Commit graph

60 commits

Author SHA1 Message Date
4078857909 added resource pack and kube stuff 2026-01-09 15:12:59 +02:00
Pyritie
a7dcafad78 finally, sounds! 2025-12-24 12:12:06 +00:00
Pyritie
f653703615 tags for hotornot 2025-12-09 18:51:02 +00:00
Redeix
0d75405aee
why doesnt rhino just have classes? (#2355) 2025-12-09 00:11:17 -06:00
Pyritie
5b612d88fd whoops 2025-12-02 19:49:22 +00:00
Pyritie
0916fd2e21 big tidying of startup scripts! 2025-12-01 23:39:42 +00:00
TomPlop
72ae40a2b4
Rework Early Game Fuel (#2309)
* Add materials and multiblock

* try to fix conflict

* Fix conflict

* Fix conflict

* Rework tungsten line (#5)

* fix materials

* Update Ostrum to core

* Fix conflict

* fix conflict

* Fix fucking conflict

* Upload more changes

* Add more things

* Introduce new gas fuel

* Add Anthracite

* Add Syngas early game and more modifications

* More fixes

* Add textures to fluid
2025-12-01 13:42:45 +00:00
Ujhik
00a61f8f0d
feature: Add create casings, shadow and radiance (#2256)
* feature: Add create casings, shadow and radiance

Added recipes for create:
- shadow steel casing
- refined radiance casing

closes #2224

* fix: radiant casing recipe

- Fixed and changed radiant casing recipe
- Moved adding to create tab logic to a dedicated file for organization
- Added constants.js for tab names to prevent typos and improve maintainability

* Changed radiant casing recipe to glowstone plate

---------

Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
2025-11-22 14:09:58 -06:00
Redeix
7ee6ff2c04
bioline materials (#2191)
* materials

* lang

* materials

* utility linting

* data and linting

* lang
2025-11-08 03:40:26 -06:00
Pyritie
a1d3a889c1 new iodine line 2025-09-30 23:00:23 +01:00
Redeix
d4f759f4f5
Recipes for the growth chamber (#1927) 2025-09-29 13:16:09 +01:00
Jason Nash
8b7186bc3b
rebalance sns hiking boots (#1894)
* rebalance sns hiking boots

* fix accidental nerf

* Revert "fix accidental nerf"

This reverts commit 2c970ef1ac04e93e4c5b76dac35d8a4069bcab69.

* commit wrong file...
2025-09-25 17:48:34 +01:00
Pyritie
af736fa719 replaced these recipes since the emitter/sensor gem has a CraftingComponent now 2025-09-22 15:50:13 +01:00
Pyritie
d41827abdc oh you can just change this in the config! that's cool. Also changed the infinity wand recipe 2025-08-22 22:56:06 +01:00
Pyritie
dec69df3b9 mods can't even name themselves properly smh 2025-08-22 00:23:51 +01:00
Pyritie
6700a6022e more mars crop stuff 2025-07-31 12:49:35 +01:00
GameStar
125efd9ac1
Feature/tier3 rocket (#1483)
* stuff for rocket

* worm

* Revert "worm"

This reverts commit fa2f0fc74727a7c7f15cbaae2365b8147b2e9313.

* Update blocks.js

* rocket stuff

* Update constants.js

* More

* final stuff

* probably disalbed everything

* Delete options.txt

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Delete kubejs/startup_scripts/tfg/elements.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* dry ice change

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* vacuum freezer change

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-07-30 20:33:50 +01:00
Pyritie
d1c375c1ee mushrooms don't glow!! 2025-07-29 01:31:32 +01:00
TomPlop
3c72e94109
Adding Nuclear Line on Mars (#1467)
* Adding the Nuclear Line CPU Wafer

* merge

* Revert "merge"

This reverts commit b29b5e324f587042a7aad01a49cfdf63b33ab7b4.

* revert

* Revert "revert"

This reverts commit 38376879b37a1150bd84dfa524621c2ffe6350db.

* no change weird things happening to me

* add fluid textures

* Modification of nuclear line

* fix conflict for fluids

* first balance change

* fix conflict with recipes.rocks

* Nuclear Line

* Add the bromine line and more fixes

* Fully added back the bromine line

* Add nuclear energy line and more fixes

* fix conflit

* Add back the recipes change to gtceu for nuclear

* revert

* fix conflict

* One last try

* Adjust Reactor rates

* Added change to uranium dust commented out until Mars Update

* Remove long rod from nuclear pellet
2025-07-28 20:02:05 +01:00
Gustavo
f3dfa471ec
Refactor & update to gt7
* gt7 removed credits/coins

* port gregtech additions to java

* add eslint locally

* add style linting

* switch target ECMA standard

* run linter

* clean up a bunch of linter errors

* remove outdated greate API calls

* forgot about the TFC multi compat issue

* reverted greate recipe removals

* some more linting stuff

* fix some issues with greenhouse recipes

* fix up some material stuff

* fix recipe types

* - Fixed single block machine rendering (#1465)

* minor fixes and changes

---------

Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-28 12:27:06 +10:00
GameStar
96d24e7b14
Feature/tier2 rocket bugfixes (#1422)
* stuff for rocket

* worm

* Assets

* bugfix #1420

* bugfix for #1421

* rocket recipes

* color adjust fluix material

* startup rocket stuff

* everything disabling the stuff until ev

* Delete options.txt

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update main_startup_script.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Delete kubejs/startup_scripts/tfg/elements.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update CHANGELOG.md

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* shhhhh

Signed-off-by: Pyritie <pyritie@gmail.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-07-23 10:58:27 +01:00
Gustavo
3d89d59d4d use strict 2025-07-21 13:52:18 +10:00
Pyritie
64244314e0
Updated Primitive Creatures (#1337)
* updated primitive creatures, and figured out how to make them not spawn randomly any more

* tags and items and recipes

* tweak

* langs

* adding loot

* mod ID rename

* langs

* more loot tweaks

* loot tweaks
2025-07-15 11:48:00 +01:00
Pyritie
8b9da9c142 no idea if this is fixed in GT7 or not, but the nano/quark armor has actual armor points now 2025-07-07 21:51:04 +01:00
Pyritie
0848393225 cleanup of #1248
Related Work Items: #12
2025-07-05 13:12:08 +01:00
34y34y34y34y34y34y34y34y34y
460b5db80e
Crop stuff for biodiesel, works on my machine . (#1248)
* Added the crop stuff I made so far

* I think thiss should be fine?

* I litteraly have no idea what I am doing

* I hope this fixes everything

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
2025-07-05 12:15:00 +01:00
Pyritie
710db0a913
added a bunch of plants from Better End, tags, recipes, license, credits (#1229) 2025-06-29 20:10:37 +01:00
Pyritie
dad9acede5 started moon rabbit entity 2025-06-26 01:30:03 +01:00
Pyritie
bdf2bd7691 merging dev into create-6 2025-06-24 01:40:08 +01:00
AirRice
2d94c67645
Create 6 work on my end (#1214)
* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Signed-off-by: dependabot[bot] <support@github.com>
Signed-off-by: Indi <JEngelmannPE@gmail.com>
Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Indi <JEngelmannPE@gmail.com>
Co-authored-by: Thomasx0 <153584223+Thomasx0@users.noreply.github.com>
Co-authored-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
2025-06-24 01:32:17 +01:00
TomPlop
3daacb3c22
AE2 Rework - Recipes (#1193)
* AE2 Rework

* Adding a universal Requester recipe

* Lower tier of ME Requester

* Fix ME Requester again

* Fix for terminals Eu Tier

* Adding fluix dust to the AE2 Cables

* Add redstone to smart cable

* Change for Processor, Cryo Fluix in the Vac and new Fluix Crystal method

* Nerf moon processors

* Fixes to resolve PR

* Adding Pack/Unpack for colored cables

* Adding Accumulation Press Recipe and fix Molecular Assembler
2025-06-23 21:03:43 +01:00
Redeix
c567450875
- Lots of food stuff (#1196)
* - Lots of food stuff

* Updated Changelog
2025-06-20 09:49:39 +01:00
Pyritie
a96bbf2b12 updated dimension marker for the beneath, new ones for other planets 2025-06-17 01:01:33 +01:00
Pyritie
29a713cb6c asurine dust + centrifuge recipes 2025-06-07 21:29:41 +01:00
Pyritie
5805f9c082 fixed ad astra's lamps so they actually emit light lmao 2025-06-07 18:26:58 +01:00
Pyritie
263a9dfab7 merge 2025-06-05 12:24:32 +01:00
Pyritie
435f514db2 increased durability of blue steel diving suit 2025-06-04 12:41:23 +01:00
Pyritie
1305d713f4 merge 2025-05-29 21:01:25 +01:00
Pyritie
0421951b84 implements #1057 2025-05-27 20:11:13 +01:00
Pyritie
2c0d2cbd24 big rock naming overhaul -- keeping to the ad astra naming scheme, then using lang files to give them funny rock names 2025-05-05 17:41:36 +01:00
Pyritie
7c86ce53c0
Merging space stuff from my own fork into the main repo (#935)
* ignore .vs

* initial commit of ~space~

* fixed planets in config

* adding ore blocks to anorthite, renamed moon deepslate to dunite

* added moon ore veins, adjusted earth ones, added separate rock blocks

* added new buds for the new minerals, adjusted veins again

* forgot to add titanium to the moon!

* added moon zombies

* adjusted veins + added endermites

* first step to the moon

Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru>

* change sky colors back to black

* added ad astra ores

* add desh veins to the moon

* added missing certus clusters

* adding desh veins/loc

* adding meteors + rabbit houses

* cheeeeeeese

* replaced meteor concrete with sky stone

* burying the meteors a little more

* initial commit of ores to field guide tool

* updated mineral data with new space ores

* fixed trapdoor orientation

* added anorthite rocks/bricks, changed names of cut deepslate, made cut deepslate + asurine visible

* changed average moon temp

* First Push

* split 'for' value into arrays, added russian

* pillars are stone, not metal

* adjusting spawns (again)

* oh so that's how charge and energy budget work

* added recipes for the create decoration blocks

* bricks and rocks

* remove ad astra recipes

* added limpets to the moon

* Landing on Mars

Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru>

* Man thats a lot

* added translations for vein types, rock types, and added ukranium

* rabbit adjustments

* removed cooking anorthite cobble into raw

* Pushin P

* Parity

* Move translation tokens to the language tokens JSON

* Remove bin and obj

* Update .gitignore

* Update .gitignore

Signed-off-by: Pyritie <pyritie@gmail.com>

* moon mobs again

* Ore Index being Written

* More PRogress

* Improve string formatting

* toned down realgar

* structures! shulkers! oh my!

* Some progress on the vein index writing

* replace obsidian with scorchia in meteors

* meteor adjustments

* Actual vein index

* add globes to loot table

* Project Completed

* added solar power values

* adjusted ad astra recipes, hid some of the items, added bedrock ores

* more fiddling with structures

* made the rover a bit cheaper

* comply with review

* anorthite dust

* retextured shulkers

* disabled stuff from species/endermanoverhaul

* texture tweak

* recipe tweak

* fixed space rocks being invisible on the map for some reason

* removed earth bauxite vein

* mars rock

* mars stuff

* starting work on mars biome generation

* put biomes in folders

* climate stuff

* more mars worldgen

* added carve tag to space blocks

* move to correct folder

* removed veins

* added armalcolite to the moon

* anorthite -> anorthosite

* plagioclase -> syenite

* dunite -> basanite

* what is climate

* climates again

* mars rock layers

* fixed the temps!

* Update tags.js

Signed-off-by: Pyritie <pyritie@gmail.com>

* Add a Solution file

* adding this back

* remove tools folder since it was moved to a different repo

* some stuff that didn't merge

* updates

* merges

* merges

---------

Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: SverhRazum-Nah <leon.trol@mail.ru>
Co-authored-by: Nebby1999 <nebby131999@gmail.com>
2025-04-29 19:38:01 +01:00
Pyritie
1ca74a8769 hot or not fixes! goodbye, blowpipe exploit 2025-04-23 22:13:25 +01:00
Pyritie
f434b9f380 buffed hot or not insulation by x3 2025-04-20 14:48:11 +01:00
Pyritie
ec2e3cd3c4
Alpha Release: 0.9.0 (#849)
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: aidie8 <aidenvanzuilen@gmail.com>
Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com>
Co-authored-by: Zleub <debray.arnaud@gmail.com>
2025-04-15 23:27:17 +05:00
Nebby_G
6c36949dc1 Hardwood Materials, items made 2025-01-18 12:11:03 -03:00
Pyritie
3d7c02ccf3
Update main_startup_script.js
Signed-off-by: Pyritie <pyritie@gmail.com>
2025-01-11 18:22:19 +00:00
Dmitry
c4b73a247c comments 2024-06-02 15:40:51 +07:00
Dmitry
ced5374370 Update main_startup_script.js 2024-06-02 15:08:09 +07:00
Dmitry
236f05db27 Тестовое использование собственного события регистрации информации о предмете в GTM хранилище 2024-06-01 23:47:16 +07:00
Dmitry
b504f6c0e0 Fix #229 2024-03-16 11:13:25 +07:00