fix tooltips, changelog

This commit is contained in:
Pyritie 2025-12-19 12:10:22 +00:00
parent 2a0b25db49
commit 6b769eebf1
3 changed files with 16 additions and 7 deletions

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@ -2,8 +2,15 @@
## Unreleased
### Changes
- Brick Wooden Form can now be used to make unfired clay and fire clay bricks at the same rate as knapping (#2461) @Pyritie
### Bug fixes
- Fixed missing blocks of coke
- Fixed missing blocks of coke @Pyritie
- Fixed some missing boiler recipes like charcoal blocks (#2463) @applenper
- Fixed vulcanized latex to raw rubber vacuumizer recipe being the wrong way around (#2464) @Mqrius
- Fixed a crash when loading a chunk that had an old blaze burner with a straw @Pyritie
- Fixed incorrect coil tooltips on the nuclear fuel factory and liquefaction tower @Pyritie
### Translation updates
- Chinese (simplified) @jmecn
## [0.11.11] - 18-12-2025
### Breaking Changes

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@ -1567,10 +1567,11 @@
"tfg.tooltip.hotornot_hot_equipment": "§7Provides protection from all §6hot§7 items, fluids, and pipes.§r",
"tfg.tooltip.hotornot_cold_equipment": "§7Provides protection from all §bcold§7 items, fluids, and pipes.§r",
"tfg.tooltip.hotornot_floating_equipment": "§7Provides protection from all §elighter-than-air§7 gases.§r",
"tfg.tooltip.machine.one_energy_hatch": "Accepts exactly §6One§r Energy Hatch",
"tfg.tooltip.machine.two_energy_hatches": "Accepts up to §6Two§r Energy Hatches",
"tfg.tooltip.machine.one_energy_hatch": "Accepts exactly §6One§r Energy Hatch.",
"tfg.tooltip.machine.two_energy_hatches": "Accepts up to §6Two§r Energy Hatches.",
"tfg.tooltip.machine.subtick": "This machine supports §2Subticking§r!",
"tfg.tooltip.machine.coil_energy_discount": "Every coil after §6Cupronickel§r reduces energy usage by §r10%§7.§r",
"tfg.tooltip.machine.coil_energy_discount": "Every coil after §6Cupronickel§r reduces energy usage by 10%.",
"tfg.tooltip.machine.coil_speed_discount": "§6Cupronickel§r coils process 75% slower. Every coil after §3Kanthal§r increases processing speed by 50%.",
"tfg.tooltip.machine.bioreactor_1": "§7Chemistry meets Biology§r",
"tfg.tooltip.machine.bioreactor_2": "§7Combines organic and inorganic ingredients to produce synthetic biological products.§r",
"tfg.tooltip.machine.growth_chamber_1": "§7Growing new life§r",
@ -2317,7 +2318,7 @@
"quests.extreme_voltage.btx.desc.2": "Lets start with the &bBTX Fuel&r crafting. You will need to mix &eReformate Gas&r with the &eCatalyst&r and a small amount of &ePropene&r. A new processing path allows you to produce &eMethanol&r from &eSyngas&r, which can then be distilled into the required Propene. This is a good way to reuse the Syngas generated during &eReformate Gas&r production.\n\nOnce that is done, distilling &eWood Tar&r in a &6Distillation Tower&r will provide everything else you need to complete the mix. Simple enough. In the next quests, we will cover how to craft the &eCatalyst&r and how to recycle it efficiently.",
"quests.extreme_voltage.btx_catalyser.title": "Catalyser Pt-Re ZSM-5",
"quests.extreme_voltage.btx_catalyser.subtitle": "What a complex name",
"quests.extreme_voltage.btx_catalyser.desc": "To craft the &ePt-Re ZSM-5 Catalyst&r, you will need to set up infinite sources of &aLye&r, &aSodium&r, and &dNether Quartz&r, as well as &aAmmonia&r and &aEthanol&r. The &bAluminum&r will be fully looped, while the other materials will only be partially recovered.\n\nIf you are unsure about &dNether Quartz&r, take a look at the recipe chain starting from &eSand&r. &aSodium&r, on the other hand, can be obtained easily from &bSea Water&r processing, and Lye can be from Wood Ash.\n\nFinally, mix everything together with some &5Platinum&r and &5Rhenium&r to obtain your &eCatalyst&r. The good news is that both Platinum and Rhenium are fully recycled in this process, so there is no need to worry you will only have to mine them once.",
"quests.extreme_voltage.btx_catalyser.desc": "To craft the &ePt-Re ZSM-5 Catalyst&r, you will need to set up infinite sources of &aLye&r, &aSodium&r, and &dNether Quartz&r, as well as &aAmmonia&r and &aEthanol&r. The &bAluminum&r will be fully looped, while the other materials will only be partially recovered.\n\nIf you are unsure about &dNether Quartz&r, take a look at the recipe chain starting from &eSand&r. &aSodium&r, on the other hand, can be obtained easily from &bSea Water&r processing, and Lye can be from Wood Ash.\n\nFinally, mix everything together with some &5Platinum&r and &5Rhenium&r to obtain your &eCatalyst&r. The good news is that both Platinum and Rhenium are fully recycled in this process, so there is no need to worry - you will only have to mine them once.",
"quests.extreme_voltage.btx_loop.title": "Recycling the Used Catalyser",
"quests.extreme_voltage.btx_loop.subtitle": "Getting back as much as you can",
"quests.extreme_voltage.btx_loop.desc.1": "The last part of this chain consists in recycling your Used Catalyser. The overall process is fairly straightforward, and the main challenge will be maintaining a continuous supply of &aReinforced Epoxy Resin Plates&r and &eGlue&r.\n\nIf you still have your &2tapping system&r in place, it should be more than sufficient to produce all the resin required to craft your Glue. Alternatively, using an &bExtractor&r on logs is also a perfectly viable option. This method is slightly more &cpower-hungry&r, but the choice is entirely up to you depending on your infrastructure.",

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@ -81,7 +81,8 @@ const registerTooltips = (event) => {
event.addAdvanced(['gtceu:nuclear_fuel_factory'], (item, advanced, text) => {
text.add(1, Text.translate('gtceu.tooltip.machine.nuclear_fuel_factory_1'));
text.add(2, Text.translate('gtceu.tooltip.machine.nuclear_fuel_factory_2'));
text.add(3, Text.translate('tfg.tooltip.machine.one_energy_hatch'));
text.add(3, Text.translate('tfg.tooltip.machine.coil_speed_discount'));
text.add(4, Text.translate('tfg.tooltip.machine.one_energy_hatch'));
})
event.addAdvanced(['gtceu:steam_bloomery'], (item, advanced, text) => {
text.add(1, Text.translate('gtceu.tooltip.machine.steam_bloomery_1'));
@ -96,7 +97,7 @@ const registerTooltips = (event) => {
event.addAdvanced(['gtceu:coal_liquefaction_tower'], (item, advanced, text) => {
text.add(1, Text.translate('gtceu.tooltip.machine.coal_liquefaction_tower_1'));
text.add(2, Text.translate('gtceu.tooltip.machine.coal_liquefaction_tower_2'));
text.add(3, Text.translate('tfg.tooltip.machine.coil_energy_discount'));
text.add(3, Text.translate('tfg.tooltip.machine.coil_speed_discount'));
text.add(3, Text.translate('tfg.tooltip.machine.one_energy_hatch'));
})