Update ftbchunks-world.snbt

This commit is contained in:
Xikaro 2025-05-24 17:43:54 +05:00
parent d3ea33096b
commit 195dceacdc

View file

@ -49,7 +49,7 @@
# If true, "Location Visibility" team settings are ignored, and all players can see each other anywhere on the map.
# Default: false
location_mode_override: false
location_mode_override: true
# Interval in ticks to send updates to clients with long-range player tracking data.
# Lower values mean more frequent updates but more server load and network traffic; be careful with this, especially on busy servers.
@ -82,7 +82,7 @@
# Default of 0 means no automatic loss of forceloading.
# Default: 0.0
# Range: 0.0 ~ 3650.0
max_idle_days_before_unforce: 0.0d
max_idle_days_before_unforce: 30.0d
# Maximum time in days to keep logs of prevented fakeplayer access to a team's claims.
# Default: 7
@ -104,7 +104,7 @@
# AVERAGE: use the average of all members' limits.
# Default: "largest"
# Valid values: "largest", "owner", "sum", "average"
party_limit_mode: "largest"
party_limit_mode: "sum"
# If true, pistons are prevented from pushing/pulling blocks across claims owned by different teams (unless the target claim has public 'edit block' permissions defined). If 'disable_protection' is set to true, this setting is ignored.
# Default: true
@ -118,7 +118,7 @@
# Should PvP combat be allowed in claimed chunks? Default is ALWAYS; NEVER prevents it in all claimed chunks; PER_TEAM allows teams to decide if PvP is allowed in their claims
# Default: "always"
# Valid values: "always", "never", "per_team"
pvp_mode: "always"
pvp_mode: "per_team"
# If true, the player must have the 'ftbchunks_mapping' Game stage to be able to use the map and minimap.
# Requires KubeJS and/or Gamestages to be installed.