + 1;
numberRowCanvas.value.height = MAX_ROW_NUMBERS * CHAR_HEIGHT + 1;
numberRowPHTML = numberRowParent.value;
let ctx = numberRowCanvas.value.getContext('2d', { alpha: false }) as OffscreenCanvasRenderingContext2D;
ctx.font = '10px monospace';
ctx.fillStyle = colours.background;
ctx.fillRect( 0, 0, numberRowCanvas.value.width, numberRowCanvas.value.height );
for (let i = 0; i <= MAX_ROW_NUMBERS; i++) {
let rowText = i.toString(16);
if (rowText.length === 1) rowText = '0' + rowText;
ctx.fillStyle = colours.foreground.default;
if (i % 4 === 0) ctx.fillStyle = colours.foreground.quarter;
ctx.fillText(rowText, 0, 10 + i * 12);
}
}
function setupSlice(canvas: Ref, back: Ref) {
let backgorund = back.value as HTMLSpanElement;
let chtml = canvas.value as HTMLCanvasElement;
chtml.width = sliceWidth;
chtml.height = sliceHeight;
let slice = new CanvasDisplay(
chtml.getContext('2d', { alpha: false, desynchronized: false }) as CanvasRenderingContext2D,
chtml,
backgorund,
);
slice.ctx.font = '10px monospace';
slice.ctx.imageSmoothingEnabled = false;
slices.push(slice);
}
function setupCanvas() {
if (
sliceCanvas1.value && sliceCanvas2.value && sliceCanvas3.value &&
sliceBackground1.value && sliceCanvas2.value && sliceCanvas3.value
) {
nbChannels = 0;
if (player.value.currentPlayingNode) {
nbChannels = player.value.currentPlayingNode.nbChannels;
nbChannels = nbChannels > MAX_CHANNEL_LIMIT ? MAX_CHANNEL_LIMIT : nbChannels;
}
virtualCanvasWidth = 13 + CHANNEL_WIDTH * nbChannels + 2;
sliceWidth = MAX_SLICE_WIDTH > virtualCanvasWidth ? virtualCanvasWidth : maxChannelsInView * CHANNEL_WIDTH + 1;
sliceHeight = HALF_BUFFER * CHAR_HEIGHT;
setupSlice(sliceCanvas1, sliceBackground1);
setupSlice(sliceCanvas2, sliceBackground2);
setupSlice(sliceCanvas3, sliceBackground3);
if (sliceDisplay.value) sliceDisplay.value.style.minWidth = (virtualCanvasWidth - CHANNEL_WIDTH) + 'px';
} else {
nextTick(() => {
console.warn('SkModPlayer: Jumped to the next tick, is Vue ok?');
setupCanvas();
});
}
}
onMounted(() => {
player.value.load(url).then((result) => {
buffer = result;
try {
player.value.play(buffer);
progress.value!.max = player.value.duration();
bakeNumberRow();
setupCanvas();
display(true);
} catch (err) {
console.warn(err);
}
player.value.stop();
}).catch((error) => {
console.error(error);
});
if (patternDisplay.value) {
let observer = new ResizeObserver(resizeHandler);
observer.observe(patternDisplay.value);
}
});
function playPause() {
player.value.addHandler('onRowChange', () => {
progress.value!.max = player.value.duration();
if (!isSeeking) {
position.value = player.value.position() % player.value.duration();
}
display();
});
player.value.addHandler('onEnded', () => {
stop();
});
if (player.value.currentPlayingNode === null) {
player.value.play(buffer);
player.value.seek(position.value);
playing.value = true;
} else {
player.value.togglePause();
playing.value = !player.value.currentPlayingNode.paused;
}
}
function stop(noDisplayUpdate = false) {
player.value.stop();
playing.value = false;
if (!noDisplayUpdate) {
try {
player.value.play(buffer);
lastDrawnRow = -1;
lastPattern = -1;
display(true);
} catch (err) {
console.warn(err);
}
}
player.value.stop();
position.value = 0;
player.value.handlers = [];
}
function initSeek() {
isSeeking = true;
}
function performSeek(forceUpate = false) {
const noNode = !player.value.currentPlayingNode;
if (noNode) player.value.play(buffer);
player.value.seek(position.value);
if (!patternHide.value || forceUpate) display(true);
if (noNode) player.value.stop();
isSeeking = false;
}
function toggleVisible() {
hide.value = !hide.value;
if (!hide.value) {
lastPattern = -1;
lastDrawnRow = -1;
nextTick(() => {
playPause();
});
}
nextTick(() => { stop(hide.value); });
}
function togglePattern() {
patternHide.value = !patternHide.value;
handleScrollBarEnable();
if (player.value.getRow() === 0 && player.value.getPattern() === 0) {
try {
performSeek(true);
} catch (err) {
console.warn(err);
}
player.value.stop();
}
}
function drawSlices(skipOptimizationChecks = false) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (ROW_BUFFER <= 0) {
lastDrawnRow = player.value.getPattern();
lastPattern = player.value.getRow();
return;
}
const pattern = player.value.getPattern();
const row = player.value.getRow();
const lower = row + HALF_BUFFER;
const upper = row - HALF_BUFFER;
const newDisplayTanslation = -row * CHAR_HEIGHT;
let curRow = row - HALF_BUFFER;
if (pattern === lastPattern && !skipOptimizationChecks && row !== lastDrawnRow) {
const rowDif = row - lastDrawnRow;
const isRowDirPos = rowDif > 0;
const rowDir = !isRowDirPos as unknown as number;
const rowDirInv = 1 - 1 * rowDir;
const norm = 1 - 2 * rowDir;
const oneAndHalfBuf = HALF_BUFFER * 3;
//debug('rowDif', rowDif, 'rowDir', rowDir, 'norm', norm, 'isRowDirPos', isRowDirPos);
slices.forEach((sli) => {
sli.vPos -= rowDif;
if (sli.vPos <= 0 || sli.vPos >= oneAndHalfBuf) {
sli.drawStart += oneAndHalfBuf * norm;
sli.vPos = oneAndHalfBuf * rowDirInv;
sli.transform.y += (oneAndHalfBuf * CHAR_HEIGHT) * norm;
sli.updateStyleTransforms();
sli.resetDrawn();
sli.ctx.fillStyle = colours.background;
sli.ctx.fillRect(0, 0, sliceWidth, sliceHeight);
//debug(sli);
}
let patternText: string[] = [];
for (let i = 0; i < HALF_BUFFER; i++) {
const newRow = sli.drawStart + i;
if (sli.drawn.bottom >= newRow && sli.drawn.top <= newRow || newRow < upper || newRow < upper) {
patternText.push('');
continue;
}
if (sli.drawn.top > newRow) sli.drawn.top = newRow;
if (sli.drawn.bottom <= newRow) sli.drawn.bottom = newRow;
patternText.push(rowText(sli, newRow, pattern));
//drawRow(sli, newRow, pattern, 0, i * CHAR_HEIGHT + ROW_OFFSET_Y);
}
drawText(sli, patternText);
});
} else {
numberRowPHTML.style.maxHeight = ((player.value.getPatternNumRows(pattern) + HALF_BUFFER) * CHAR_HEIGHT) + 'px';
slices.forEach((sli, i) => {
sli.drawStart = curRow;
sli.vPos = HALF_BUFFER * (i + 1);
sli.transform.y = -newDisplayTanslation;
sli.updateStyleTransforms();
sli.resetDrawn();
sli.ctx.fillStyle = colours.background;
sli.ctx.fillRect(0, 0, sliceWidth, sliceHeight);
let patternText: string[] = [];
for (let itter = 0; itter < HALF_BUFFER; itter++) {
if (sli.drawn.top > curRow) sli.drawn.top = curRow;
if (sli.drawn.bottom <= curRow) sli.drawn.bottom = curRow;
patternText.push(rowText(sli, curRow, pattern));
curRow++;
if (curRow > lower) break;
}
drawText(sli, patternText);
//debug(sli);
});
}
if (sliceDisplay.value) sliceDisplay.value.style.transform = 'translateY(' + newDisplayTanslation + 'px)';
lastDrawnRow = row;
lastPattern = pattern;
}
function rowText(slice: CanvasDisplay, row: number, pattern: number) : string {
if (!player.value.currentPlayingNode) return '';
if (row < 0 || row > player.value.getPatternNumRows(pattern) - 1) return '';
let retrunStr = '|';
for (let channel = currentColumn; channel < nbChannels; channel++) {
if (channel === maxChannelsInView + currentColumn) break;
const part = player.value.getPatternRowChannel(pattern, row, channel);
retrunStr += part + '|';
}
return retrunStr;
}
function drawText(slice: CanvasDisplay, text: string[], drawX = 0, drawY = ROW_OFFSET_Y) {
slice.ctx.fillStyle = colours.foreground.default;
text.forEach((str, i) => {
if (str.length !== 0) slice.ctx.fillText(str, drawX, drawY + CHAR_HEIGHT * i);
});
return true;
}
function display(skipOptimizationChecks = false) {
if (!sliceDisplay.value || !sliceDisplay.value.parentElement) {
stop();
return;
}
if (patternHide.value && !skipOptimizationChecks) return;
if (firstFrame) {
// Changing it to false should enable pattern display by default.
patternHide.value = false;
handleScrollBarEnable();
firstFrame = false;
}
const row = player.value.getRow();
const pattern = player.value.getPattern();
if ( row === lastDrawnRow && pattern === lastPattern && !skipOptimizationChecks) return;
drawSlices(skipOptimizationChecks);
}
function forceUpdateDisplay() {
const noNode = !player.value.currentPlayingNode;
if (noNode) player.value.play(buffer);
if (!patternHide.value) display(true);
if (noNode) player.value.togglePause();
if (currentColumn + maxChannelsInView >= nbChannels) return;
slices.forEach((sli) => {
sli.transform.x = currentColumn * CHANNEL_WIDTH + 1;
sli.updateStyleTransforms();
});
}
function scrollHandler() {
suppressScrollSliderWatcher = true;
if (!sliceDisplay.value) return;
if (!sliceDisplay.value.parentElement) return;
if (patternScrollSlider.value) {
patternScrollSliderPos.value = (sliceDisplay.value.parentElement.scrollLeft) / ((virtualCanvasWidth - CHANNEL_WIDTH) - sliceDisplay.value.parentElement.offsetWidth) * 100;
patternScrollSlider.value.style.opacity = '1';
}
const newColumn = Math.trunc((sliceDisplay.value.parentElement.scrollLeft - 13) / CHANNEL_WIDTH);
//debug('newColumn', newColumn, 'currentColumn', currentColumn, 'maxChannelsInView', maxChannelsInView, 'newColumn + MAX_SLICE_CHANNELS <= nbChannels', newColumn + maxChannelsInView <= nbChannels);
if (newColumn !== currentColumn && newColumn + maxChannelsInView <= nbChannels) {
currentColumn = newColumn;
forceUpdateDisplay();
}
}
function scrollEndHandle() {
suppressScrollSliderWatcher = false;
if (!patternScrollSlider.value) return;
patternScrollSlider.value.style.opacity = '';
}
function handleScrollBarEnable() {
patternScrollSliderShow.value = (!patternHide.value && !isTouchUsing);
if (patternScrollSliderShow.value !== true) return;
if (!sliceDisplay.value || !sliceDisplay.value.parentElement) return;
patternScrollSliderShow.value = (virtualCanvasWidth > sliceDisplay.value.parentElement.offsetWidth);
}
watch(patternScrollSliderPos, () => {
if (!sliceDisplay.value || !sliceDisplay.value.parentElement || suppressScrollSliderWatcher) return;
sliceDisplay.value.parentElement.scrollLeft = ((virtualCanvasWidth - CHANNEL_WIDTH) - sliceDisplay.value.parentElement.offsetWidth) * patternScrollSliderPos.value / 100;
});
function resizeHandler(event: ResizeObserverEntry[]) {
if (event[0].contentRect.width === 0) return;
const newView = Math.ceil(event[0].contentRect.width / CHANNEL_WIDTH) + 1;
//if (newView !== maxChannelsInView) updateSliceSize();
if (newView > maxChannelsInView) forceUpdateDisplay();
maxChannelsInView = newView;
handleScrollBarEnable();
}
onDeactivated(() => {
stop();
});
</script>
<style lang="scss" module>
html {
--SkModPlayer-default: #ffffff;
--SkModPlayer-quarter: #ffff00;
--SkModPlayer-instr: #80e0ff;
--SkModPlayer-volume: #80ff80;
--SkModPlayer-fx: #ff80e0;
--SkModPlayer-operant: #ffe080;
}
.hide {
border-radius: var(--MI-radius-sm) !important;
background-color: black !important;
color: var(--MI_THEME-indicator) !important;
font-size: 12px !important;
}
.mod_player_enabled {
position: relative;
overflow: hidden;
display: flex;
flex-direction: column;
justify-content: center;
> i {
display: block;
position: absolute;
border-radius: var(--MI-radius-sm);
background-color: var(--MI_THEME-fg);
color: var(--MI_THEME-indicator);
font-size: 14px;
opacity: .5;
padding: 3px 6px;
text-align: center;
cursor: pointer;
top: 12px;
right: 12px;
z-index: 4;
}
> .pattern_display {
width: 100%;
overflow-x: scroll;
overflow-y: hidden;
background-color: black;
text-align: center;
flex-flow: column;
display: flex;
max-height: 312px; /* magic_number = CHAR_HEIGHT * rowBuffer, needs to be in px */
scrollbar-width: none;
&::-webkit-scrollbar {
display: none;
}
.slice_display {
display: flex;
position: relative;
background-color: black;
image-rendering: pixelated;
span {
.sliceBackground {
display: none;
width: fit-content;
height: fit-content;
position: relative;
background: repeating-linear-gradient(
to right,
var(--SkModPlayer-default) 0px calc(5 * 6px),
var(--SkModPlayer-instr) calc(5 * 6px) calc(7 * 6px),
var(--SkModPlayer-volume) calc(7 * 6px) calc(10 * 6px),
var(--SkModPlayer-fx) calc(10 * 6px) calc(13 * 6px),
var(--SkModPlayer-operant) calc(13 * 6px) calc(14 * 6px),
);
.patternSlice {
position: static;
image-rendering: pixelated;
mix-blend-mode: multiply;
}
}
}
.numberRowParent {
position: sticky;
right: 0;
z-index: 1;
inset: 0;
width: fit-content;
height: 200%;
overflow: clip;
background: #000000;
.row_canvas {
position: relative;
right: 0;
z-index: 1;
inset: 0;
}
}
}
.patternShadowTop {
background: #00000080;
width: 100%;
height: calc(50% - 14px);
translate: 0 -100%;
top: calc(50% - 14px);
position: absolute;
pointer-events: none;
z-index: 2;
}
.patternShadowBottom {
background: #00000080;
width: 100%;
height: calc(50% - 27px);
top: calc(50% - 2px);
position: absolute;
pointer-events: none;
z-index: 2;
}
.pattern_hide {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
background: rgba(64, 64, 64, 0.3);
backdrop-filter: var(--MI-modalBgFilter);
color: #fff;
font-size: 12px;
position: absolute;
z-index: 4;
width: 100%;
height: 100%;
> span {
display: block;
}
}
}
> .controls {
display: flex;
width: 100%;
background-color: var(--MI_THEME-bg);
z-index: 5;
> * {
padding: 4px 8px;
}
> button, a {
border: none;
background-color: transparent;
color: var(--MI_THEME-accent);
cursor: pointer;
&:hover {
background-color: var(--MI_THEME-fg);
}
}
> input[type=range] {
height: 21px;
-webkit-appearance: none;
width: 90px;
padding: 0;
margin: 4px 8px;
overflow-x: hidden;
&.pattern_slider {
position: absolute;
width: calc( 100% - 8px * 2 );
top: calc( 100% - 21px * 3 );
opacity: 0%;
transition: opacity 0.2s;
&:hover {
opacity: 100%;
}
}
&:focus {
outline: none;
&::-webkit-slider-runnable-track {
background: var(--MI_THEME-bg);
}
&::-ms-fill-lower, &::-ms-fill-upper {
background: var(--MI_THEME-bg);
}
}
&::-webkit-slider-runnable-track {
width: 100%;
height: 100%;
cursor: pointer;
border-radius: 0;
animate: 0.2s;
background: var(--MI_THEME-bg);
border: 1px solid var(--MI_THEME-fg);
overflow-x: hidden;
}
&::-webkit-slider-thumb {
border: none;
height: 100%;
width: 14px;
border-radius: 0;
background: var(--MI_THEME-indicator);
cursor: pointer;
-webkit-appearance: none;
box-shadow: calc(-100vw - 14px) 0 0 100vw var(--MI_THEME-accent);
clip-path: polygon(1px 0, 100% 0, 100% 100%, 1px 100%, 1px calc(50% + 10.5px), -100vw calc(50% + 10.5px), -100vw calc(50% - 10.5px), 0 calc(50% - 10.5px));
z-index: 1;
}
&::-moz-range-track {
width: 100%;
height: 100%;
cursor: pointer;
border-radius: 0;
animate: 0.2s;
background: var(--MI_THEME-bg);
border: 1px solid var(--MI_THEME-fg);
}
&::-moz-range-progress {
cursor: pointer;
height: 100%;
background: var(--MI_THEME-accent);
}
&::-moz-range-thumb {
border: none;
height: 100%;
border-radius: 0;
width: 14px;
background: var(--MI_THEME-indicator);
cursor: pointer;
}
&::-ms-track {
width: 100%;
height: 100%;
cursor: pointer;
border-radius: 0;
animate: 0.2s;
background: transparent;
border-color: transparent;
color: transparent;
}
&::-ms-fill-lower {
background: var(--MI_THEME-accent);
border: 1px solid var(--MI_THEME-fg);
border-radius: 0;
}
&::-ms-fill-upper {
background: var(--MI_THEME-bg);
border: 1px solid var(--MI_THEME-fg);
border-radius: 0;
}
&::-ms-thumb {
margin-top: 1px;
border: none;
height: 100%;
width: 14px;
border-radius: 0;
background: var(--MI_THEME-indicator);
cursor: pointer;
}
&.progress {
flex-grow: 1;
min-width: 0;
}
}
}
}
.mod_player_disabled {
display: flex;
justify-content: center;
align-items: center;
background: #111;
color: #fff;
> div {
display: table-cell;
text-align: center;
font-size: 12px;
> b {
display: block;
}
}
}
</style>