Quests rework and small fixes (#911)
* First modification of MV Quest structure test * Starting some changes for quest_rework * Fixes for scaffolding frame and bloomery steam consumption so it works with only one High pressure liquid boiler * Big changes for quests including Ore Processing Chapter, MV Chapter without the lang file and some fixes around the quest book. Also include a fix for Steam Bloomery so it only needs 1 High Pressure Liquid Boiler to run as max parallel and the fix for scaffolding frame * Update my branch with recent changes * Fix for Ice to Packed Ice
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14 changed files with 1796 additions and 624 deletions
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@ -976,13 +976,13 @@ const registerGTCEURecipes = (event) => {
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.itemInputs('#forge:ingots/iron', '#tfc:steam_bloomery_basic_fuels')
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.itemOutputs('tfc:raw_iron_bloom')
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.duration(2400)
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.EUt(GTValues.VEX[GTValues.ULV])
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.EUt(2)
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event.recipes.gtceu.steam_bloomery('steam_raw_iron_bloom_coalcoke')
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.itemInputs('2x #forge:ingots/iron', '#tfc:blast_furnace_fuel')
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.itemOutputs('2x tfc:raw_iron_bloom')
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.duration(2400)
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.EUt(GTValues.VEX[GTValues.ULV])
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.EUt(2)
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GTMaterialRegistry.getRegisteredMaterials().forEach(material => {
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@ -996,13 +996,13 @@ const registerGTCEURecipes = (event) => {
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.itemInputs(ChemicalHelper.get(TagPrefix.dust, material, 1), '#tfc:steam_bloomery_basic_fuels')
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.itemOutputs('tfc:raw_iron_bloom')
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.duration(2400)
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.EUt(GTValues.VEX[GTValues.ULV])
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.EUt(2)
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event.recipes.gtceu.steam_bloomery(`steam_raw_iron_bloom_coalcoke_${material.getName()}`)
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.itemInputs(ChemicalHelper.get(TagPrefix.dust, material, 2), '#tfc:blast_furnace_fuel')
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.itemOutputs('2x tfc:raw_iron_bloom')
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.duration(2400)
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.EUt(GTValues.VEX[GTValues.ULV])
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.EUt(2)
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}
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})
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