Commit graph

8 commits

Author SHA1 Message Date
Pyritie
7ba5abe636 increased illage mobs, decreased loot chests in the ruins 2025-10-04 22:58:28 +01:00
Pyritie
6b51d1eca6 finally sorted out these damn illages 2025-09-26 00:20:49 +01:00
Pyritie
241266e01b testing 2025-09-24 23:09:22 +01:00
Pyritie
143fdab6fa added berserker 2025-09-15 21:58:59 +01:00
Pyritie
674d4c0e08
Feature/norse houses (#1836)
* starting illager structure stuff

* structure climates

* idk

* mostly finished the nordic living houses? the structures are still being placed at the bottom of rivers though

* some more

* torch loot table

* tweaks

* mud bricks in the water sounds like a bad idea

* what does adapt_noise do?

* ruined houses done!

* some loot table tweaks

* change the burials to be terrain matching

* make these more common

* remove the air block processor on paths

* up the max distance so further-off buildings get illagers too

* oh I think this was causing the underwater issue
2025-09-15 19:15:31 +01:00
Pyritie
dcb41f9030 norse structure updates 2025-09-14 19:29:41 +01:00
Pyritie
e04364ba1d started work on the intact houses 2025-09-12 00:22:06 +01:00
Kresten (Nordic)
312ea3baf1
Add files via upload (#1714)
Added structures intended for the overworld world generation.

Signed-off-by: Kresten (Nordic) <32569116+Nordic001@users.noreply.github.com>
2025-08-27 13:06:04 -05:00