Commit graph

111 commits

Author SHA1 Message Date
KonSola5
033b411363
Item sizes (#1778)
* Item sizes and some helpful tags

* Try putting item sizes in a KJS script (NOT TESTED)

* Move Greate tags to KJS, add sizes for various pipes and cables

* Whoops, accidentally overrode tiny pipe size

* Air duct sizes

* Prettier config and tags moved to JS
- Added `.prettierrc` file, which configures the tab width and code wrapping point for the Prettier formatter.
- Moved remaining tags from JSON to JS files.

* Delete floating carpet tag JSON

Signed-off-by: KonSola5 <125081901+KonSola5@users.noreply.github.com>

---------

Signed-off-by: KonSola5 <125081901+KonSola5@users.noreply.github.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
2025-09-13 13:46:20 -05:00
Pyritie
fef9da7d42 added missing recipes for macaw's barbed wire fences, replaced some of its other inputs with tags 2025-09-09 23:43:19 +01:00
Pyritie
91a78b4bfc fixed butchery knife meat bonus, added it to all the non-earth animals too 2025-09-03 21:18:51 +01:00
GameStar
d59f73b1ee
Feature/sandworm, sacks, soulbind (#1710)
* stuff

* Create wraptor.json

* Update tags.js

* fix wool

* eggs

* Update constants.js

* more recipe stuff

* doing tooltips the correct way

* oops

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* oops

* eater mixin stuff

* add sandworm+dep to pakku

* new configs I think

* soulbind recipes

* thumper

* Update main_server_script.js

* Update pakku-lock.json

* sack configs

* Update sns-server.toml

* Update sns-server.toml

* sack recipes and stuff

* Create soulbinding-common.toml

* soulbind fix

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.js

* Update recipes.js

* Delete EffekseerNativeForJava.dll

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update .gitignore

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-08-27 00:09:54 +01:00
GameStar
5fb7ef9093
more mars entity stuff (#1697)
* stuff

* Create wraptor.json

* Update tags.js

* fix wool

* eggs

* Update constants.js

* more recipe stuff

* doing tooltips the correct way

* oops

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-08-25 21:18:46 +01:00
Pyritie
55b56630eb changelist for tom, also removed all the redundant dusty_raw_ore item models and the old bedrock ore function 2025-08-22 12:49:53 +01:00
GameStar
3521adc4de
idk some recipes (#1635)
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
2025-08-15 22:20:48 -05:00
Pyritie
63a1f0de76 treeeeeeeeees 2025-08-12 12:37:19 +01:00
GameStar
c68b78ce67
Updating guns & some bug fixes (#1501)
* new gun enables

* new modifiers

* lang

* adding data loaders

* ammo changes

* attachments

* new guns

* remove old

* updated create armorer

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* new applied armorer

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* I put the wrong one in 

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* py's fixes

* adds sandworm mod

* Delete tacz/ULVguns.zip

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* stuff

* more gun stuff

* bug fix for alabaster

* forgot to remove a log

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.alabaster.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.ammo.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* updated alabaster to match chem bath recipes

Signed-off-by: Pyritie <pyritie@gmail.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-08-02 18:18:40 +01:00
Pyritie
14bc503908 added tags to turn phantom silk into clothes too 2025-08-02 16:52:18 +01:00
Gustavo
3d89d59d4d use strict 2025-07-21 13:52:18 +10:00
Redeix
2855552f11
Some fixes (#1353)
* - Yeast recipe conflict fix

* - Fixed seed oil voiding in barrels. And item weight inconsistency.

* - Reduced loading screen logo size by 4MB

* - Update Changelog

* - Compressed loading screen images to maybe help with ram

* - Added default gui scale to make the main menu look better on first launch

* - Update Changelog

* - Added utility script for adding circuits to existing recipes

* fixed changelog conflict

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* - Added harvest baskets

* - Fixed baked potato recipe mixing from oven

* - Allowed elytras to be repaired regardless of damage

* - Fixed sea water barrel recipe

* - Gave plants tags to bushes so they can have other uses

* - Pushed stubborn models

* - updated Changelog

* - Changelog typo

* - Integrated Ad Astra wood

* - Updated changelog

* - Treated chipboard composite barrel lang

* - Some Tacz fixes

* - Jar dupe fix

* - tacz data

* - updated changelog

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-16 09:18:54 +01:00
Pyritie
64244314e0
Updated Primitive Creatures (#1337)
* updated primitive creatures, and figured out how to make them not spawn randomly any more

* tags and items and recipes

* tweak

* langs

* adding loot

* mod ID rename

* langs

* more loot tweaks

* loot tweaks
2025-07-15 11:48:00 +01:00
Pyritie
30f50f2e97
Merging guns branch (#1283)
* Feature/ulv ev guns (#1280)

* update pakku mods

* mod config stuff

* Port over of current guns

* ae2 gun recipes

* nitrocellulose and other stuff

* more recipes

* gun packs

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* LICENSE

* changed powderbarrel to use lumber instead of wood boards

* lang

* gunpowder unification

* emi categories

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-07-13 12:31:39 +01:00
Pyritie
54e41bf2ef 🍰🎂 2025-07-08 17:35:42 +01:00
GameStar
48d4475f6b
wire cutter mold and Hypertube compat (#1258)
* Update constants.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.molds.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Create hypertube.png

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Create recipes.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update main_server_script.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-07-08 00:12:46 +01:00
Pyritie
df173e17ab more unification for #898, also a workaround for #963 maybe? 2025-07-07 18:54:55 +01:00
Pyritie
d80c5a0e84 tweaks and balances after playtesting a bit 2025-07-06 00:49:29 +01:00
Pyritie
0e34f7295f added create factory logistics 2025-07-05 15:01:08 +01:00
Pyritie
0848393225 cleanup of #1248
Related Work Items: #12
2025-07-05 13:12:08 +01:00
34y34y34y34y34y34y34y34y34y
460b5db80e
Crop stuff for biodiesel, works on my machine . (#1248)
* Added the crop stuff I made so far

* I think thiss should be fine?

* I litteraly have no idea what I am doing

* I hope this fixes everything

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
2025-07-05 12:15:00 +01:00
Pyritie
7f52fbe09a stops a future version of greate from generating a bender-to-mech-press recipe for double ingots 2025-07-05 02:22:58 +01:00
Pyritie
6bf2ad74cd
Mechanical press (#1243)
* welcome back, mechanical press

* EMI category order

* langs

* quests

* emi categories

* quests

* greate stress settings for the mech press

* I got distracted so I guess these are on this branch now

* removed welding recipes from the pressurizer

* recipe additions and changes for the mech press!

* let's go gambling!

* added flux to the mech press "welding" recipes
2025-07-05 01:41:03 +01:00
Pyritie
710db0a913
added a bunch of plants from Better End, tags, recipes, license, credits (#1229) 2025-06-29 20:10:37 +01:00
Redeix
f7ec600f13
Modern markings integration (#1228)
* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

---------

Co-authored-by: Pyritie <pyritie@gmail.com>
2025-06-29 20:02:42 +01:00
Pyritie
072263a981 added, changed, removed recipes and things for create + its addons 2025-06-24 16:56:55 +01:00
AirRice
2d94c67645
Create 6 work on my end (#1214)
* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
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2025-06-24 01:32:17 +01:00
Pyritie
01ce7e19fb moved backpack size data to its own file, added lunchbox size data 2025-06-10 16:58:06 +01:00
Pyritie
a845d76657 added recipes for tfc-lunchbox! 2025-06-10 16:32:43 +01:00
Redeix
6a26c9b6e2
- Added loot table to piglin disguise and updated its texture. (#1123)
- Reformated lootjs file
2025-06-02 22:17:52 +01:00
Pyritie
ca354a55a9 updated ore vein tags so they're now all in one auto-generated file 2025-05-29 13:00:15 +01:00
Zeropol
a3715d8c46
Harmonize jars size (#1081)
* make TFC full jars the same size as empty jars

added itemSize() events for #tfc:foods/sealed_preserves and #tfc:foods/preserves. I don't understand the last parameter

* make Firmalife full jars the same size as empty jars

added itemSize() events for Firmalife full jars. I don't understand the last parameter

* Make food preserves and firmalife jar weight "medium"

By modifying server_scripts/tfc/data.js
It is to make them stack by 16.

* Update CHANGELOG.md

- Make food jars and firmalife jars stacks by 16. (#1081) #Zeropol

* Moved Firmalife's item itemSize changes to its own file

moved Firmalife related modifications from \kubejs\server_scripts\tfc\data.js to \kubejs\server_scripts\firmalife\data.js
Updated main_server_script.js

* Added ResourceLocations to itemSize()s

I advise extra scrutiny to this commit because I dont fully understand what a ResourceLocation is and how to use it.

---------

Signed-off-by: Zeropol <tn.zeropol@gmail.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-05-28 12:32:43 -05:00
Pyritie
b2d535b33b actually fixes #1053 2025-05-21 20:40:10 +01:00
Pyritie
6048af8042
Entity loot table changes (#1035)
* trying stuff, might delete later

* updated all loot tables so looting only affects animal meat drops
2025-05-18 21:11:53 +01:00
Pyritie
a7882bc93b hid unused grapplemod items 2025-04-21 23:20:52 +01:00
Pyritie
4d122c614b fixed kaolin overworld spawns! I may be stupid 2025-04-21 14:10:33 +01:00
Pyritie
0ef9f6db21 now you can put construction wands on tool racks 2025-04-21 12:10:24 +01:00
Pyritie
189f5aebce
Alpha Release: additions 0.9.0 (#880)
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Adora <adoradyne.58@gmail.com>
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2025-04-18 14:49:56 +05:00
Pyritie
ec2e3cd3c4
Alpha Release: 0.9.0 (#849)
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: aidie8 <aidenvanzuilen@gmail.com>
Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com>
Co-authored-by: Zleub <debray.arnaud@gmail.com>
2025-04-15 23:27:17 +05:00
Nebby_G
382fa8c4c5 Finished Implementation, added to Field Guide 2025-01-20 14:29:42 -03:00
Nebby_G
9f9a9f229a More Hardwood work 2025-01-19 21:30:03 -03:00
Dmitry
ed1becf35d
Merge branch 'main' into colored_glass_macerate
Signed-off-by: Dmitry <52341158+Exzept1on@users.noreply.github.com>
2025-01-18 00:32:00 +07:00
Dmitry
29fe3d4e66
Merge branch 'main' into trims
Signed-off-by: Dmitry <52341158+Exzept1on@users.noreply.github.com>
2025-01-18 00:28:09 +07:00
CaptainGold1
56b631346a Removed create_connected glass panes 2025-01-13 20:07:20 -06:00
Pyritie
65dd5e4ac5
Update main_server_script.js
Signed-off-by: Pyritie <pyritie@gmail.com>
2025-01-13 14:57:57 +00:00
Pyritie
d2b75c170a
Add files via upload
Signed-off-by: Pyritie <pyritie@gmail.com>
2025-01-13 01:12:40 +00:00
FriendlyCube
c7ae7afe02 рецепт холодильника 2024-06-25 22:34:18 +02:00
Dmitry
65150adcae Update main_server_script.js 2024-05-02 23:56:56 +07:00
Dmitry
3989600bf2 fixes 2024-05-02 22:34:58 +07:00
Dmitry
f804da1613 recipes 2024-04-30 16:32:27 +07:00