a lot of shit

This commit is contained in:
SpeeeDCraft 2023-09-18 16:01:50 +07:00
parent 9ce10a8d03
commit 04c0437901
38 changed files with 992 additions and 427 deletions

1
.gitignore vendored
View file

@ -2,6 +2,7 @@ crash-reports/*
logs/*
saves/*
config/jei/world/*
local/*
XaeroWaypoints*
XaeroWorldMap/*

223
config/ad_astra.jsonc Normal file
View file

@ -0,0 +1,223 @@
{
// If true, entities will be affected by gravity.
"doEntityGravity": true,
// Do gravity for mobs, players etc.
"doLivingEntityGravity": true,
"acidRainBurns": true,
"doOxygen": true,
// Do sound suppression in orbit dimensions. If it gets annoying, you can turn it off.
"doSpaceMuffler": true,
// Type: Long
"oxygenTankSize": 500,
// Type: Integer
"hammerDurability": 64,
"giveAstroduxAtSpawn": false,
// Type: Integer
"oxygenBarXOffset": 0,
// Type: Integer
"oxygenBarYOffset": 0,
// Type: Float
"oxygenBarScale": 1.0,
// Type: Integer
"energyBarXOffset": 0,
// Type: Integer
"energyBarYOffset": 0,
// Type: Float
"energyBarScale": 1.0,
// Type: Float
"orbitGravity": 3.26,
// Type: Integer
"oxygenDamage": 1,
// Type: Integer
"freezeDamage": 1,
// Type: Integer
"heatDamage": 2,
// Type: Integer
"acidRainDamage": 3,
"allowFlagImages": true,
// A list of planets that should be disabled. This is a comma-separated list of planet ids.
"disabledPlanets": "",
// Prevents stuff like gravity and oxygen checks in the overworld as that's normally not used in Ad Astra. enable if you're making an addon or something that transforms the overworld into some sort of planet.
"avoidOverworldChecks": true,
"spawning": {
"spawnCorruptedLunarians": true,
"spawnStarCrawlers": true,
"spawnMartianRaptors": true,
"spawnMoglers": true,
"spawnSulfurCreepers": true,
"spawnLunarianWanderingTrader": true
},
"spaceSuit": {
// Type: Long
"spaceSuitTankSize": 1000,
// Type: Long
"netheriteSpaceSuitTankSize": 2000,
"netheriteSpaceSuitHasFireResistance": true,
/*
* The speed when flying forward.
* Type: Double
*/
"jetSuitSpeed": 0.8,
/*
* The speed when idle flying up.
* Type: Double
*/
"jetSuitUpwardsSpeed": 0.5,
// Type: Long
"jetSuitEnergyPerTick": 60,
// Type: Long
"jetSuitTankSize": 4000,
// Type: Long
"jetSuitMaxEnergy": 1000000,
"enableJetSuitFlight": true,
// Type: Integer
"jetSuitProtectionMultiplier": 1,
// Type: Integer
"jetSuitArmorToughness": 5,
"spawnJetSuitParticles": true
},
"vehicles": {
/*
* The velocity to trigger a vehicle explosion while falling.
* Type: Double
*/
"fallingExplosionThreshold": -1.2,
/*
* How much the explosion should be multiplied by when the vehicle has fallen.
* Type: Float
*/
"fallingExplosionMultiplier": 0.7,
// Type: Double
"gravity": -2.0,
// Should the camera move in 3rd person in the rocket and lander for a better view?
"moveCameraInVehicle": true,
"lander": {
// Type: Double
"boosterThreshold": -0.1,
// Type: Double
"boosterSpeed": 0.1
},
"rover": {
"explodeRoverInLava": true,
// Type: Long
"fuelPerSecond": 10,
// Type: Float
"turnSpeed": 3.0,
// Type: Float
"maxTurnSpeed": 6.0,
// Type: Float
"deceleration": 0.9,
// Type: Float
"minSpeed": -0.2,
// Type: Float
"maxSpeed": 0.3,
// Type: Long
"tankSize": 3000
},
"rocket": {
// Type: Integer
"atmosphereLeave": 600,
// Type: Integer
"countDownTicks": 200,
// Type: Double
"acceleration": 0.005,
// Type: Double
"maxSpeed": 0.5,
"entitiesBurnUnderRocket": true,
// Type: Long
"tankSize": 3000,
// Type: Long
"fuelLaunchCost": 3000,
// Type: Long
"efficientFuelLaunchCost": 1000,
"takeDamageInRocket": true
}
},
"coalGenerator": {
// Type: Long
"maxEnergy": 9000,
// Type: Long
"energyPerTick": 10
},
"compressor": {
// Type: Long
"maxEnergy": 9000,
// Type: Long
"energyPerTick": 10
},
"fuelRefinery": {
// Type: Long
"maxEnergy": 9000,
// Type: Long
"energyPerTick": 30,
// Type: Long
"tankSize": 3000
},
"oxygenLoader": {
// Type: Long
"maxEnergy": 9000,
// Type: Long
"energyPerTick": 10,
// Type: Long
"tankSize": 3000
},
"oxygenDistributor": {
// Type: Long
"maxEnergy": 20000,
// Type: Long
"fluidConversionEnergyPerTick": 5,
// Type: Long
"tankSize": 6000,
/*
* How many blocks the distributor can distribute oxygen in. Be careful increasing this number, as it can reduce server performance significantly. If you are adamant about increasing this value, consider increasing the Oxygen Loader refresh ticks so the server is not constantly checking thousands of blocks.
* Range: 1 - 50000
*/
"maxBlockChecks": 3000,
/*
* How often the oxygen loader checks if the structure is sealed. Performing this operation too often can kill server TPS, so be wary.
* Range: 0 - 500
*/
"refreshTicks": 60,
/*
* Increases the oxygen requirements as the distributor covers more blocks.
* Type: Double
*/
"oxygenMultiplier": 1.0,
/*
* Increases the energy requirements as the distributor covers more blocks.
* Type: Double
*/
"energyMultiplier": 3.0
},
"solarPanel": {
// Type: Long
"maxEnergy": 18000,
// Type: Double
"energyMultiplier": 1.0
},
"waterPump": {
// Type: Long
"maxEnergy": 9000,
// Type: Long
"energyPerTick": 10,
// Type: Long
"tankSize": 6000,
// Type: Long
"transferPerTick": 100,
"deleteWaterBelowWaterPump": true
},
"energizer": {
// Type: Long
"maxEnergy": 2000000,
// Type: Long
"energyPerTick": 600
},
"cryoFreezer": {
// Type: Long
"maxEnergy": 30000,
// Type: Long
"energyPerTick": 18,
// Type: Long
"tankSize": 3000
}
}

55
config/ae2/client.json Normal file
View file

@ -0,0 +1,55 @@
{
"client": {
"disableColoredCableRecipesInJEI": true,
"enableFacadesInJEI_comment": "Show facades in JEI ingredient list",
"enableFacadesInJEI": true,
"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
"enableFacadeRecipesInJEI": true,
"enableEffects": true,
"useTerminalUseLargeFont": false,
"useColoredCraftingStatus": true,
"PowerUnit_comment": "Power unit shown in AE UIs",
"PowerUnit": "ae",
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
"showDebugGuiOverlays": false,
"showPlacementPreview_comment": "Show a preview of part and facade placement",
"showPlacementPreview": true,
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
"notifyForFinishedCraftingJobs": true,
"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
"clearGridOnClose": false,
"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
"terminalMargin": 25
},
"terminals": {
"terminalStyle": "small",
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
"pinAutoCraftedItems": true
},
"search": {
"searchTooltips_comment": "Should tooltips be searched. Performance impact",
"searchTooltips": true,
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
"searchModNameInTooltips": false,
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
"useExternalSearch": false,
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
"clearExternalSearchOnOpen": true,
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
"syncWithExternalSearch": true,
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
"rememberLastSearch": true,
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
"autoFocusSearch": false
},
"tooltips": {
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
"showCellUpgrades": true,
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
"showCellContent": true,
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
"maxCellContentShown": 5,
"enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips",
"enableGuideHotkey": true
}
}

116
config/ae2/common.json Normal file
View file

@ -0,0 +1,116 @@
{
"general": {
"unsupportedDeveloperTools": false,
"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
"matterCannonBlockDamage": true,
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
"tinyTntBlockDamage": true,
"channels_comment": "Changes the channel capacity that cables provide in AE2.",
"channels": "default",
"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
"pathfindingStepsPerTick": 4,
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
"spatialAnchorEnableRandomTicks": true
},
"automation": {
"formationPlaneEntityLimit": 128
},
"facades": {
"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
"allowBlockEntities": false
},
"craftingCPU": {
"craftingCalculationTimePerTick": 5,
"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
"craftingSimulatedExtraction": false
},
"crafting": {
"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
"disassemblyCrafting": true,
"growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks",
"growthAccelerator": 10
},
"spatialio": {
"spatialPowerMultiplier": 1250.0,
"spatialPowerExponent": 1.35
},
"logging": {
"blockUpdateLog": false,
"packetLog": false,
"craftingLog": false,
"debugLog": false,
"gridLog": false,
"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
"chunkLoggerTrace": false
},
"battery": {
"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
"chargerChargeRate": 1.0,
"wirelessTerminal": 1600000,
"chargedStaff": 8000,
"entropyManipulator": 200000,
"portableCell": 20000,
"colorApplicator": 20000,
"matterCannon": 200000
},
"worldGen": {
"spawnPressesInMeteorites": true
},
"wireless": {
"wirelessBaseCost": 8.0,
"wirelessCostMultiplier": 1.0,
"wirelessBaseRange": 16.0,
"wirelessBoosterRangeMultiplier": 1.0,
"wirelessBoosterExp": 1.5,
"wirelessHighWirelessCount": 64.0,
"wirelessTerminalDrainMultiplier": 1.0
},
"PortableCells": {
"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
"allowDisassembly": true
},
"PowerRatios": {
"ForgeEnergy": 0.5,
"UsageMultiplier": 1.0
},
"Condenser": {
"MatterBalls": 256,
"Singularity": 256000
},
"tickRates": {
"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
"InterfaceMin": 5,
"InterfaceMax": 120,
"ImportBusMin": 5,
"ImportBusMax": 40,
"ExportBusMin": 5,
"ExportBusMax": 60,
"AnnihilationPlaneMin": 2,
"AnnihilationPlaneMax": 120,
"METunnelMin": 5,
"METunnelMax": 20,
"InscriberMin": 1,
"InscriberMax": 20,
"ChargerMin": 10,
"ChargerMax": 10,
"IOPortMin": 1,
"IOPortMax": 5,
"VibrationChamberMin": 10,
"VibrationChamberMax": 40,
"StorageBusMin": 5,
"StorageBusMax": 60,
"ItemTunnelMin": 5,
"ItemTunnelMax": 60,
"LightTunnelMin": 5,
"LightTunnelMax": 60
},
"vibrationChamber": {
"_comment": "Settings for the Vibration Chamber",
"baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)",
"baseEnergyPerFuelTick": 5.0,
"minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.",
"minEnergyPerGameTick": 4,
"baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.",
"baseMaxEnergyPerGameTick": 40
}
}

19
config/balm-common.toml Normal file
View file

@ -0,0 +1,19 @@
#This is an example boolean property
exampleBoolean = true
#Range: > -2147483648
exampleInt = 42
exampleString = "Hello World"
exampleMultilineString = "Hello World"
#Allowed Values: Hello, World
exampleEnum = "Hello"
exampleStringList = ["Hello", "World"]
exampleIntList = [12, 24]
exampleEnumList = ["Hello", "World"]
[exampleCategory]
#This is an example category
#This is an example string inside a category
innerField = "I am inside"
#Range: -3.4028234663852886E38 ~ 3.4028234663852886E38
exampleFloat = 42.84000015258789

6
config/chat_heads.json5 Normal file
View file

@ -0,0 +1,6 @@
{
"offsetNonPlayerText": true,
"senderDetection": "UUID_AND_HEURISTIC",
"smartHeuristics": true,
"nameAliases": { }
}

View file

@ -0,0 +1,49 @@
[tweaks]
#This option will let you climb ladders automatically by just looking upwards, rather than requiring a key to be held down.
autoClimbLadder = false
#This prevents the last torch in the offhand from being placed.
doNotUseLastTorch = false
#This option will hide your offhand item. It can be toggled via an optional key binding.
hideOffhandItem = false
#This option will hide your own potion particle effects for your client (other players will still see them).
hideOwnParticleEffects = false
#This option will hide your shield unless you are holding a weapon.
hideShieldUnlessHoldingWeapon = true
#This prevents torches from being placed from your offhand at all.
noOffhandTorchAtAll = false
#This prevents torches from being placed from your offhand if you have a block in your main hand.
noOffhandTorchWithBlock = true
#This prevents torches from being placed from your offhand if you have food in your main hand.
noOffhandTorchWithFood = true
#This prevents torches from being placed from your off hand if you have an empty main hand.
noOffhandTorchWithEmptyHand = false
#This restricts torches to be placed from the offhand only when you're holding a tool in your main hand.
offhandTorchWithToolOnly = false
#This prevents fireworks from being launched from your off hand if you are wearing an Elytra, unless you're flying.
noOffhandFireworksWithElytra = true
#This option will disable step assist added by other mods.
disableStepAssist = false
#This option will disable log stripping.
disableLogStripping = false
#This adds back the master volume slider to the options screen. Saves you a click!
masterVolumeSlider = true
#This adds back the music volume slider to the options screen. Saves you a click!
musicVolumeSlider = true
#This option will make iron fences and glass panes have a bigger hitbox while placing them, making it easier to aim.
paneBuildingSupport = true
#This option makes the recipe book not shift the inventory when opened. Works best with smaller GUI scales / bigger resolutions.
noRecipeBookShifting = false
[customization]
#Items that count as torches for the offhand-torch tweak options.
torchItems = ["minecraft:torch", "minecraft:soul_torch", "tconstruct:stone_torch"]
#Items that are allowed to place torches from the offhand if offhandTorchWithToolOnly is enabled.
torchTools = ["minecraft:wooden_pickaxe", "minecraft:stone_pickaxe", "minecraft:iron_pickaxe", "minecraft:golden_pickaxe", "minecraft:diamond_pickaxe", "minecraft:netherite_pickaxe", "tconstruct:pickaxe", "tconstruct:hammer"]
#Items that count as weapons for the offhand-shield hiding tweak options.
shieldWeapons = ["tetra:modular_sword"]
#Items that count as shields for the offhand-shield hiding tweak options.
shieldItems = ["basicshields:wooden_shield", "basicshields:golden_shield", "basicshields:diamond_shield", "basicshields:netherite_shield"]
#Items that count as fireworks for the offhand-firework tweak options.
fireworkItems = ["minecraft:firework_rocket"]

View file

@ -11,6 +11,6 @@
showLoadWarnings = true
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
useCombinedDepthStencilAttachment = false
#[DEPRECATED] [NOW IN COMMON CONFIG] When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
compressLanIPv6Addresses = true

View file

@ -9,7 +9,7 @@
#Range: 0 ~ 100
invAlpha = 0
#Toggle on by default
byDefault = true
byDefault = false
#Animate recently picked up items
animatedInv = false
#Hide background if inventory is empty

View file

@ -119,5 +119,17 @@
"crafting_blueprint": true,
"goggles.detailed": false,
"placard": true
},
"ae2": {
"part_icon": true,
"charger": true,
"debug": true,
"part_tooltip": true,
"grid_node_state": true,
"pattern_provider": true,
"part_mod_name": true,
"power_storage": true,
"crafting_monitor": true,
"part_name": true
}
}

View file

@ -97,6 +97,50 @@
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"gtceu:electric_container_provider": null,
"gtceu:workable_provider": null,
"gtceu:controllable_provider": null,
"gtceu:recipe_logic_provider": null,
"tfc:barrel": null,
"tfc:bellows": null,
"tfc:sapling": null,
"tfc:blast_furnace": null,
"tfc:bloomery": null,
"tfc:bloom": null,
"tfc:charcoal_forge": null,
"tfc:composter": null,
"tfc:crop": null,
"tfc:crucible": null,
"tfc:firepit": null,
"tfc:fruit_tree_sapling": null,
"tfc:hoe_overlay": null,
"tfc:lamp": null,
"tfc:nest_box": null,
"tfc:pit_kiln_internal": null,
"tfc:pit_kiln_above": null,
"tfc:powder_keg": null,
"tfc:torch": null,
"tfc:wall_torch": null,
"tfc:candle": null,
"tfc:candle_cake": null,
"tfc:jack_o_lantern": null,
"tfc:mud_bricks": null,
"tfc:decaying": null,
"tfc:loom": null,
"tfc:sheet_pile": null,
"tfc:ingot_pile": null,
"tfc:animal": null,
"tfc:horse": null,
"tfc:chested_horse": null,
"tfc:wild_animal": null,
"tfc:frog": null,
"tfc:squid": null,
"tfc:fish": null,
"tfc:predator": null,
"tfc:pack_predator": null,
"tfc:ocelot": null,
"tfc:rabbit": null,
"tfc:fishing_hook": null,
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
@ -141,10 +185,17 @@
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null,
"gtceu:electric_container_provider": null,
"gtceu:workable_provider": null,
"gtceu:controllable_provider": null,
"gtceu:recipe_logic_provider": null,
"ae2:server_data": null,
"ae2:charger": null,
"ae2:crafting_monitor": null,
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:grid_node_state": null,
"ae2:debug": null,
"ae2:part_name": null,
"ae2:part_icon": null,
"ae2:part_tooltip": null,
"ae2:part_mod_name": null,
"create:blaze_burner": null,
"create:copper_backtank": null,
"create:contraption_inv": null,
@ -154,45 +205,5 @@
"create:placard": null,
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"tfc:barrel": null,
"tfc:bellows": null,
"tfc:sapling": null,
"tfc:blast_furnace": null,
"tfc:bloomery": null,
"tfc:bloom": null,
"tfc:charcoal_forge": null,
"tfc:composter": null,
"tfc:crop": null,
"tfc:crucible": null,
"tfc:firepit": null,
"tfc:fruit_tree_sapling": null,
"tfc:hoe_overlay": null,
"tfc:lamp": null,
"tfc:nest_box": null,
"tfc:pit_kiln_internal": null,
"tfc:pit_kiln_above": null,
"tfc:powder_keg": null,
"tfc:torch": null,
"tfc:wall_torch": null,
"tfc:candle": null,
"tfc:candle_cake": null,
"tfc:jack_o_lantern": null,
"tfc:mud_bricks": null,
"tfc:decaying": null,
"tfc:loom": null,
"tfc:sheet_pile": null,
"tfc:ingot_pile": null,
"tfc:animal": null,
"tfc:horse": null,
"tfc:chested_horse": null,
"tfc:wild_animal": null,
"tfc:frog": null,
"tfc:squid": null,
"tfc:fish": null,
"tfc:predator": null,
"tfc:pack_predator": null,
"tfc:ocelot": null,
"tfc:rabbit": null,
"tfc:fishing_hook": null
"create:goggles": null
}

View file

@ -2,3 +2,7 @@ Minecraft
GregTech
TerraFirmaCraft
Create
Ad Astra
Applied Energistics 2
FTB Quests
Item Filters

View file

@ -111,3 +111,15 @@ create:sequenced_assembly
create:spout_filling
create:wood_cutting
gtceu:create_mixer
ad_astra:compressing
ad_astra:cryo_fuel_conversion
ad_astra:fuel_conversion
ad_astra:nasa_workbench
ad_astra:oxygen_conversion
ae2:attunement
ae2:certus_growth
ae2:charger
ae2:condenser
ae2:entropy
ae2:inscriber
ae2:item_transformation

View file

@ -0,0 +1,12 @@
{
"enabled": false,
"port": 7903,
"validator": {
"uuids": [],
"if": {
"password": "a3a6cfe3-c1c8-4284-b4f1-d8349d08c44b",
"type": "password"
},
"type": "if"
}
}

View file

@ -0,0 +1,6 @@
# This is the configuration file for Rubidium.
#
# You can find information on editing this file and all the available options here:
# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File
#
# By default, this file will be empty except for this notice.

View file

@ -0,0 +1,24 @@
{
"quality": {
"weather_quality": "DEFAULT",
"leaves_quality": "DEFAULT",
"enable_vignette": true
},
"advanced": {
"enable_memory_tracing": false,
"use_advanced_staging_buffers": true,
"cpu_render_ahead_limit": 3
},
"performance": {
"chunk_builder_threads": 0,
"always_defer_chunk_updates_v2": true,
"animate_only_visible_textures": true,
"use_entity_culling": true,
"use_fog_occlusion": true,
"use_block_face_culling": true,
"use_no_error_g_l_context": true
},
"notifications": {
"hide_donation_button": false
}
}

View file

@ -0,0 +1,14 @@
{
"ftbteams": {
"my_team": true
},
"ftbquests": {
"quests": true
},
"ftblibrary": {
"toggle.gamemode": true,
"toggle.rain": true,
"toggle.day": true,
"toggle.night": true
}
}

View file

@ -51,6 +51,7 @@ minecraft\:block.gilded_blackstone.step=true
minecraft\:entity.piglin.retreat=true
minecraft\:entity.armor_stand.hit=true
minecraft\:ambient.basalt_deltas.loop=true
ad_astra\:space_laser=true
minecraft\:entity.skeleton_horse.step_water=true
minecraft\:music.menu=true
minecraft\:block.sculk_vein.place=true
@ -139,6 +140,7 @@ minecraft\:entity.phantom.death=true
minecraft\:block.tripwire.detach=true
minecraft\:block.deepslate.place=true
tfc\:block.charcoal.place=true
ad_astra\:large_door_close=true
tfc\:entity.jellyfish.hurt=true
minecraft\:entity.ender_dragon.death=true
minecraft\:block.sand.hit=true
@ -192,6 +194,7 @@ minecraft\:entity.skeleton.step=true
minecraft\:music_disc.13=true
minecraft\:entity.bee.death=true
minecraft\:entity.parrot.imitate.wither_skeleton=true
ad_astra\:light_speed_travel=true
minecraft\:music_disc.11=true
minecraft\:block.wart_block.hit=true
minecraft\:block.wet_grass.step=true
@ -360,6 +363,7 @@ minecraft\:block.bamboo_wood.place=true
minecraft\:block.fungus.step=true
create\:whistle_train_low=true
minecraft\:entity.horse.breathe=true
ad_astra\:flying_saucer=true
minecraft\:entity.tropical_fish.death=true
minecraft\:block.moss_carpet.step=true
minecraft\:block.note_block.chime=true
@ -398,8 +402,10 @@ minecraft\:entity.hostile.splash=true
minecraft\:block.large_amethyst_bud.place=true
minecraft\:block.weeping_vines.break=true
minecraft\:block.wood.step=true
ad_astra\:windy=true
minecraft\:block.wet_grass.place=true
minecraft\:entity.goat.screaming.hurt=true
ad_astra\:imminent_doom=true
minecraft\:item.bucket.fill_tadpole=true
minecraft\:block.bamboo_wood_hanging_sign.step=true
minecraft\:block.note_block.guitar=true
@ -670,6 +676,7 @@ tfc\:entity.deer.step=true
minecraft\:block.chain.break=true
gtceu\:assembler=true
minecraft\:entity.ravager.hurt=true
ad_astra\:wrench=true
minecraft\:block.weeping_vines.fall=true
minecraft\:block.soul_soil.step=true
minecraft\:block.bamboo_wood_hanging_sign.break=true
@ -703,6 +710,7 @@ minecraft\:block.note_block.pling=true
minecraft\:entity.ghast.warn=true
minecraft\:entity.warden.heartbeat=true
minecraft\:entity.skeleton_horse.death=true
ad_astra\:passing_spaceship=true
minecraft\:entity.sniffer.scenting=true
tfc\:entity.pheasant.hurt=true
minecraft\:entity.parrot.imitate.husk=true
@ -851,6 +859,7 @@ minecraft\:block.amethyst_block.step=true
minecraft\:block.decorated_pot.break=true
minecraft\:entity.goat.hurt=true
minecraft\:entity.generic.extinguish_fire=true
ad_astra\:small_door_open=true
minecraft\:block.metal.hit=true
minecraft\:entity.rabbit.attack=true
minecraft\:block.muddy_mangrove_roots.step=true
@ -903,6 +912,7 @@ create\:cranking=true
minecraft\:entity.splash_potion.throw=true
minecraft\:block.bone_block.step=true
minecraft\:entity.dolphin.splash=true
ad_astra\:large_door_open=true
minecraft\:entity.wither.ambient=true
minecraft\:block.wart_block.place=true
minecraft\:entity.creeper.primed=true
@ -1113,6 +1123,7 @@ minecraft\:block.cave_vines.place=true
minecraft\:block.nylium.hit=true
minecraft\:item.bucket.empty_lava=true
minecraft\:block.azalea.fall=true
ae2\:guide.click=true
tfc\:item.armor.equip_blue_steel=true
minecraft\:block.nether_wood_hanging_sign.step=true
minecraft\:block.nether_wood_hanging_sign.place=true
@ -1402,6 +1413,7 @@ minecraft\:item.goat_horn.sound.4=true
minecraft\:block.polished_deepslate.hit=true
minecraft\:item.bundle.insert=true
minecraft\:block.nether_bricks.hit=true
ad_astra\:wormhole=true
minecraft\:block.metal_pressure_plate.click_on=true
tfc\:block.loom.weave=true
tfc\:entity.manatee.flop=true
@ -1515,6 +1527,7 @@ minecraft\:block.stem.step=true
minecraft\:block.hanging_sign.break=true
minecraft\:block.gravel.break=true
minecraft\:block.vine.break=true
ad_astra\:drone_fly_by=true
minecraft\:entity.warden.listening=true
minecraft\:block.basalt.hit=true
minecraft\:block.smoker.smoke=true
@ -1539,6 +1552,7 @@ minecraft\:block.nether_bricks.step=true
minecraft\:entity.illusioner.ambient=true
minecraft\:ambient.nether_wastes.additions=true
minecraft\:entity.camel.sit=true
ad_astra\:alien_watcher=true
minecraft\:entity.parrot.fly=true
tfc\:block.peat.fall=true
minecraft\:entity.boat.paddle_water=true
@ -1555,6 +1569,7 @@ minecraft\:item.axe.strip=true
minecraft\:entity.axolotl.idle_air=true
minecraft\:block.netherrack.step=true
minecraft\:entity.puffer_fish.ambient=true
ad_astra\:rocket_fly=true
minecraft\:entity.panda.hurt=true
minecraft\:block.powder_snow.step=true
tfc\:entity.bear.death=true

View file

@ -9,205 +9,205 @@
# By block ID:
# minecraft\:oak_log=1.0
# Nether Wart (Sound Type)
NETHER_WART=1.0
# Azalea (Sound Type)
AZALEA=1.0
# Spore Blossom (Sound Type)
SPORE_BLOSSOM=0.0
# Honey Block (Sound Type)
HONEY_BLOCK=0.5
# Stem (Sound Type)
STEM=1.0
# Nether Gold Ore (Sound Type)
NETHER_GOLD_ORE=1.0
# Metal (Sound Type)
METAL=1.0
# Anvil (Sound Type)
ANVIL=1.0
# Nylium (Sound Type)
NYLIUM=1.0
# Amethyst (Sound Type)
AMETHYST=1.0
# Crop (Sound Type)
CROP=0.0
# Cherry Leaves (Sound Type)
CHERRY_LEAVES=1.0
# Sculk Catalyst (Sound Type)
SCULK_CATALYST=1.0
# Deepslate Bricks (Sound Type)
DEEPSLATE_BRICKS=1.0
# Basalt (Sound Type)
BASALT=1.0
# Bone Block (Sound Type)
BONE_BLOCK=1.0
# Stone (Sound Type)
STONE=1.0
# Wood (Sound Type)
WOOD=1.0
# Azalea Leaves (Sound Type)
AZALEA_LEAVES=1.0
# Wet Grass (Sound Type)
WET_GRASS=0.1
# Polished Deepslate (Sound Type)
POLISHED_DEEPSLATE=1.0
# Bamboo Sapling (Sound Type)
BAMBOO_SAPLING=0.1
# Sculk Shrieker (Sound Type)
SCULK_SHRIEKER=1.0
# Grass (Sound Type)
GRASS=1.0
# Frogspawn (Sound Type)
FROGSPAWN=1.0
# Scaffolding (Sound Type)
SCAFFOLDING=0.0
# Hanging Roots (Sound Type)
HANGING_ROOTS=1.0
# Sculk Sensor (Sound Type)
SCULK_SENSOR=1.0
# Nether Ore (Sound Type)
NETHER_ORE=1.0
# Packed Mud (Sound Type)
PACKED_MUD=1.0
# Amethyst Cluster (Sound Type)
AMETHYST_CLUSTER=1.0
# Cherry Wood Hanging Sign (Sound Type)
CHERRY_WOOD_HANGING_SIGN=1.0
# Pointed Dripstone (Sound Type)
POINTED_DRIPSTONE=0.0
# Suspicious Gravel (Sound Type)
SUSPICIOUS_GRAVEL=1.0
# Decorated Pot (Sound Type)
DECORATED_POT=1.0
# Tuff (Sound Type)
TUFF=1.0
# Ancient Debris (Sound Type)
ANCIENT_DEBRIS=1.0
# Rooted Dirt (Sound Type)
ROOTED_DIRT=1.0
# Medium Amethyst Bud (Sound Type)
MEDIUM_AMETHYST_BUD=0.0
# Deepslate Tiles (Sound Type)
DEEPSLATE_TILES=1.0
# Ladder (Sound Type)
LADDER=0.0
# Nether Wood (Sound Type)
NETHER_WOOD=1.0
# Lily Pad (Sound Type)
LILY_PAD=0.0
# Glass (Sound Type)
GLASS=0.1
# Sculk Vein (Sound Type)
SCULK_VEIN=1.0
# Candle (Sound Type)
CANDLE=1.0
# Netherrack (Sound Type)
NETHERRACK=1.0
# Nether Bricks (Sound Type)
NETHER_BRICKS=1.0
# Muddy Mangrove Roots (Sound Type)
MUDDY_MANGROVE_ROOTS=1.0
# Bamboo Wood (Sound Type)
BAMBOO_WOOD=1.0
# Mud Bricks (Sound Type)
MUD_BRICKS=1.0
# Moss (Sound Type)
MOSS=0.75
# Large Amethyst Bud (Sound Type)
LARGE_AMETHYST_BUD=0.0
# Cave Vines (Sound Type)
CAVE_VINES=1.0
# Coral Block (Sound Type)
CORAL_BLOCK=1.0
# Moss Carpet (Sound Type)
MOSS_CARPET=0.1
# Vine (Sound Type)
VINE=0.0
# Decorated Pot Cracked (Sound Type)
DECORATED_POT_CRACKED=1.0
# Ladder (Sound Type)
LADDER=0.0
# Nether Sprouts (Sound Type)
NETHER_SPROUTS=1.0
# Pointed Dripstone (Sound Type)
POINTED_DRIPSTONE=0.0
# Sculk Catalyst (Sound Type)
SCULK_CATALYST=1.0
# Froglight (Sound Type)
FROGLIGHT=1.0
# Slime Block (Sound Type)
SLIME_BLOCK=1.0
# Nether Bricks (Sound Type)
NETHER_BRICKS=1.0
# Dripstone Block (Sound Type)
DRIPSTONE_BLOCK=1.0
# Amethyst (Sound Type)
AMETHYST=1.0
# Crop (Sound Type)
CROP=0.0
# Basalt (Sound Type)
BASALT=1.0
# Soul Soil (Sound Type)
SOUL_SOIL=1.0
# Chiseled Bookshelf (Sound Type)
CHISELED_BOOKSHELF=1.0
# Nether Wood Hanging Sign (Sound Type)
NETHER_WOOD_HANGING_SIGN=1.0
# Ancient Debris (Sound Type)
ANCIENT_DEBRIS=1.0
# Nylium (Sound Type)
NYLIUM=1.0
# Metal (Sound Type)
METAL=1.0
# Bamboo (Sound Type)
BAMBOO=0.1
# Amethyst Cluster (Sound Type)
AMETHYST_CLUSTER=1.0
# Frogspawn (Sound Type)
FROGSPAWN=1.0
# Sand (Sound Type)
SAND=1.0
# Honey Block (Sound Type)
HONEY_BLOCK=0.5
# Suspicious Gravel (Sound Type)
SUSPICIOUS_GRAVEL=1.0
# Sculk Vein (Sound Type)
SCULK_VEIN=1.0
# Coral Block (Sound Type)
CORAL_BLOCK=1.0
# Hard Crop (Sound Type)
HARD_CROP=1.0
# Wool (Sound Type)
WOOL=1.5
# Shroomlight (Sound Type)
SHROOMLIGHT=1.0
# Decorated Pot Cracked (Sound Type)
DECORATED_POT_CRACKED=1.0
# Gilded Blackstone (Sound Type)
GILDED_BLACKSTONE=1.0
# Suspicious Sand (Sound Type)
SUSPICIOUS_SAND=1.0
# Azalea (Sound Type)
AZALEA=1.0
# Mangrove Roots (Sound Type)
MANGROVE_ROOTS=1.0
# Nether Gold Ore (Sound Type)
NETHER_GOLD_ORE=1.0
# Hanging Sign (Sound Type)
HANGING_SIGN=1.0
# Spore Blossom (Sound Type)
SPORE_BLOSSOM=0.0
# Small Amethyst Bud (Sound Type)
SMALL_AMETHYST_BUD=0.0
# Mud (Sound Type)
MUD=1.0
# Wood (Sound Type)
WOOD=1.0
# Netherrack (Sound Type)
NETHERRACK=1.0
# Soul Sand (Sound Type)
SOUL_SAND=1.0
# Large Amethyst Bud (Sound Type)
LARGE_AMETHYST_BUD=0.0
# Deepslate Tiles (Sound Type)
DEEPSLATE_TILES=1.0
# Muddy Mangrove Roots (Sound Type)
MUDDY_MANGROVE_ROOTS=1.0
# Deepslate Bricks (Sound Type)
DEEPSLATE_BRICKS=1.0
# Bamboo Sapling (Sound Type)
BAMBOO_SAPLING=0.1
# Scaffolding (Sound Type)
SCAFFOLDING=0.0
# Fungus (Sound Type)
FUNGUS=0.0
# Twisting Vines (Sound Type)
TWISTING_VINES=0.0
# Glow Lichen (Sound Type)
GLOW_LICHEN=0.0
# Cherry Wood (Sound Type)
CHERRY_WOOD=1.0
# Cherry Leaves (Sound Type)
CHERRY_LEAVES=1.0
# Anvil (Sound Type)
ANVIL=1.0
# Copper (Sound Type)
COPPER=1.0
# Grass (Sound Type)
GRASS=1.0
# Roots (Sound Type)
ROOTS=0.0
# Sculk (Sound Type)
SCULK=1.0
# Wart Block (Sound Type)
WART_BLOCK=1.0
# Netherite Block (Sound Type)
NETHERITE_BLOCK=1.0
# Mud Bricks (Sound Type)
MUD_BRICKS=1.0
# Candle (Sound Type)
CANDLE=1.0
# Deepslate (Sound Type)
DEEPSLATE=1.0
# Decorated Pot (Sound Type)
DECORATED_POT=1.0
# Powder Snow (Sound Type)
POWDER_SNOW=0.1
# Sculk Shrieker (Sound Type)
SCULK_SHRIEKER=1.0
# Wet Grass (Sound Type)
WET_GRASS=0.1
# Cherry Wood Hanging Sign (Sound Type)
CHERRY_WOOD_HANGING_SIGN=1.0
# Weeping Vines (Sound Type)
WEEPING_VINES=0.0
# Stem (Sound Type)
STEM=1.0
# Medium Amethyst Bud (Sound Type)
MEDIUM_AMETHYST_BUD=0.0
# Gravel (Sound Type)
GRAVEL=1.0
# Snow (Sound Type)
SNOW=0.1
# Powder Snow (Sound Type)
POWDER_SNOW=0.1
# Glow Lichen (Sound Type)
GLOW_LICHEN=0.0
# Deepslate (Sound Type)
DEEPSLATE=1.0
# Slime Block (Sound Type)
SLIME_BLOCK=1.0
# Fungus (Sound Type)
FUNGUS=0.0
# Soul Soil (Sound Type)
SOUL_SOIL=1.0
# Small Dripleaf (Sound Type)
SMALL_DRIPLEAF=0.0
# Small Amethyst Bud (Sound Type)
SMALL_AMETHYST_BUD=0.0
# Cherry Sapling (Sound Type)
CHERRY_SAPLING=1.0
# Nether Sprouts (Sound Type)
NETHER_SPROUTS=1.0
# Sculk (Sound Type)
SCULK=1.0
# Nether Wood Hanging Sign (Sound Type)
NETHER_WOOD_HANGING_SIGN=1.0
# Wool (Sound Type)
WOOL=1.5
# Hanging Sign (Sound Type)
HANGING_SIGN=1.0
# Mud (Sound Type)
MUD=1.0
# Froglight (Sound Type)
FROGLIGHT=1.0
# Sweet Berry Bush (Sound Type)
SWEET_BERRY_BUSH=0.0
# Hard Crop (Sound Type)
HARD_CROP=1.0
# Nether Ore (Sound Type)
NETHER_ORE=1.0
# Sand (Sound Type)
SAND=1.0
# Twisting Vines (Sound Type)
TWISTING_VINES=0.0
# Roots (Sound Type)
ROOTS=0.0
# Lodestone (Sound Type)
LODESTONE=1.0
# Hanging Roots (Sound Type)
HANGING_ROOTS=1.0
# Mangrove Roots (Sound Type)
MANGROVE_ROOTS=1.0
# Bamboo Wood Hanging Sign (Sound Type)
BAMBOO_WOOD_HANGING_SIGN=1.0
# Gilded Blackstone (Sound Type)
GILDED_BLACKSTONE=1.0
# Chain (Sound Type)
CHAIN=0.0
# Sculk Sensor (Sound Type)
SCULK_SENSOR=1.0
# Lily Pad (Sound Type)
LILY_PAD=0.0
# Flowering Azalea (Sound Type)
FLOWERING_AZALEA=1.0
# Soul Sand (Sound Type)
SOUL_SAND=1.0
# Cherry Sapling (Sound Type)
CHERRY_SAPLING=1.0
# Small Dripleaf (Sound Type)
SMALL_DRIPLEAF=0.0
# Stone (Sound Type)
STONE=1.0
# Lodestone (Sound Type)
LODESTONE=1.0
# Tuff (Sound Type)
TUFF=1.0
# Lantern (Sound Type)
LANTERN=1.0
# Copper (Sound Type)
COPPER=1.0
# Wart Block (Sound Type)
WART_BLOCK=1.0
# Cherry Wood (Sound Type)
CHERRY_WOOD=1.0
# Calcite (Sound Type)
CALCITE=1.0
# Netherite Block (Sound Type)
NETHERITE_BLOCK=1.0
# Chiseled Bookshelf (Sound Type)
CHISELED_BOOKSHELF=1.0
# Moss (Sound Type)
MOSS=0.75
# Sweet Berry Bush (Sound Type)
SWEET_BERRY_BUSH=0.0
# Big Dripleaf (Sound Type)
BIG_DRIPLEAF=1.0
# Weeping Vines (Sound Type)
WEEPING_VINES=0.0
# Nether Wood (Sound Type)
NETHER_WOOD=1.0
# Dripstone Block (Sound Type)
DRIPSTONE_BLOCK=1.0
# Suspicious Sand (Sound Type)
SUSPICIOUS_SAND=1.0
# Shroomlight (Sound Type)
SHROOMLIGHT=1.0
# Nether Wart (Sound Type)
NETHER_WART=1.0
# Cave Vines (Sound Type)
CAVE_VINES=1.0
# Chain (Sound Type)
CHAIN=0.0
# Polished Deepslate (Sound Type)
POLISHED_DEEPSLATE=1.0
# Bamboo Wood (Sound Type)
BAMBOO_WOOD=1.0
# Calcite (Sound Type)
CALCITE=1.0
# Rooted Dirt (Sound Type)
ROOTED_DIRT=1.0
# Bone Block (Sound Type)
BONE_BLOCK=1.0
# Azalea Leaves (Sound Type)
AZALEA_LEAVES=1.0
# Flowering Azalea (Sound Type)
FLOWERING_AZALEA=1.0

View file

@ -9,205 +9,205 @@
# By block ID:
# minecraft\:oak_log=1.0
# Nether Wart (Sound Type)
NETHER_WART=0.5
# Azalea (Sound Type)
AZALEA=0.5
# Spore Blossom (Sound Type)
SPORE_BLOSSOM=0.5
# Honey Block (Sound Type)
HONEY_BLOCK=0.1
# Stem (Sound Type)
STEM=0.4
# Nether Gold Ore (Sound Type)
NETHER_GOLD_ORE=1.1
# Metal (Sound Type)
METAL=1.25
# Anvil (Sound Type)
ANVIL=0.5
# Nylium (Sound Type)
NYLIUM=0.5
# Amethyst (Sound Type)
AMETHYST=1.5
# Crop (Sound Type)
CROP=0.5
# Cherry Leaves (Sound Type)
CHERRY_LEAVES=0.5
# Sculk Catalyst (Sound Type)
SCULK_CATALYST=0.5
# Deepslate Bricks (Sound Type)
DEEPSLATE_BRICKS=1.5
# Basalt (Sound Type)
BASALT=1.5
# Bone Block (Sound Type)
BONE_BLOCK=1.5
# Stone (Sound Type)
STONE=1.5
# Wood (Sound Type)
WOOD=0.4
# Azalea Leaves (Sound Type)
AZALEA_LEAVES=0.5
# Wet Grass (Sound Type)
WET_GRASS=0.5
# Polished Deepslate (Sound Type)
POLISHED_DEEPSLATE=1.5
# Bamboo Sapling (Sound Type)
BAMBOO_SAPLING=0.5
# Sculk Shrieker (Sound Type)
SCULK_SHRIEKER=0.5
# Grass (Sound Type)
GRASS=0.3
# Frogspawn (Sound Type)
FROGSPAWN=0.5
# Scaffolding (Sound Type)
SCAFFOLDING=0.5
# Hanging Roots (Sound Type)
HANGING_ROOTS=0.5
# Sculk Sensor (Sound Type)
SCULK_SENSOR=0.5
# Nether Ore (Sound Type)
NETHER_ORE=1.1
# Packed Mud (Sound Type)
PACKED_MUD=0.5
# Amethyst Cluster (Sound Type)
AMETHYST_CLUSTER=0.5
# Cherry Wood Hanging Sign (Sound Type)
CHERRY_WOOD_HANGING_SIGN=0.5
# Pointed Dripstone (Sound Type)
POINTED_DRIPSTONE=0.5
# Suspicious Gravel (Sound Type)
SUSPICIOUS_GRAVEL=0.5
# Decorated Pot (Sound Type)
DECORATED_POT=0.5
# Tuff (Sound Type)
TUFF=1.5
# Ancient Debris (Sound Type)
ANCIENT_DEBRIS=0.5
# Rooted Dirt (Sound Type)
ROOTED_DIRT=0.5
# Medium Amethyst Bud (Sound Type)
MEDIUM_AMETHYST_BUD=0.5
# Deepslate Tiles (Sound Type)
DEEPSLATE_TILES=1.5
# Ladder (Sound Type)
LADDER=0.5
# Nether Wood (Sound Type)
NETHER_WOOD=0.5
# Lily Pad (Sound Type)
LILY_PAD=0.5
# Glass (Sound Type)
GLASS=0.75
# Sculk Vein (Sound Type)
SCULK_VEIN=0.5
# Candle (Sound Type)
CANDLE=0.5
# Netherrack (Sound Type)
NETHERRACK=1.1
# Nether Bricks (Sound Type)
NETHER_BRICKS=1.5
# Muddy Mangrove Roots (Sound Type)
MUDDY_MANGROVE_ROOTS=0.5
# Bamboo Wood (Sound Type)
BAMBOO_WOOD=0.5
# Mud Bricks (Sound Type)
MUD_BRICKS=0.5
# Moss (Sound Type)
MOSS=0.1
# Large Amethyst Bud (Sound Type)
LARGE_AMETHYST_BUD=0.5
# Cave Vines (Sound Type)
CAVE_VINES=0.5
# Coral Block (Sound Type)
CORAL_BLOCK=0.2
# Moss Carpet (Sound Type)
MOSS_CARPET=0.5
# Vine (Sound Type)
VINE=0.5
# Decorated Pot Cracked (Sound Type)
DECORATED_POT_CRACKED=0.5
# Ladder (Sound Type)
LADDER=0.5
# Nether Sprouts (Sound Type)
NETHER_SPROUTS=0.5
# Pointed Dripstone (Sound Type)
POINTED_DRIPSTONE=0.5
# Sculk Catalyst (Sound Type)
SCULK_CATALYST=0.5
# Froglight (Sound Type)
FROGLIGHT=0.5
# Slime Block (Sound Type)
SLIME_BLOCK=0.5
# Nether Bricks (Sound Type)
NETHER_BRICKS=1.5
# Dripstone Block (Sound Type)
DRIPSTONE_BLOCK=0.5
# Amethyst (Sound Type)
AMETHYST=1.5
# Crop (Sound Type)
CROP=0.5
# Basalt (Sound Type)
BASALT=1.5
# Soul Soil (Sound Type)
SOUL_SOIL=0.2
# Chiseled Bookshelf (Sound Type)
CHISELED_BOOKSHELF=0.5
# Nether Wood Hanging Sign (Sound Type)
NETHER_WOOD_HANGING_SIGN=0.5
# Ancient Debris (Sound Type)
ANCIENT_DEBRIS=0.5
# Nylium (Sound Type)
NYLIUM=0.5
# Metal (Sound Type)
METAL=1.25
# Bamboo (Sound Type)
BAMBOO=0.5
# Amethyst Cluster (Sound Type)
AMETHYST_CLUSTER=0.5
# Frogspawn (Sound Type)
FROGSPAWN=0.5
# Sand (Sound Type)
SAND=0.2
# Honey Block (Sound Type)
HONEY_BLOCK=0.1
# Suspicious Gravel (Sound Type)
SUSPICIOUS_GRAVEL=0.5
# Sculk Vein (Sound Type)
SCULK_VEIN=0.5
# Coral Block (Sound Type)
CORAL_BLOCK=0.2
# Hard Crop (Sound Type)
HARD_CROP=0.5
# Wool (Sound Type)
WOOL=0.1
# Shroomlight (Sound Type)
SHROOMLIGHT=0.5
# Decorated Pot Cracked (Sound Type)
DECORATED_POT_CRACKED=0.5
# Gilded Blackstone (Sound Type)
GILDED_BLACKSTONE=0.5
# Suspicious Sand (Sound Type)
SUSPICIOUS_SAND=0.5
# Azalea (Sound Type)
AZALEA=0.5
# Mangrove Roots (Sound Type)
MANGROVE_ROOTS=0.5
# Nether Gold Ore (Sound Type)
NETHER_GOLD_ORE=1.1
# Hanging Sign (Sound Type)
HANGING_SIGN=0.5
# Spore Blossom (Sound Type)
SPORE_BLOSSOM=0.5
# Small Amethyst Bud (Sound Type)
SMALL_AMETHYST_BUD=0.5
# Mud (Sound Type)
MUD=0.5
# Wood (Sound Type)
WOOD=0.4
# Netherrack (Sound Type)
NETHERRACK=1.1
# Soul Sand (Sound Type)
SOUL_SAND=0.2
# Large Amethyst Bud (Sound Type)
LARGE_AMETHYST_BUD=0.5
# Deepslate Tiles (Sound Type)
DEEPSLATE_TILES=1.5
# Muddy Mangrove Roots (Sound Type)
MUDDY_MANGROVE_ROOTS=0.5
# Deepslate Bricks (Sound Type)
DEEPSLATE_BRICKS=1.5
# Bamboo Sapling (Sound Type)
BAMBOO_SAPLING=0.5
# Scaffolding (Sound Type)
SCAFFOLDING=0.5
# Fungus (Sound Type)
FUNGUS=0.5
# Twisting Vines (Sound Type)
TWISTING_VINES=0.5
# Glow Lichen (Sound Type)
GLOW_LICHEN=0.5
# Cherry Wood (Sound Type)
CHERRY_WOOD=0.5
# Cherry Leaves (Sound Type)
CHERRY_LEAVES=0.5
# Anvil (Sound Type)
ANVIL=0.5
# Copper (Sound Type)
COPPER=1.25
# Grass (Sound Type)
GRASS=0.3
# Roots (Sound Type)
ROOTS=0.5
# Sculk (Sound Type)
SCULK=0.5
# Wart Block (Sound Type)
WART_BLOCK=0.5
# Netherite Block (Sound Type)
NETHERITE_BLOCK=1.5
# Mud Bricks (Sound Type)
MUD_BRICKS=0.5
# Candle (Sound Type)
CANDLE=0.5
# Deepslate (Sound Type)
DEEPSLATE=1.5
# Decorated Pot (Sound Type)
DECORATED_POT=0.5
# Powder Snow (Sound Type)
POWDER_SNOW=0.5
# Sculk Shrieker (Sound Type)
SCULK_SHRIEKER=0.5
# Wet Grass (Sound Type)
WET_GRASS=0.5
# Cherry Wood Hanging Sign (Sound Type)
CHERRY_WOOD_HANGING_SIGN=0.5
# Weeping Vines (Sound Type)
WEEPING_VINES=0.5
# Stem (Sound Type)
STEM=0.4
# Medium Amethyst Bud (Sound Type)
MEDIUM_AMETHYST_BUD=0.5
# Gravel (Sound Type)
GRAVEL=0.3
# Snow (Sound Type)
SNOW=0.15
# Powder Snow (Sound Type)
POWDER_SNOW=0.5
# Glow Lichen (Sound Type)
GLOW_LICHEN=0.5
# Deepslate (Sound Type)
DEEPSLATE=1.5
# Slime Block (Sound Type)
SLIME_BLOCK=0.5
# Fungus (Sound Type)
FUNGUS=0.5
# Soul Soil (Sound Type)
SOUL_SOIL=0.2
# Small Dripleaf (Sound Type)
SMALL_DRIPLEAF=0.5
# Small Amethyst Bud (Sound Type)
SMALL_AMETHYST_BUD=0.5
# Cherry Sapling (Sound Type)
CHERRY_SAPLING=0.5
# Nether Sprouts (Sound Type)
NETHER_SPROUTS=0.5
# Sculk (Sound Type)
SCULK=0.5
# Nether Wood Hanging Sign (Sound Type)
NETHER_WOOD_HANGING_SIGN=0.5
# Wool (Sound Type)
WOOL=0.1
# Hanging Sign (Sound Type)
HANGING_SIGN=0.5
# Mud (Sound Type)
MUD=0.5
# Froglight (Sound Type)
FROGLIGHT=0.5
# Sweet Berry Bush (Sound Type)
SWEET_BERRY_BUSH=0.5
# Hard Crop (Sound Type)
HARD_CROP=0.5
# Nether Ore (Sound Type)
NETHER_ORE=1.1
# Sand (Sound Type)
SAND=0.2
# Twisting Vines (Sound Type)
TWISTING_VINES=0.5
# Roots (Sound Type)
ROOTS=0.5
# Lodestone (Sound Type)
LODESTONE=0.5
# Hanging Roots (Sound Type)
HANGING_ROOTS=0.5
# Mangrove Roots (Sound Type)
MANGROVE_ROOTS=0.5
# Bamboo Wood Hanging Sign (Sound Type)
BAMBOO_WOOD_HANGING_SIGN=0.5
# Gilded Blackstone (Sound Type)
GILDED_BLACKSTONE=0.5
# Chain (Sound Type)
CHAIN=0.5
# Sculk Sensor (Sound Type)
SCULK_SENSOR=0.5
# Lily Pad (Sound Type)
LILY_PAD=0.5
# Flowering Azalea (Sound Type)
FLOWERING_AZALEA=0.5
# Soul Sand (Sound Type)
SOUL_SAND=0.2
# Cherry Sapling (Sound Type)
CHERRY_SAPLING=0.5
# Small Dripleaf (Sound Type)
SMALL_DRIPLEAF=0.5
# Stone (Sound Type)
STONE=1.5
# Lodestone (Sound Type)
LODESTONE=0.5
# Tuff (Sound Type)
TUFF=1.5
# Lantern (Sound Type)
LANTERN=0.5
# Copper (Sound Type)
COPPER=1.25
# Wart Block (Sound Type)
WART_BLOCK=0.5
# Cherry Wood (Sound Type)
CHERRY_WOOD=0.5
# Calcite (Sound Type)
CALCITE=1.5
# Netherite Block (Sound Type)
NETHERITE_BLOCK=1.5
# Chiseled Bookshelf (Sound Type)
CHISELED_BOOKSHELF=0.5
# Moss (Sound Type)
MOSS=0.1
# Sweet Berry Bush (Sound Type)
SWEET_BERRY_BUSH=0.5
# Big Dripleaf (Sound Type)
BIG_DRIPLEAF=0.5
# Weeping Vines (Sound Type)
WEEPING_VINES=0.5
# Nether Wood (Sound Type)
NETHER_WOOD=0.5
# Dripstone Block (Sound Type)
DRIPSTONE_BLOCK=0.5
# Suspicious Sand (Sound Type)
SUSPICIOUS_SAND=0.5
# Shroomlight (Sound Type)
SHROOMLIGHT=0.5
# Nether Wart (Sound Type)
NETHER_WART=0.5
# Cave Vines (Sound Type)
CAVE_VINES=0.5
# Chain (Sound Type)
CHAIN=0.5
# Polished Deepslate (Sound Type)
POLISHED_DEEPSLATE=1.5
# Bamboo Wood (Sound Type)
BAMBOO_WOOD=0.5
# Calcite (Sound Type)
CALCITE=1.5
# Rooted Dirt (Sound Type)
ROOTED_DIRT=0.5
# Bone Block (Sound Type)
BONE_BLOCK=1.5
# Azalea Leaves (Sound Type)
AZALEA_LEAVES=0.5
# Flowering Azalea (Sound Type)
FLOWERING_AZALEA=0.5

View file

@ -22,8 +22,8 @@
"dotSize": 2.0,
"renderOverMinimapFrame": 1.0,
"icons": 1.0,
"heightLimit": 20.0,
"names": 0.0,
"heightLimit": 20.0,
"iconScale": 1.0
},
"subCategories": [

View file

@ -1,14 +0,0 @@
#KubeJS Dev Properties
#Fri Sep 15 19:52:14 NOVT 2023
logSkippedTags=false
logSkippedRecipes=false
logSkippedPlugins=true
debugInfo=false
strictTags=false
logAddedRecipes=false
logRemovedRecipes=false
logModifiedRecipes=false
logInvalidRecipeHandlers=true
dataPackOutput=false
logGeneratedData=false
logErroringRecipes=true

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

File diff suppressed because one or more lines are too long