Quests rework and small fixes (#911)

* First modification of MV Quest structure
test

* Starting some changes for quest_rework

* Fixes for scaffolding frame and bloomery steam consumption so it works with only one High pressure liquid boiler

* Big changes for quests including Ore Processing Chapter, MV Chapter without the lang file and some fixes around the quest book. Also include a fix for Steam Bloomery so it only needs 1 High Pressure Liquid Boiler to run as max parallel and the fix for scaffolding frame

* Update my branch with recent changes

* Fix for Ice to Packed Ice
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TomPlop 2025-04-23 12:34:31 -04:00 committed by GitHub
parent 87b3937768
commit 03fa741db6
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14 changed files with 1796 additions and 624 deletions

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@ -128,9 +128,9 @@ function registerTFGMiscellaneousRecipes(event) {
//Scaffolding Frame
event.shaped('tfg:scaffolding_frame',
[
'AAA',
' A ',
'ABA',
'AAA'
' A '
],
{
A: '#forge:rods/wood',
@ -138,7 +138,7 @@ function registerTFGMiscellaneousRecipes(event) {
}).id('tfg:shaped/scaffolding_frame');
event.recipes.gtceu.assembler('tfg:assembler/scaffolding_frame')
.itemInputs('8x #forge:rods/wood', '#forge:cloth')
.itemInputs('4x #forge:rods/wood', '#forge:cloth')
.itemOutputs('tfg:scaffolding_frame')
.duration(10)
.EUt(GTValues.VA[GTValues.ULV]);