Update carryon-common.toml
This commit is contained in:
parent
5b23fbcf99
commit
59e6f0ffd2
1 changed files with 7 additions and 7 deletions
|
|
@ -24,7 +24,7 @@
|
|||
#Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected.
|
||||
pickupAllBlocks = false
|
||||
#Whether Blocks and Entities slow the creative player down when carried
|
||||
slownessInCreative = true
|
||||
slownessInCreative = false
|
||||
#Whether hostile mobs should be able to picked up in survival mode
|
||||
pickupHostileMobs = false
|
||||
#Larger Entities slow down the player more
|
||||
|
|
@ -32,11 +32,11 @@
|
|||
#Allow babies to be carried even when adult mob is blacklisted (or not whitelisted)
|
||||
allowBabies = false
|
||||
#Use Whitelist instead of Blacklist for Blocks
|
||||
useWhitelistBlocks = false
|
||||
useWhitelistBlocks = true
|
||||
#Use Whitelist instead of Blacklist for Entities
|
||||
useWhitelistEntities = false
|
||||
useWhitelistEntities = true
|
||||
#Use Whitelist instead of Blacklist for Stacking
|
||||
useWhitelistStacking = false
|
||||
useWhitelistStacking = true
|
||||
#Whether the player can hit blocks and entities while carrying or not
|
||||
hitWhileCarrying = false
|
||||
#Whether the player drops the carried object when hit or not
|
||||
|
|
@ -50,16 +50,16 @@
|
|||
#Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs.
|
||||
placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"]
|
||||
#Whether Players can be picked up. Creative players can't be picked up in Survival Mode
|
||||
pickupPlayers = true
|
||||
pickupPlayers = false
|
||||
#Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can.
|
||||
pickupUnbreakableBlocks = false
|
||||
|
||||
[whitelist]
|
||||
#Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
|
||||
#Entities that CAN be picked up (useWhitelistEntities must be true)
|
||||
allowedEntities = []
|
||||
allowedEntities = ["tfc:turkey", "tfc:dog", "tfc:isopod", "tfc:lobster", "tfc:frog", "tfc:penguin", "tfc:turtle", "tfc:horseshoe_crab", "tfc:crayfish", "tfc:grouse", "tfc:pheasant", "tfc:peafowl", "tfc:rat", "tfc:cat", "tfc:chicken", "tfc:duck", "tfc:quail", "tfc:rabbit"]
|
||||
#Blocks that CAN be picked up (useWhitelistBlocks must be true)
|
||||
allowedBlocks = []
|
||||
allowedBlocks = ["#forge:chests/wooden", "#storagedrawers:drawers"]
|
||||
#Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true)
|
||||
allowedStacking = []
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue