Quests rework and small fixes (#911)
* First modification of MV Quest structure test * Starting some changes for quest_rework * Fixes for scaffolding frame and bloomery steam consumption so it works with only one High pressure liquid boiler * Big changes for quests including Ore Processing Chapter, MV Chapter without the lang file and some fixes around the quest book. Also include a fix for Steam Bloomery so it only needs 1 High Pressure Liquid Boiler to run as max parallel and the fix for scaffolding frame * Update my branch with recent changes * Fix for Ice to Packed Ice
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14 changed files with 1796 additions and 624 deletions
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@ -128,9 +128,9 @@ function registerTFGMiscellaneousRecipes(event) {
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//Scaffolding Frame
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event.shaped('tfg:scaffolding_frame',
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[
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'AAA',
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' A ',
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'ABA',
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'AAA'
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' A '
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],
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{
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A: '#forge:rods/wood',
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@ -138,7 +138,7 @@ function registerTFGMiscellaneousRecipes(event) {
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}).id('tfg:shaped/scaffolding_frame');
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event.recipes.gtceu.assembler('tfg:assembler/scaffolding_frame')
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.itemInputs('8x #forge:rods/wood', '#forge:cloth')
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.itemInputs('4x #forge:rods/wood', '#forge:cloth')
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.itemOutputs('tfg:scaffolding_frame')
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.duration(10)
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.EUt(GTValues.VA[GTValues.ULV]);
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