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1
config/InventoryHUD/curios.json
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1
config/InventoryHUD/curios.json
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{"head":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"necklace":{"x":0,"y":20,"halign":"LEFT","valign":"TOP","enabled":false},"back":{"x":0,"y":40,"halign":"LEFT","valign":"TOP","enabled":false},"body":{"x":0,"y":60,"halign":"LEFT","valign":"TOP","enabled":false},"bracelet":{"x":0,"y":80,"halign":"LEFT","valign":"TOP","enabled":false},"hands":{"x":0,"y":100,"halign":"LEFT","valign":"TOP","enabled":false},"ring":{"x":0,"y":120,"halign":"LEFT","valign":"TOP","enabled":false},"belt":{"x":0,"y":140,"halign":"LEFT","valign":"TOP","enabled":false},"charm":{"x":0,"y":160,"halign":"LEFT","valign":"TOP","enabled":false},"curio":{"x":0,"y":180,"halign":"LEFT","valign":"TOP","enabled":false},"feet":{"x":0,"y":200,"halign":"LEFT","valign":"TOP","enabled":false}}
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21
config/appliedenergistics2/client.json
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21
config/appliedenergistics2/client.json
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{
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"client": {
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"disableColoredCableRecipesInJEI": true,
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"enableFacadesInJEI": false,
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"enableEffects": true,
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"useTerminalUseLargeFont": false,
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"useColoredCraftingStatus": true,
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"PowerUnit_comment": "Power unit shown in AE UIs",
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"PowerUnit": "ae",
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"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
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"showDebugGuiOverlays": false,
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"showPlacementPreview_comment": "Show a preview of part and facade placement",
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"showPlacementPreview": true
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},
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"terminals": {
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"searchTooltips_comment": "Should tooltips be searched. Performance impact",
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"searchTooltips": "yes",
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"terminalStyle": "tall",
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"terminalSearchMode": "default"
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}
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}
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125
config/appliedenergistics2/common.json
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125
config/appliedenergistics2/common.json
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@ -0,0 +1,125 @@
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{
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"general": {
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"unsupportedDeveloperTools": false,
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"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
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"matterCannonBlockDamage": true,
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"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
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"tinyTntBlockDamage": true,
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"serverOpsIgnoreSecurity_comment": "Server operators are not restricted by ME security terminal settings.",
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"serverOpsIgnoreSecurity": true,
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels": "default",
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"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
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"pathfindingStepsPerTick": 4
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},
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"automation": {
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"formationPlaneEntityLimit": 128
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},
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"facades": {
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"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
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"allowBlockEntities": false
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},
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"craftingCPU": {
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"craftingCalculationTimePerTick": 5,
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"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
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"craftingSimulatedExtraction": false
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},
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"crafting": {
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"inWorldSingularity_comment": "Enable the in-world crafting of singularities.",
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"inWorldSingularity": true,
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"inWorldFluix_comment": "Enable the in-world crafting of fluix crystals.",
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"inWorldFluix": true,
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"inWorldCrystalGrowth_comment": "Enable the in-world crafting of crystals.",
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"inWorldCrystalGrowth": true,
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"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
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"disassemblyCrafting": true
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},
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"spatialio": {
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"spatialPowerMultiplier": 1250.0,
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"spatialPowerExponent": 1.35
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},
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"logging": {
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"securityAuditLog": false,
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"blockUpdateLog": false,
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"packetLog": false,
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"craftingLog": false,
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"debugLog": false,
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"gridLog": false,
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"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
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"chunkLoggerTrace": false
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},
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"battery": {
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"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
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"chargerChargeRate": 1.0,
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"wirelessTerminal": 1600000,
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"chargedStaff": 8000,
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"entropyManipulator": 200000,
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"portableCell": 20000,
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"colorApplicator": 20000,
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"matterCannon": 200000
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},
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"worldGen": {
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"spawnPressesInMeteorites": true,
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"generateQuartzOre": true,
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"generateMeteorites": true,
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"quartzOresPerCluster": 7,
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"quartzOresClusterAmount": 20,
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"quartzOresBiomeBlacklist_comment": "Biome IDs in which quartz ores should NOT be generated (i.e. minecraft:plains).",
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"quartzOresBiomeBlacklist": []
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},
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"wireless": {
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"wirelessBaseCost": 8.0,
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"wirelessCostMultiplier": 1.0,
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"wirelessBaseRange": 16.0,
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"wirelessBoosterRangeMultiplier": 1.0,
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"wirelessBoosterExp": 1.5,
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"wirelessHighWirelessCount": 64.0,
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"wirelessTerminalDrainMultiplier": 1.0
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},
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"PortableCells": {
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"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
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"allowDisassembly": true
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},
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"PowerRatios": {
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"ForgeEnergy": 0.5,
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"UsageMultiplier": 1.0
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},
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"Condenser": {
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"MatterBalls": 256,
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"Singularity": 256000
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},
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"tickRates": {
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"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
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"InterfaceMin": 5,
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"InterfaceMax": 120,
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"ImportBusMin": 5,
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"ImportBusMax": 40,
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"ExportBusMin": 5,
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"ExportBusMax": 60,
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"AnnihilationPlaneMin": 2,
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"AnnihilationPlaneMax": 120,
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"METunnelMin": 5,
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"METunnelMax": 20,
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"InscriberMin": 1,
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"InscriberMax": 1,
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"ChargerMin": 10,
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"ChargerMax": 10,
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"IOPortMin": 1,
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"IOPortMax": 5,
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"VibrationChamberMin": 10,
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"VibrationChamberMax": 40,
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"StorageBusMin": 5,
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"StorageBusMax": 60,
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"ItemTunnelMin": 5,
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"ItemTunnelMax": 60,
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"LightTunnelMin": 5,
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"LightTunnelMax": 60
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},
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"inWorldCrystalGrowth": {
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"_comment": "Settings for in-world growth of crystals.",
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"improvedFluidTag_comment": "A fluid tag that identifies fluids that improve crystal growth speed. Does not affect growth with water/lava.",
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"improvedFluidTag": "",
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"improvedFluidMultiplier_comment": "The speed multiplier to use when the crystals are submerged in the improved fluid.",
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"improvedFluidMultiplier": 2.0
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}
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}
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21
config/curios-client.toml
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21
config/curios-client.toml
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#Client only settings, mostly things related to rendering
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[client]
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#Set to true to enable rendering curios
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renderCurios = true
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#The X-Offset for the Curios GUI button
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#Range: -100 ~ 100
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buttonXOffset = 0
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#The Y-Offset for the Curios GUI button
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#Range: -100 ~ 100
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buttonYOffset = 0
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#The X-Offset for the Creative Curios GUI button
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#Range: -100 ~ 100
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creativeButtonXOffset = 0
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#The Y-Offset for the Creative Curios GUI button
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#Range: -100 ~ 100
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creativeButtonYOffset = 0
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#The corner for the Curios GUI button
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#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
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buttonCorner = "TOP_LEFT"
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11
config/dynamic_lights_reforged.toml
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11
config/dynamic_lights_reforged.toml
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#Dynamic Lights Settings
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[Settings]
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[Settings."Lighting Settings"]
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"Dynamic TileEntity Lighting" = true
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"Only Update On Position Change" = true
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#Allowed Values: OFF, SLOW, FAST, REALTIME
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"Quality Mode (OFF, SLOW, FAST, REALTIME)" = "REALTIME"
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"Dynamic Entity Lighting" = true
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15
config/fastbench.cfg
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15
config/fastbench.cfg
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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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#
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general {
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# If the crafting table has a tooltip [default: false]
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B:"Disable tooltip on crafting table"=false
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# If the recipe book button is removed. [default: true]
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B:"Remove Recipe Book Button"=true
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}
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21
config/ferritecore-mixin.toml
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21
config/ferritecore-mixin.toml
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#Use a slightly more compact, but also slightly slower representation for block states
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compactFastMap = false
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#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
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useSmallThreadingDetector = false
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#Cache the predicate instances used in multipart models
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cacheMultipartPredicates = true
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#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
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multipartDeduplication = true
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#Deduplicate cached data for blockstates, most importantly collision and render shapes
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blockstateCacheDeduplication = true
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#Avoid creation of new strings when creating ModelResourceLocations
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modelResourceLocations = true
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#Replace the blockstate neighbor table
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replaceNeighborLookup = true
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#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
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populateNeighborTable = false
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#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
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replacePropertyMap = true
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#Deduplicate vertex data of baked quads in the basic model implementations
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bakedQuadDeduplication = true
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8
config/fml.toml
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8
config/fml.toml
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# Enable forge global version checking
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versionCheck = true
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# does the splashscreen run
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splashscreen = true
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defaultConfigPath = "defaultconfigs"
|
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# max threads for parallel loading : -1 uses Runtime#availableProcessors
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maxThreads = -1
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18
config/forge-client.toml
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18
config/forge-client.toml
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#Client only settings, mostly things related to rendering
|
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[client]
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#Enable Forge to queue all chunk updates to the Chunk Update thread.
|
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#May increase FPS significantly, but may also cause weird rendering lag.
|
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#Not recommended for computers without a significant number of cores available.
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alwaysSetupTerrainOffThread = false
|
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#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
|
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experimentalForgeLightPipelineEnabled = false
|
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#When enabled, Forge will show any warnings that occurred during loading.
|
||||
showLoadWarnings = true
|
||||
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider
|
||||
forceSystemNanoTime = false
|
||||
#When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
|
||||
compressLanIPv6Addresses = true
|
||||
|
||||
13
config/forge-common.toml
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13
config/forge-common.toml
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|
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#General configuration settings
|
||||
[general]
|
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#Defines a default world type to use. The vanilla default world type is represented by 'default'.
|
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#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'.
|
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defaultWorldType = "tfc:tng"
|
||||
#Set this to true to cache resource listings in resource and data packs
|
||||
cachePackAccess = true
|
||||
#Set this to true to index vanilla resource and data packs on thread
|
||||
indexVanillaPackCachesOnThread = false
|
||||
#Set this to true to index mod resource and data packs on thread
|
||||
indexModPackCachesOnThread = false
|
||||
|
||||
131
config/fpsreducer/fpsreducer-client.toml
Normal file
131
config/fpsreducer/fpsreducer-client.toml
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|
@ -0,0 +1,131 @@
|
|||
|
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#General options
|
||||
[general]
|
||||
#Enable FPS Reducer features.
|
||||
enableFpsReducer = true
|
||||
#Waiting time(sec) before reducing the FPS. (0:OFF)
|
||||
#Range: 0 ~ 86400
|
||||
waitingTime = 0
|
||||
#Max frame rate when there is no operation for the specified period of time.
|
||||
#Range: 1 ~ 60
|
||||
idleFps = 10
|
||||
#Max frame rate during GUI screen(Inventory/Menu) is opened. (0:OFF)
|
||||
#Range: 0 ~ 60
|
||||
guiScreenFps = 0
|
||||
#Max frame rate when the character is stationary. (0:OFF)
|
||||
#Range: 0 ~ 260
|
||||
noActFps = 0
|
||||
#Detect movement of player position. (0:OFF, 1:Riding/Flying, 2:Always)
|
||||
#Range: 0 ~ 2
|
||||
detectMoving = 1
|
||||
#Ignore the mouse button holding.
|
||||
ignoreHoldButton = false
|
||||
#Reduce FPS in Game Menu.
|
||||
reducingInGameMenu = true
|
||||
#Force reducing FPS if the window is inactive.
|
||||
reducingInBackground = true
|
||||
#Suppress master volume if the window is inactive.
|
||||
suppressSound = true
|
||||
#Suppression master volume ratio in inactive (0-100).
|
||||
#Range: 0 ~ 100
|
||||
suppressedVolume = 20
|
||||
#Enable HUD.
|
||||
hudEnabled = false
|
||||
#Reference position of HUD.
|
||||
#Range: 1 ~ 8
|
||||
hudReferencePos = 3
|
||||
#HUD scale (default: 1.0)
|
||||
#Range: 0.1 ~ 2.0
|
||||
hudScale = 1.0
|
||||
#Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box)
|
||||
#Range: 0 ~ 2
|
||||
hudBehindChatBox = 2
|
||||
#HUD information (1:FPS/CPU(long), 1:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only, 6:Simple)
|
||||
#Range: 0 ~ 6
|
||||
hudInfo = 4
|
||||
#Profile (0:custom, 1:modest-eco, 2:eco, 3:cooling-low, 4:cooling-high)
|
||||
#Range: 0 ~ 4
|
||||
profile = 1
|
||||
|
||||
#HUD offsets from reference positions at the screen edge.
|
||||
[hud_offset]
|
||||
#Range: > -2147483648
|
||||
topLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
topLeft_Y = 2
|
||||
#Range: > -2147483648
|
||||
topCenter_X = 0
|
||||
#Range: > -2147483648
|
||||
topCenter_Y = 2
|
||||
#Range: > -2147483648
|
||||
topRight_X = -2
|
||||
#Range: > -2147483648
|
||||
topRight_Y = 2
|
||||
#Range: > -2147483648
|
||||
centerRight_X = -2
|
||||
#Range: > -2147483648
|
||||
centerRight_Y = 0
|
||||
#Range: > -2147483648
|
||||
bottomRight_X = -2
|
||||
#Range: > -2147483648
|
||||
bottomRight_Y = -2
|
||||
#Range: > -2147483648
|
||||
bottomCenter_X = 0
|
||||
#Range: > -2147483648
|
||||
bottomCenter_Y = -2
|
||||
#Range: > -2147483648
|
||||
bottomLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
bottomLeft_Y = -2
|
||||
#Range: > -2147483648
|
||||
centerLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
centerLeft_Y = 0
|
||||
|
||||
#Alignments of HUD strings.
|
||||
[hud_alignment]
|
||||
#Range: 0 ~ 2
|
||||
topLeft = 0
|
||||
#Range: 0 ~ 2
|
||||
topCenter = 2
|
||||
#Range: 0 ~ 2
|
||||
topRight = 1
|
||||
#Range: 0 ~ 2
|
||||
centerRight = 1
|
||||
#Range: 0 ~ 2
|
||||
bottomRight = 1
|
||||
#Range: 0 ~ 2
|
||||
bottomCenter = 2
|
||||
#Range: 0 ~ 2
|
||||
bottomLeft = 0
|
||||
#Range: 0 ~ 2
|
||||
centerLeft = 0
|
||||
|
||||
#Extra options
|
||||
[extra]
|
||||
#HUD color
|
||||
hudColor = "f0f0f0"
|
||||
#Reduced fps HUD color
|
||||
hudReductionColor = "00f000"
|
||||
#HUD color for FPS display in GUI screen(inventory and menu).
|
||||
hudGuiModeColor = "b6ecff"
|
||||
#HUD color for FPS display when the character is stationary.
|
||||
hudNoActModeColor = "ceffd4"
|
||||
#Allow player configuration mode.
|
||||
allowPlayerConfig = true
|
||||
#CPU usage type. (0:one processor basis, 1:all processors basis)
|
||||
#Range: 0 ~ 1
|
||||
cpuUsageType = 0
|
||||
#Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads)
|
||||
#Range: 0 ~ 1
|
||||
cpuUsageThread = 0
|
||||
#Permit to set IdleFPS=1.
|
||||
allowOneFps = false
|
||||
|
||||
#Debug options
|
||||
[debug]
|
||||
#Enable debug log
|
||||
debugLog = false
|
||||
#Show event log on the game screen.
|
||||
logInChat = false
|
||||
|
||||
3
config/ftbquests/quests/chapter_groups.snbt
Normal file
3
config/ftbquests/quests/chapter_groups.snbt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
chapter_groups: [ ]
|
||||
}
|
||||
19
config/ftbquests/quests/chapters/cock.snbt
Normal file
19
config/ftbquests/quests/chapters/cock.snbt
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
id: "56B0B1B85EB312A6"
|
||||
group: ""
|
||||
order_index: 0
|
||||
filename: "cock"
|
||||
title: "Cock"
|
||||
default_quest_shape: ""
|
||||
default_hide_dependency_lines: false
|
||||
quests: [{
|
||||
x: -3.0d
|
||||
y: -2.0d
|
||||
id: "439CBFE5F31844FC"
|
||||
tasks: [{
|
||||
id: "55B09AC38948BCAF"
|
||||
type: "item"
|
||||
item: "minecraft:stone"
|
||||
}]
|
||||
}]
|
||||
}
|
||||
19
config/ftbquests/quests/data.snbt
Normal file
19
config/ftbquests/quests/data.snbt
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
version: 13
|
||||
default_reward_team: false
|
||||
default_consume_items: false
|
||||
default_autoclaim_rewards: "disabled"
|
||||
default_quest_shape: "circle"
|
||||
default_quest_disable_jei: false
|
||||
emergency_items_cooldown: 300
|
||||
drop_loot_crates: false
|
||||
loot_crate_no_drop: {
|
||||
passive: 4000
|
||||
monster: 600
|
||||
boss: 0
|
||||
}
|
||||
disable_gui: false
|
||||
grid_scale: 0.5d
|
||||
pause_game: false
|
||||
lock_message: ""
|
||||
}
|
||||
202
config/inventoryhud-client.toml
Normal file
202
config/inventoryhud-client.toml
Normal file
|
|
@ -0,0 +1,202 @@
|
|||
|
||||
#Settings for Inventory HUD
|
||||
[inventoryhud]
|
||||
#Inventory HUD mini mode
|
||||
invMini = false
|
||||
#Inventory HUD vertical mode
|
||||
invVert = false
|
||||
#Inventory HUD alpha
|
||||
#Range: 0 ~ 100
|
||||
invAlpha = 0
|
||||
#Toggle on by default
|
||||
byDefault = true
|
||||
#Animate recently picked up items
|
||||
animatedInv = false
|
||||
#Hide background if inventory is empty
|
||||
hideBackground = false
|
||||
|
||||
#Settings for ArmorStatus HUD
|
||||
[armorhud]
|
||||
#Is Armor Damage HUD enabled
|
||||
ArmorDamage = true
|
||||
#Hide if durability is above this (in percentage):
|
||||
#Range: 0 ~ 100
|
||||
armAbove = 100
|
||||
#Show/Hide armor
|
||||
showArmor = true
|
||||
#Show/Hide armor
|
||||
showMain = true
|
||||
#Show/Hide armor
|
||||
showOff = true
|
||||
#Show/Hide armor
|
||||
showArrows = true
|
||||
#Show/Hide armor
|
||||
showInv = true
|
||||
#Armor HUD durability view (PERCENTAGE, DAMAGE, DAMAGE LEFT)
|
||||
#Allowed Values: PERCENTAGE, DAMAGE, DAMAGE_LEFT, OFF
|
||||
armView = "PERCENTAGE"
|
||||
#Show item durability bar
|
||||
armBars = false
|
||||
#Move all items at once or each one
|
||||
moveAll = true
|
||||
#Show/Hide empty slot icon
|
||||
showEmpty = true
|
||||
#Show overall count of items in main/off hand
|
||||
showCount = false
|
||||
#ArmorHUD scale in persentage from 50 to 150
|
||||
#Range: 50 ~ 150
|
||||
armScale = 100
|
||||
|
||||
#Settings for Potions HUD
|
||||
[potionshud]
|
||||
#Is Potions HUD enabled
|
||||
Potions = true
|
||||
#Potion HUD alpha
|
||||
#Range: 0 ~ 100
|
||||
potAlpha = 100
|
||||
#Potion HUD gap
|
||||
#Range: -5 ~ 5
|
||||
potGap = 0
|
||||
#Potion HUD mini mode
|
||||
potMini = false
|
||||
#Potion HUD horizontal mode
|
||||
potHor = false
|
||||
#Full bar duration
|
||||
#Range: > 1
|
||||
barDuration = 300
|
||||
|
||||
#DONT TOUCH THESE FIELDS!
|
||||
[positions]
|
||||
#Inventory HUD vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
invValign = "BOTTOM"
|
||||
#Inventory HUD horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
invHalign = "MIDDLE"
|
||||
#Inventory HUD position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
xPos = 0
|
||||
#Inventory HUD position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
yPos = 150
|
||||
#Armor HUD vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
armValign = "BOTTOM"
|
||||
#Armor HUD horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
armHalign = "MIDDLE"
|
||||
#Armor HUD position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
xArmPos = 0
|
||||
#Armor HUD position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
yArmPos = 70
|
||||
#Potion HUD vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
potValign = "TOP"
|
||||
#Potion HUD horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
potHalign = "LEFT"
|
||||
#Potion HUD position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
xPotionPos = 20
|
||||
#Potion HUD position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
yPotionPos = 20
|
||||
#Helmet position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
helmPosX = 103
|
||||
#Helmet position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
helmPosY = 54
|
||||
#Chestplate position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
chestPosX = 103
|
||||
#Chestplate position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
chestPosY = 37
|
||||
#Leggings position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
legPosX = -103
|
||||
#Leggings position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
legPosY = 54
|
||||
#Boots position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
bootPosX = -103
|
||||
#Boots position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
bootPosY = 37
|
||||
#MainHand position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
mainPosX = 103
|
||||
#MainHand position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
mainPosY = 71
|
||||
#OffHand position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
offPosX = -103
|
||||
#OffHand position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
offPosY = 71
|
||||
#Arrows position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
arrPosX = 103
|
||||
#Arrows position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
arrPosY = 20
|
||||
#InvIcon position (X)
|
||||
#Range: -9999 ~ 9999
|
||||
invPosX = -103
|
||||
#InvIcon position (Y)
|
||||
#Range: -9999 ~ 9999
|
||||
invPosY = 20
|
||||
#Helmet horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
helmHal = "MIDDLE"
|
||||
#Helmet vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
helmVal = "BOTTOM"
|
||||
#Chestplate horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
chestHal = "MIDDLE"
|
||||
#Chestplate vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
chestVal = "BOTTOM"
|
||||
#Leggings horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
legHal = "MIDDLE"
|
||||
#Leggings vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
legVal = "BOTTOM"
|
||||
#Boots horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
bootHal = "MIDDLE"
|
||||
#Boots vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
bootVal = "BOTTOM"
|
||||
#MainHand horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
mainHal = "MIDDLE"
|
||||
#MainHand vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
mainVal = "BOTTOM"
|
||||
#OffHand horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
offHal = "MIDDLE"
|
||||
#OffHand vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
offVal = "BOTTOM"
|
||||
#Arrows horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
arrHal = "MIDDLE"
|
||||
#Arrows vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
arrVal = "BOTTOM"
|
||||
#InvIcon horizontal align
|
||||
#Allowed Values: LEFT, MIDDLE, RIGHT
|
||||
invHal = "MIDDLE"
|
||||
#InvIcon vertical align
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
invVal = "BOTTOM"
|
||||
|
||||
93
config/jei-client.toml
Normal file
93
config/jei-client.toml
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
|
||||
[advanced]
|
||||
#Debug mode enabled
|
||||
DebugMode = false
|
||||
#Display search bar in the center
|
||||
CenterSearch = false
|
||||
#Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
LowMemorySlowSearchEnabled = false
|
||||
#Enable cheating items into the hotbar by using the shift+number keys.
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
#How items should be handed to you
|
||||
#Allowed Values: INVENTORY, MOUSE_PICKUP
|
||||
GiveMode = "MOUSE_PICKUP"
|
||||
#Max. recipe gui height
|
||||
#Range: > 175
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
[colors]
|
||||
#Color values to search for
|
||||
SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"]
|
||||
|
||||
[sorting]
|
||||
#Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, TOOL_TYPE, WEAPON_DAMAGE, ARMOR, MAX_DURABILITY]
|
||||
IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"]
|
||||
|
||||
[search]
|
||||
#Search mode for Mod Names (prefix: @)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ModNameSearchMode = "REQUIRE_PREFIX"
|
||||
#Search mode for Tooltips (prefix: #)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
TooltipSearchMode = "ENABLED"
|
||||
#Search mode for Tag Names (prefix: $)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
TagSearchMode = "REQUIRE_PREFIX"
|
||||
#Search mode for Creative Tab Names (prefix: %)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
CreativeTabSearchMode = "DISABLED"
|
||||
#Search mode for Colors (prefix: ^)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ColorSearchMode = "DISABLED"
|
||||
#Search mode for resources locations (prefix: &)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ResourceLocationSearchMode = "DISABLED"
|
||||
#Search advanced tooltips (visible with F3+H)
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
[modname]
|
||||
#Formatting for mod name tooltip
|
||||
#Use these formatting colors:
|
||||
#black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white
|
||||
#With these formatting options:
|
||||
#obfuscated, bold, strikethrough, underline, italic
|
||||
ModNameFormat = "blue italic"
|
||||
|
||||
[IngredientList]
|
||||
#Max number of rows shown
|
||||
#Range: 1 ~ 100
|
||||
MaxRows = 16
|
||||
#Max number of columns shown
|
||||
#Range: 4 ~ 100
|
||||
MaxColumns = 9
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: LEFT, CENTER, RIGHT
|
||||
HorizontalAlignment = "RIGHT"
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
VerticalAlignment = "TOP"
|
||||
#Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
#Allowed Values: ENABLED, AUTO_HIDE, DISABLED
|
||||
ButtonNavigationVisibility = "ENABLED"
|
||||
#Set to true to draw a background texture behind the gui.
|
||||
DrawBackground = false
|
||||
|
||||
[BookmarkList]
|
||||
#Max number of rows shown
|
||||
#Range: 1 ~ 100
|
||||
MaxRows = 16
|
||||
#Max number of columns shown
|
||||
#Range: 4 ~ 100
|
||||
MaxColumns = 9
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: LEFT, CENTER, RIGHT
|
||||
HorizontalAlignment = "LEFT"
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
VerticalAlignment = "TOP"
|
||||
#Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
#Allowed Values: ENABLED, AUTO_HIDE, DISABLED
|
||||
ButtonNavigationVisibility = "ENABLED"
|
||||
#Set to true to draw a background texture behind the gui.
|
||||
DrawBackground = false
|
||||
|
||||
6
config/jei/ingredient-list-mod-sort-order.ini
Normal file
6
config/jei/ingredient-list-mod-sort-order.ini
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
Minecraft
|
||||
TerraFirmaCraft
|
||||
Applied Energistics 2
|
||||
The One Probe
|
||||
TFC Ambiental
|
||||
TFC Decoration
|
||||
2
config/jei/ingredient-list-type-sort-order.ini
Normal file
2
config/jei/ingredient-list-type-sort-order.ini
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
net.minecraft.world.item.ItemStack
|
||||
net.minecraftforge.fluids.FluidStack
|
||||
34
config/jei/recipe-category-sort-order.ini
Normal file
34
config/jei/recipe-category-sort-order.ini
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
minecraft:crafting
|
||||
minecraft:anvil
|
||||
minecraft:blasting
|
||||
minecraft:brewing
|
||||
minecraft:campfire
|
||||
minecraft:compostable
|
||||
minecraft:fuel
|
||||
minecraft:furnace
|
||||
minecraft:smithing
|
||||
minecraft:smoking
|
||||
minecraft:stonecutting
|
||||
jei:information
|
||||
tfc:alloying
|
||||
tfc:anvil
|
||||
tfc:bloomery
|
||||
tfc:casting
|
||||
tfc:chisel
|
||||
tfc:clay_knapping
|
||||
tfc:fire_clay_knapping
|
||||
tfc:heating
|
||||
tfc:instant_barrel
|
||||
tfc:leather_knapping
|
||||
tfc:loom
|
||||
tfc:quern
|
||||
tfc:rock_knapping
|
||||
tfc:scraping
|
||||
tfc:sealed_barrel
|
||||
tfc:simple_pot
|
||||
tfc:soup_pot
|
||||
tfc:welding
|
||||
ae2:ae2.inscriber
|
||||
ae2:condenser
|
||||
ae2:throwing_in_water
|
||||
tfc:instant_fluid_barrel
|
||||
0
config/jei/world/local/New_World/bookmarks.ini
Normal file
0
config/jei/world/local/New_World/bookmarks.ini
Normal file
7
config/oculus.properties
Normal file
7
config/oculus.properties
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#Sat Sep 03 09:54:34 NOVT 2022
|
||||
disableUpdateMessage=false
|
||||
enableDebugOptions=false
|
||||
maxShadowRenderDistance=32
|
||||
shaderPack=
|
||||
enableShaders=true
|
||||
14
config/patchouli-client.toml
Normal file
14
config/patchouli-client.toml
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
|
||||
disableAdvancementLocking = false
|
||||
#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
|
||||
noAdvancementBooks = []
|
||||
#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
|
||||
testingMode = false
|
||||
#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
|
||||
inventoryButtonBook = ""
|
||||
#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
|
||||
useShiftForQuickLookup = false
|
||||
#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
|
||||
#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
|
||||
textOverflowMode = "RESIZE"
|
||||
|
||||
7
config/radium.properties
Normal file
7
config/radium.properties
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
# This is the configuration file for Lithium.
|
||||
# This file exists for debugging purposes and should not be configured otherwise.
|
||||
#
|
||||
# You can find information on editing this file and all the available options here:
|
||||
# https://github.com/jellysquid3/lithium-fabric/wiki/Configuration-File
|
||||
#
|
||||
# By default, this file will be empty except for this notice.
|
||||
6
config/rubidium-mixins.properties
Normal file
6
config/rubidium-mixins.properties
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
# This is the configuration file for Rubidium.
|
||||
#
|
||||
# You can find information on editing this file and all the available options here:
|
||||
# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File
|
||||
#
|
||||
# By default, this file will be empty except for this notice.
|
||||
26
config/rubidium-options.json
Normal file
26
config/rubidium-options.json
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
{
|
||||
"quality": {
|
||||
"weather_quality": "DEFAULT",
|
||||
"leaves_quality": "DEFAULT",
|
||||
"enable_vignette": true
|
||||
},
|
||||
"advanced": {
|
||||
"arena_memory_allocator": "ASYNC",
|
||||
"allow_direct_memory_access": true,
|
||||
"enable_memory_tracing": false,
|
||||
"use_advanced_staging_buffers": true,
|
||||
"cpu_render_ahead_limit": 3
|
||||
},
|
||||
"performance": {
|
||||
"chunk_builder_threads": 0,
|
||||
"always_defer_chunk_updates": false,
|
||||
"animate_only_visible_textures": true,
|
||||
"use_entity_culling": true,
|
||||
"use_particle_culling": true,
|
||||
"use_fog_occlusion": true,
|
||||
"use_block_face_culling": true
|
||||
},
|
||||
"notifications": {
|
||||
"hide_donation_button": false
|
||||
}
|
||||
}
|
||||
55
config/rubidium_extras.toml
Normal file
55
config/rubidium_extras.toml
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
|
||||
#Dynamic Lights Settings
|
||||
[Settings]
|
||||
|
||||
[Settings."FPS Counter"]
|
||||
"FPS Counter Distance" = 12
|
||||
"Display FPS Counter (OFF, SIMPLE, ADVANCED)" = "OFF"
|
||||
|
||||
[Settings.Misc]
|
||||
"Render Fog" = true
|
||||
#Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN
|
||||
"Use Borderless Fullscreen" = "FULLSCREEN"
|
||||
"Cloud Height [Raw, Default 256]" = 256
|
||||
"Chunk Fade In Quality (OFF, FAST, FANCY)" = "FANCY"
|
||||
"Hide JEI Until Searching" = true
|
||||
|
||||
[Settings.Zoom]
|
||||
"Cinematic Camera Mode (OFF, VANILLA, MULTIPLIED)" = "OFF"
|
||||
"Zoom Scrolling Enabled" = true
|
||||
"Zoom Transition Mode (TOGGLE, HOLD, PERSISTENT)" = "HOLD"
|
||||
"Zoom Transition Mode (OFF, LINEAR, SMOOTH)" = "SMOOTH"
|
||||
"Lower Zoom Sensitivity" = true
|
||||
"Zoom Overlay?" = true
|
||||
|
||||
[Settings."True Darkness"]
|
||||
#Allowed Values: PITCH_BLACK, REALLY_DARK, DARK, DIM
|
||||
"Darkness Setting (PITCH_BLACK, REALLY_DARK, DARK, DIM)" = "DARK"
|
||||
"Use True Darkness" = true
|
||||
|
||||
[Settings."True Darkness".Advanced]
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Minimum Moon Brightness (0->1)" = 0.0
|
||||
"Ignore Moon Light" = false
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Maximum Moon Brightness (0->1)" = 0.25
|
||||
"Only Effect Block Lighting" = false
|
||||
|
||||
[Settings."True Darkness"."Dimension Settings"]
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Dark End Fog Brightness (0->1)" = 0.0
|
||||
"Dark Nether?" = false
|
||||
"Dark By Default?" = false
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Dark Nether Fog Brightness (0->1)" = 0.5
|
||||
"Dark If No Skylight?" = false
|
||||
"Dark Overworld?" = true
|
||||
"Dark End?" = false
|
||||
|
||||
[Settings."Entity Distance"]
|
||||
"Enable Max Distance Checks" = true
|
||||
"(Entity) Max Vertical Render Distance [Raw, Default 32]" = 32
|
||||
"(Entity) Max Horizontal Render Distance [Squared, Default 64^2]" = 4096
|
||||
"(TileEntity) Max Horizontal Render Distance [Squared, Default 64^2]" = 4096
|
||||
"(TileEntity) Max Vertical Render Distance [Raw, Default 32]" = 32
|
||||
|
||||
17
config/sidebar_buttons.json
Normal file
17
config/sidebar_buttons.json
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
{
|
||||
"ftbteams": {
|
||||
"my_team": true
|
||||
},
|
||||
"ftbquests": {
|
||||
"quests": true
|
||||
},
|
||||
"ftblibrary": {
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true
|
||||
},
|
||||
"ftbchunks": {
|
||||
"chunks": true
|
||||
}
|
||||
}
|
||||
13
config/smoothboot.json
Normal file
13
config/smoothboot.json
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"threadCount": {
|
||||
"bootstrap": 1,
|
||||
"main": 19
|
||||
},
|
||||
"threadPriority": {
|
||||
"game": 5,
|
||||
"bootstrap": 1,
|
||||
"main": 1,
|
||||
"io": 1,
|
||||
"integratedServer": 5
|
||||
}
|
||||
}
|
||||
63
config/tfc-client.toml
Normal file
63
config/tfc-client.toml
Normal file
|
|
@ -0,0 +1,63 @@
|
|||
|
||||
[general]
|
||||
#Should TFC forcefully skip the 'Experimental World Generation' warning screen when creating or loading a world?
|
||||
#Note: this also speeds up loading a world by about 2x.
|
||||
ignoreExperimentalWorldGenWarning = true
|
||||
#Enables a series of additional debugging tooltips, displayed information, and logging.
|
||||
enableDebug = false
|
||||
|
||||
[display]
|
||||
#Replace the vanilla hunger bar with a TFC one.
|
||||
enableHungerBar = true
|
||||
#Replaces the vanilla health bar with a TFC one.
|
||||
enableHealthBar = true
|
||||
#Adds a TFC thirst bar over the hotbar.
|
||||
enableThirstBar = true
|
||||
#Enables squids inking your screen.
|
||||
enableInkSplatter = true
|
||||
#Enables the vanilla tutorial toasts that appear during gameplay. These can be difficult to make disappear in modded environments, so they are disabled by default.
|
||||
enableVanillaTutorialToasts = false
|
||||
#Adjusts the position where potion effects render in the X direction. By default, this moves them to the right of the inventory tabs. Negative values shift them to the left.
|
||||
#Range: -128 ~ 128
|
||||
effectHorizontalAdjustment = 20
|
||||
#Health display format. This affects what number is displayed on top of the tfc-style health bar
|
||||
#TFC - e.g. 750 / 1000
|
||||
#VANILLA - e.g. 15.0 / 20.0
|
||||
#TFC_CURRENT - e.g. 750
|
||||
#VANILLA_CURRENT - e.g. 15.0
|
||||
#Allowed Values: TFC, VANILLA, TFC_CURRENT, VANILLA_CURRENT
|
||||
healthDisplayStyle = "TFC"
|
||||
#Food expiry tooltip display style. This affects what information is shown on the food item stack tooltips.
|
||||
#NONE - Shows nothing. Maximum mystery!
|
||||
#EXPIRY - e.g. 'Expires on June 3, 05:00
|
||||
#TIME_LEFT - e.g. 'Expires in about 3 day(s)
|
||||
#BOTH - Shows both of the above, e.g. Expires on June 3, 05:00 (in about 3 day(s)).
|
||||
#Allowed Values: NONE, EXPIRY, TIME_LEFT, BOTH
|
||||
foodExpiryTooltipStyle = "BOTH"
|
||||
#The overlay color to indicate rotten foods. Default = 0x88CC33
|
||||
#Range: 0 ~ 16777215
|
||||
foodExpiryOverlayColor = 8965171
|
||||
#The style to display all heat tooltips in.
|
||||
#COLOR = Approximate, color based tooltips (like Very Hot**, Brilliant White)
|
||||
#CELSIUS = Exact degrees celsius
|
||||
#FAHRENHEIT = Exact degrees fahrenheit
|
||||
#Allowed Values: COLOR, CELSIUS, FAHRENHEIT
|
||||
heatTooltipStyle = "COLOR"
|
||||
#Enable TFC additions to the F3 menu, showing time, date, and climate information.
|
||||
enableTFCF3Overlays = true
|
||||
#If prospect information should appear in the space above the hotbar (the actionbar). False will put them in the chat window.
|
||||
sendProspectResultsToActionbar = true
|
||||
#If hoe overlays (for hydration, nutrition, or temperature, shown when hovering over a plant or farmland while holding a hoe), should only be shown when the shift key is held down.
|
||||
showHoeOverlaysOnlyWhenShifting = false
|
||||
#If familiarity is displayed as a percent rather than a heart
|
||||
displayFamiliarityAsPercent = false
|
||||
#If, when hovering over an item in the inventory, or looking at a block in the world that has a linked page in the guide book, should it display a tooltip along with allowing you to hold Ctrl/Cmd to quickly navigate to that page in the book.
|
||||
showGuideBookLinksAlways = true
|
||||
#If a button linking to the TFC Field Guide should be added to the inventory, climate, nutrition, and calendar screens?
|
||||
showGuideBookTabInInventory = true
|
||||
|
||||
[compatibility]
|
||||
#Defines additional metal sheet textures that should be added to the block atlas, as they would be otherwise unused, for use in ingot piles and metal sheet blocks.
|
||||
#For Pack Makers: When adding a Metal via a datapack, with a custom texture "domain:block/my_texture", and you get missing textures in ingot piles and sheet blocks, that texture needs to be added here
|
||||
additionalMetalSheetTextures = []
|
||||
|
||||
24
config/tfc-common.toml
Normal file
24
config/tfc-common.toml
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
|
||||
[general]
|
||||
# If the TFC world type (tfc:tng) should be set as the default world generation.
|
||||
# 1. This ONLY sets the corresponding config option in Forge's config.
|
||||
# 2. This ONLY will set the default if it was set to 'default' (or vanilla generation)
|
||||
# 3. This DOES NOT guarantee that the world generation will be TFC, if another mod sets the default another way
|
||||
setTFCWorldTypeAsDefault = true
|
||||
|
||||
[calendar]
|
||||
# The number of days in a month, for newly created worlds.
|
||||
# This can be modified in existing worlds using the /time command
|
||||
#Range: > 1
|
||||
defaultMonthLength = 8
|
||||
# The start date for newly created worlds, in a number of ticks, for newly created worlds
|
||||
# This represents a number of days offset from January 1, 1000
|
||||
# The default is (5 * daysInMonth) = 40, which starts at June 1, 1000 (with the default daysInMonth = 8)
|
||||
#Range: > -1
|
||||
defaultCalendarStartDay = 40
|
||||
|
||||
[debug]
|
||||
# Enables a series of network fail-safes that are used to debug network connections between client and servers.
|
||||
# Important: this MUST BE THE SAME as what the server has set, otherwise you are liable to see even stranger errors.
|
||||
enableNetworkDebugging = false
|
||||
|
||||
25
config/tfcambiental-common.toml
Normal file
25
config/tfcambiental-common.toml
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
#The average point for temperature, the not too warm and not too cool point
|
||||
#Range: 0.0 ~ 30.0
|
||||
averageTemperature = 15.0
|
||||
#The point where warmth starts to affect the screen, but only mildly
|
||||
#Range: 5.0 ~ 35.0
|
||||
hotThreshold = 25.0
|
||||
#The point where cold starts to affect the screen, but only mildly
|
||||
#Range: -15.0 ~ 25.0
|
||||
coolThreshold = 5.0
|
||||
#The point where warmth starts to hurt the player
|
||||
#Range: 15.0 ~ 45.0
|
||||
burnThreshold = 30.0
|
||||
#The point where cold starts to hurt the player
|
||||
#Range: -15.0 ~ 15.0
|
||||
freezeThreshold = 0.0
|
||||
#How quickly player temperature changes towards the target environment temperature
|
||||
#Range: 0.0 ~ 50.0
|
||||
temperatureChangeSpeed = 1.0
|
||||
#How quickly player temperature changes towards the target environment temperature when it's beneficial to do so
|
||||
#Range: 0.0 ~ 50.0
|
||||
goodTemperatureChangeSpeed = 4.0
|
||||
#How quickly player temperature changes towards the target environment temperature when it's not beneficial
|
||||
#Range: 0.0 ~ 50.0
|
||||
badTemperatureChangeSpeed = 1.0
|
||||
|
||||
111
config/theoneprobe-client.toml
Normal file
111
config/theoneprobe-client.toml
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
#This is a list of entities that will not be rendered by TOP. This option also works if it is set client-side alone
|
||||
renderBlacklist = []
|
||||
#The amount of milliseconds to wait before updating probe information from the server
|
||||
#Range: 10 ~ 100000
|
||||
timeout = 300
|
||||
#The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature)
|
||||
#Range: -1 ~ 100000
|
||||
waitingForServerTimeout = 2000
|
||||
#The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP
|
||||
#Range: -1 ~ 32768
|
||||
maxPacketToServer = 20000
|
||||
#Distance at which the probe works
|
||||
#Range: 0.1 ~ 200.0
|
||||
probeDistance = 6.0
|
||||
#Show mod name (0 = not, 1 = always, 2 = sneak)
|
||||
showModName = "NORMAL"
|
||||
#Show harvest level (0 = not, 1 = always, 2 = sneak)
|
||||
showHarvestLevel = "NORMAL"
|
||||
#Show if the block can be harvested (0 = not, 1 = always, 2 = sneak)
|
||||
showCanBeHarvested = "NORMAL"
|
||||
#Show the growth level of crops (0 = not, 1 = always, 2 = sneak)
|
||||
showCropPercentage = "NORMAL"
|
||||
#Show chest contents (0 = not, 1 = always, 2 = sneak)
|
||||
showChestContents = "EXTENDED"
|
||||
#Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold'
|
||||
showChestContentsDetailed = "EXTENDED"
|
||||
#Show redstone (0 = not, 1 = always, 2 = sneak)
|
||||
showRedstone = "NORMAL"
|
||||
#Show mob health (0 = not, 1 = always, 2 = sneak)
|
||||
showMobHealth = "NORMAL"
|
||||
#Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak)
|
||||
showMobGrowth = "NORMAL"
|
||||
#Show mob potion effects (0 = not, 1 = always, 2 = sneak)
|
||||
showMobPotionEffects = "EXTENDED"
|
||||
#Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak)
|
||||
showLeverSetting = "NORMAL"
|
||||
#Show tank setting (0 = not, 1 = always, 2 = sneak)
|
||||
showTankSetting = "EXTENDED"
|
||||
#Show brewing stand setting (0 = not, 1 = always, 2 = sneak)
|
||||
showBrewStandSetting = "NORMAL"
|
||||
#Show mob spawner setting (0 = not, 1 = always, 2 = sneak)
|
||||
showMobSpawnerSetting = "NORMAL"
|
||||
#Show animal owner setting (0 = not, 1 = always, 2 = sneak)
|
||||
showAnimalOwnerSetting = "EXTENDED"
|
||||
#Show horse stats setting (0 = not, 1 = always, 2 = sneak)
|
||||
showHorseStatSetting = "EXTENDED"
|
||||
#Reveal monster eggs (0 = not, 1 = always, 2 = sneak)
|
||||
showSilverfish = "NOT"
|
||||
#The distance to the left side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxLeftX = 5
|
||||
#The distance to the right side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxRightX = -1
|
||||
#The distance to the top side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxTopY = 5
|
||||
#The distance to the bottom side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxBottomY = -1
|
||||
#Color of the border of the box (0 to disable)
|
||||
boxBorderColor = "ff999999"
|
||||
#Color of the box (0 to disable)
|
||||
boxFillColor = "55006699"
|
||||
#Thickness of the border of the box (0 to disable)
|
||||
#Range: 0 ~ 20
|
||||
boxThickness = 2
|
||||
#How much the border should be offset (i.e. to create an 'outer' border)
|
||||
#Range: 0 ~ 20
|
||||
boxOffset = 0
|
||||
#If true show liquid information when the probe hits liquid first
|
||||
showLiquids = false
|
||||
#Toggle default probe visibility (client can override)
|
||||
isVisible = true
|
||||
#If true then the probe hotkey must be held down to show the tooltip
|
||||
holdKeyToMakeVisible = false
|
||||
#The scale of the tooltips, 1 is default, 2 is smaller
|
||||
#Range: 0.4 ~ 5.0
|
||||
tooltipScale = 1.0
|
||||
#Color of the border of the chest contents box (0 to disable)
|
||||
chestContentsBorderColor = "ff006699"
|
||||
#0 means don't show break progress, 1 is show as bar, 2 is show as text
|
||||
#Range: 0 ~ 2
|
||||
showBreakProgress = 1
|
||||
#true means shows harvestability with vanilla style icons
|
||||
harvestStyleVanilla = true
|
||||
|
||||
[style]
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Ok = "green"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
High = "gold"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Name = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Label = "gray"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Warning = "yellow"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Progress = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
InfoImportant = "blue"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
ModName = "blue,italic"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Error = "red,bold"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Obsolete = "gray,strikethrough"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Info = "white"
|
||||
|
||||
59
config/theoneprobe-common.toml
Normal file
59
config/theoneprobe-common.toml
Normal file
|
|
@ -0,0 +1,59 @@
|
|||
#How much time (ms) to wait before reporting an exception again
|
||||
#Range: 1 ~ 10000000
|
||||
loggingThrowableTimeout = 20000
|
||||
#Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only
|
||||
#Range: 0 ~ 3
|
||||
needsProbe = 3
|
||||
#If true the probe will automatically show extended information if it is in your main hand (so not required to sneak)
|
||||
extendedInMain = false
|
||||
#If true there will be a bauble version of the probe if baubles is present
|
||||
supportBaubles = true
|
||||
#If true there will be a readme note for first-time players
|
||||
spawnNote = true
|
||||
#If true show the color of the collar of a wolf
|
||||
showCollarColor = true
|
||||
#How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text
|
||||
#Range: 0 ~ 2
|
||||
showRF = 1
|
||||
#How to display tank contents: 0 = do not show, 1 = show in fluid bar, 2 = show in a bar, 3 = show as text
|
||||
#Range: 0 ~ 3
|
||||
showTank = 1
|
||||
#Format for displaying RF
|
||||
rfFormat = "COMPACT"
|
||||
#Format for displaying tank contents
|
||||
tankFormat = "COMPACT"
|
||||
#If true show debug info with creative probe
|
||||
showDebugInfo = true
|
||||
#If true equal stacks will be compacted in the chest contents overlay
|
||||
compactEqualStacks = true
|
||||
#Color for the RF bar
|
||||
rfbarFilledColor = "ffdd0000"
|
||||
#Alternate color for the RF bar
|
||||
rfbarAlternateFilledColor = "ff430000"
|
||||
#Color for the RF bar border
|
||||
rfbarBorderColor = "ff555555"
|
||||
#Color for the tank bar
|
||||
tankbarFilledColor = "ff0000dd"
|
||||
#Alternate color for the tank bar
|
||||
tankbarAlternateFilledColor = "ff000043"
|
||||
#Color for the tank bar border
|
||||
tankbarBorderColor = "ff555555"
|
||||
#If the number of items in an inventory is lower or equal then this number then more info is shown
|
||||
#Range: 0 ~ 20
|
||||
showItemDetailThresshold = 4
|
||||
#The maximum amount of slots (empty or not) to show without sneaking
|
||||
#Range: 0 ~ 1000
|
||||
showSmallChestContentsWithoutSneaking = 0
|
||||
#A list of blocks for which we automatically show chest contents even if not sneaking
|
||||
showContentsWithoutSneaking = ["storagedrawers:basicdrawers", "storagedrawersextra:extra_drawers"]
|
||||
#A list of blocks for which we don't show chest contents automatically except if sneaking
|
||||
dontShowContentsUnlessSneaking = []
|
||||
#A list of blocks for which we don't send NBT over the network. This is mostly useful for blocks that have HUGE NBT in their pickblock (itemstack)
|
||||
dontSendNBT = []
|
||||
#A list of either <modid>:<entityid> to disable the tooltip for specific entities. Can also be a single <modid> to disable an entire mod. Or it can also be '*' to disable everything
|
||||
blacklistEntities = []
|
||||
#A list of <tag>=<name> containing all tooltype tags with their associated name to display
|
||||
tooltypeTags = ["minecraft:mineable/axe=Axe", "minecraft:mineable/pickaxe=Pickaxe", "minecraft:mineable/shovel=Shovel", "minecraft:mineable/hoe=Hoe"]
|
||||
#A list of <tag>=<name> containing all harvestability tags with their associated name to display
|
||||
harvestabilityTags = ["forge:needs_wood_tool=Wood", "forge:needs_gold_tool=Gold", "minecraft:needs_stone_tool=Stone", "minecraft:needs_iron_tool=Iron", "minecraft:needs_diamond_tool=Diamond", "forge:needs_netherite_tool=Netherite"]
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue