Redeix
b063392519
First day of bioline recipes ( #2201 )
...
* material and tag changes
* adds a cleanroom recipe json editor utility script
* most of the initial biochem recipes
* circuit number change
* hoisted up class loaders
* ISP output is so fickle
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-11-11 12:35:27 -06:00
Pyritie
6b7283539b
merge
2025-11-11 13:35:22 +00:00
Pyritie
de8bf6a055
turns out there is no map color called "terracotta"
2025-11-10 22:52:50 +00:00
GameStar
8388d044d8
materials + structures for normal items ( #2198 )
...
* nitrocellulose and cellulose matrix
* vent texture
* I think it actually works
* Update CHANGELOG.md
---------
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-11-10 12:08:58 -06:00
Pyritie
9d7d4332f3
increased sandstorm
2025-11-09 23:15:02 +00:00
Redeix
fbc456723d
Fluid tag unification ( #2194 )
...
* eslint change
* utility scripts
* cleanup
* beaker fluid change
2025-11-09 18:22:17 +00:00
Redeix
7ee6ff2c04
bioline materials ( #2191 )
...
* materials
* lang
* materials
* utility linting
* data and linting
* lang
2025-11-08 03:40:26 -06:00
Pyritie
52e81ba582
changing a lot of custom formulas to components for moldraw coloring
2025-11-08 02:38:14 +00:00
Pyritie
feda38112d
Feature/venus noise ( #2165 )
...
* initial pass of venus stuff
* more
* typo
* venus mob hp/armor? adjustments
* temp biomes to figure out where everything is, starting work on noises
* almost there
* fix glacio visibility on the menu
* more beachy
* biome renames
* biomes in the constant
* had to turn off cheese caves cuz they kept fucking up the terrain
* added random y rotation to all cobble/gravel/hardened
* ok I think I'm done with noise for now, caves still need work
2025-11-05 01:08:18 +00:00
Redeix
18a689b4ad
Paving Cart Files ( #2144 )
...
* paving cart files
* Updated Changelog
* idk why my changelog was behind
Signed-off-by: Redeix <brayden.j.m.ford@gmail.com>
---------
Signed-off-by: Redeix <brayden.j.m.ford@gmail.com>
2025-11-02 13:02:45 +00:00
TomPlop
f2b15b18ed
Fixes for 0.11.6 ( #2123 )
...
* Casings and nerf apt
* Change Rotor Holder recipes
* nerf refrigerant pellet duration
2025-10-29 22:44:32 +00:00
Pyritie
9835c25113
adjust mars sand intensity
2025-10-28 20:09:10 +00:00
Xtrial-01
8983acfd2a
T2 Rocket Alloy ABS recipes ( #2109 )
...
Adds Alloy Blast Smelter recipe for t2 rocket alloy and Vacuum Freezer recipe for cooling molten t2 rocket alloy.
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-10-27 19:06:16 -05:00
Pyritie
3c66e5cf5e
update to gtm 7.2.1
2025-10-26 12:23:02 +00:00
The Compendium System / The Atlassian Collective
9943370b28
Flax Bundles ( #2080 )
...
* yay flax bundle
* yay flax recipes and scraped flax pile
* more flax stuffs
* yay vintage improvements isn't useless now
* the one missing letter of doom
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-10-25 16:56:17 +01:00
TomPlop
a22293e66e
Buff the Tungsten Bismuth Rotor ( #2078 )
...
The HSS-G was available at the same time and better in all regards.
Signed-off-by: TomPlop <tomdidome@gmail.com>
2025-10-22 13:41:14 +01:00
Pyritie
1a44e7010a
fix typo
2025-10-21 16:28:52 +01:00
Pyritie
b2fe101e19
tweak icon sets of nuclear materials
2025-10-21 16:13:24 +01:00
Pyritie
66ca0b27a8
tweak color of FOOF
2025-10-21 13:26:02 +01:00
Pyritie
cfbd258102
Mars sandstorms ( #2067 )
...
* changes for some sand layer/pile stuff
* Martian wind (#1883 )
* add texture for wind
* add multiple martian wind types
* fix semiheavy concurrent with tfg core
* rename wind to match convention
* fix blockstate registration error
* why is this even turned on by default
* translate code regions + placeholder bundle recipe
* add mars climate controller
* add debug stick functions
* cleanup
* add layer block models
* add jsons
* cleanup
---------
Signed-off-by: Zippity <i.wa.anderson.86@gmail.com>
* refactor
* undo bundle
* added a bunch of missing snow pile tags
* item model changes
* more snow piled tags
* add dust storm severity biome tags
* some cleanup
* and uncomment again
* real math hours
* more math tweaks
* comment out debug code
* comment this file
---------
Signed-off-by: Zippity <i.wa.anderson.86@gmail.com>
Co-authored-by: Zippity <i.wa.anderson.86@gmail.com>
2025-10-21 12:21:18 +01:00
Pyritie
b3fdbd1571
added dinosaur nuggies
2025-10-18 01:11:32 +01:00
Pyritie
5226ceebcd
fix recipe ID swap, fix chemical formula
2025-10-15 20:51:27 +01:00
TomPlop
2a97ad0b72
Change Fission Progression ( #2040 )
2025-10-15 20:37:10 +01:00
Pyritie
f5ad5f091c
feature/europa-noise ( #2038 )
...
* committing here because I made something cool and I don't want to lose it
* adjusted height
* better
* good enough
* good enough for now
2025-10-15 20:16:10 +01:00
Pyritie
51573b0db2
fix glacio/europa marker
2025-10-12 18:29:52 +01:00
Pyritie
56d8103f2d
glacio/europa marker
2025-10-12 13:14:51 +01:00
Pyritie
6722af3f16
thorium coloring
2025-10-12 02:18:35 +01:00
Pyritie
095bce1626
removed raw rubber ingots (it keeps confusing people)
2025-10-12 02:04:29 +01:00
Pyritie
d8cce59b7e
removed "raw" thorium metal so there's only ores and dusts left
2025-10-12 02:04:10 +01:00
Adrien Vidal
65edc16a92
Quartz + Create Stone Support ( #2005 )
...
+ Blackstone uniform model
Signed-off-by: Adrien Vidal <vidal.adrien2@gmail.com>
2025-10-10 22:23:43 +01:00
Redeix
69d8e68ef1
Meats and eats ( #2001 )
...
* meats and eats
* changelog and pt_br
2025-10-10 09:14:29 +01:00
Pyritie
153ae76522
Feature/mars piles and layers ( #1975 )
...
* changes for some sand layer/pile stuff
* Martian wind (#1883 )
* add texture for wind
* add multiple martian wind types
* fix semiheavy concurrent with tfg core
* rename wind to match convention
* fix blockstate registration error
* why is this even turned on by default
* translate code regions + placeholder bundle recipe
* add mars climate controller
* add debug stick functions
* cleanup
* add layer block models
* add jsons
* cleanup
---------
Signed-off-by: Zippity <i.wa.anderson.86@gmail.com>
* refactor
* undo bundle
* added a bunch of missing snow pile tags
* item model changes
* more snow piled tags
* add dust storm severity biome tags
* some cleanup
---------
Signed-off-by: Zippity <i.wa.anderson.86@gmail.com>
Co-authored-by: Zippity <i.wa.anderson.86@gmail.com>
2025-10-07 18:22:41 +01:00
GameStar
03e382702d
more cooling tower stuff ( #1971 )
...
* stuff
* eh
* stuff
* stuff to save
* stuff
* texture stuff
* lang
2025-10-07 11:34:59 +01:00
Pyritie
9de693d489
more climate tweaks because I forgot that the climate was a sine wave and not linear
2025-10-05 17:50:06 +01:00
Pyritie
577b19910d
change nuclear fuel rods to use metal rods, adjust machine input slots/sounds/progress bars
2025-10-05 17:09:54 +01:00
Pyritie
58da363b09
fixed the plutonium ore crash on new worlds, removed all the other plutonium recipes
2025-10-05 15:54:58 +01:00
Pyritie
4eb2c49cbf
remove collision from mars saplings
2025-10-04 23:58:24 +01:00
GameStar
302c394a47
cooling tower particles ( #1954 )
...
* stuff
* eh
* stuff
* stuff to save
2025-10-04 13:01:23 -05:00
TomPlop
744f34cda3
Finishing adding the Fission Reactor to TFG ( #1951 )
...
* Some cleaning
* Some multiblocks change
* more changes
* More changes to nuclear line adding coolant
* Graphite line
* Last changes to Fission Line
* Finishing the nuclear line
* add impure moderator
* fix removal of plutonium
* fix Tag Prefix
2025-10-04 16:44:53 +01:00
Pyritie
bcbf7664f4
langs, updated changelog, basic mv circuits now need sequenced assembly
2025-10-04 15:26:06 +01:00
Pyritie
d68c0550f9
various crop related things
2025-10-03 01:20:03 +01:00
GameStar
38eb2d70e5
Fission Insulations ( #1943 )
...
* stuff
* eh
2025-10-02 18:32:04 +01:00
Redeix
031ffffa62
formula crash and autoclave sterilization ( #1936 )
...
* fix formula crash
* changed autoclave sterilization to use perTick
2025-09-30 23:20:47 -05:00
Pyritie
1a93e8b881
mini versions of the mars trees for tree farms
2025-09-30 23:58:49 +01:00
Pyritie
a1d3a889c1
new iodine line
2025-09-30 23:00:23 +01:00
Pyritie
16ae9167a8
mars snow ( #1931 )
...
* bare bones
* snow piled tag
* added climate restriction to quicksand, added powder snow up north
* better tagging
* langs
* assets
* missed feature in deep desert
* remove waves from mars
* climate tweaks
* icicles and dry ice stuff
* langs
2025-09-30 18:15:35 +01:00
TomPlop
3d3795f828
Adding Nuclear Fission ( #1926 )
...
* Fix Chute Assembler recipe
* Fix quest tips beekeper
* Fix for wine and jar alloy smelter conflicting recipe
* fix to fit #1141
* mistakes were made
* Fix jetpack 1 quest mv
* Mistake again
* Revert the fix on chute
* Adding compatibility for nuclear Vazde mod
* Add textures to fission rods
* Updating fission with Vazde mod
* more fixes and add new rotor bismuth
* More changes
* switch recipes for fission reactor
* More fixes for nuclear mod
* more fixes
* Disable tbu
* Nerf Heavy Water cost
* Fix alloy
2025-09-29 11:26:32 -05:00
Redeix
4c0f2c5428
Growth Chamber ( #1924 )
...
* growth_chamber
* growth_chamber blocks
* more textures
* more casing stuff
* sterilizing pipes
* forgor
* monitor light
* emissives and casings!
* checkpoint
* final call
2025-09-29 00:53:42 +01:00
GameStar
933cb23fc5
Some more blocks for cooling tower ( #1923 )
...
* yes
* yes
* some stuff
* blocks
2025-09-28 14:05:55 -05:00
Adrien Vidal
c856ec9398
[Molden] Stone TFGfication p3 - Aqueducts, Supports + Cutting and Grinding fixes ( #1919 )
...
* Aqueducts + move stone characs to constants
* Supports
Supports for all stones
Remapped to the original textures rather than copies (all removed)
* Support tooltips
+ recipe rocks regions added
* Macerator Recipes
- Add Macerator missing grinding recipes
- Change the TFC stone Macerator recipes to the same ratios
* aqueduct recipes + stonecutting fixes
* Remove redundant tags
---------
Signed-off-by: Adrien Vidal <vidal.adrien2@gmail.com>
2025-09-28 12:10:33 -05:00