added cloth recipe for item frames

This commit is contained in:
Pyritie 2025-11-11 13:33:58 +00:00
parent de8bf6a055
commit b10121b35d
2 changed files with 17 additions and 1 deletions

View file

@ -15,7 +15,8 @@
- Dioxygen Difluoride is now cryogenic and acidic @Pyritie
- Added tfc torches and lamps to Not Enough Animations' config, so now you hold them properly @Coopmore
- Barrel Staves (for Kegs) now just use bronze screws instead of wrought iron plates @Pyritie
- Mars sandstorms are now sandier
- Mars sandstorms are now sandier @Pyritie
- Added an alternative recipe for item frames using cloth @Pyritie
### Bug fixes
- Fixed TFC bug where paths and roads can collapse on themselves when creating a staircase shape. (#2144) @Redeix
- Fixed the HV aqueous accumulator water recipe so the amount of water can actually fit in the HV machine @Pyritie

View file

@ -350,6 +350,21 @@ const registerMinecraftRecipes = (event) => {
.duration(100)
.EUt(4)
event.shaped('2x minecraft:item_frame', [
'AAA',
'ABA',
'AAA'
], {
A: '#tfc:lumber',
B: '#forge:cloth'
}).id('tfg:shaped/item_frame_from_cloth')
event.recipes.gtceu.assembler('item_frame_cloth')
.itemInputs('8x #tfc:lumber', '#forge:cloth')
.itemOutputs('4x minecraft:item_frame')
.duration(100)
.EUt(4)
//#endregion
//#region Выход: Свето-рамка, glowing item frame