apparently iron tools need to exist otherwise GTM shits itself
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@ -217,6 +217,9 @@ const registerGTCEuMaterialModification = (event) => {
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GTMaterials.BismuthBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.5, 2.0, 178, 2, metalTooling).build());
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GTMaterials.BlackBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(3.3, 2.0, 204, 2, metalTooling).build());
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GTMaterials.BlackSteel.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(6.5, 4.5, 1228, 3, metalTooling).build());
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// Cast iron tools don't make sense but gregtech shits itself if they're missing,
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// so I'm just giving them terrible terrible stats
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GTMaterials.Iron.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(1.0, 1.0, 100, 2, metalTooling).build());
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for (var material of GTCEuAPI.materialManager.getRegisteredMaterials()) {
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var toolProperty = material.getProperty(PropertyKey.TOOL);
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