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blocks.aqueducts.js
[Molden] Stone TFGfication p3 - Aqueducts, Supports + Cutting and Grinding fixes ( #1919 )
2025-09-28 12:10:33 -05:00
blocks.js
materials + structures for normal items ( #2198 )
2025-11-10 12:08:58 -06:00
blocks.nether.js
Feature/venus noise ( #2165 )
2025-11-05 01:08:18 +00:00
blocks.plants.js
Feature/mars piles and layers ( #1975 )
2025-10-07 18:22:41 +01:00
blocks.space.js
Feature/venus noise ( #2165 )
2025-11-05 01:08:18 +00:00
blocks.supports.js
[Molden] Stone TFGfication p3 - Aqueducts, Supports + Cutting and Grinding fixes ( #1919 )
2025-09-28 12:10:33 -05:00
constants.js
turns out there is no map color called "terracotta"
2025-11-10 22:52:50 +00:00
crafting_components.js
replaced these recipes since the emitter/sensor gem has a CraftingComponent now
2025-09-22 15:50:13 +01:00
dimension_markers.js
glacio/europa marker
2025-10-12 13:14:51 +01:00
element.js
Adding Nuclear Line on Mars ( #1467 )
2025-07-28 20:02:05 +01:00
entity_types.js
use strict
2025-07-21 13:52:18 +10:00
fauna.js
removed surfers from fauna
2025-09-19 01:46:59 +01:00
fluids.js
goodbye, terrariums, you will be missed
2025-09-28 00:12:32 +01:00
items.food.js
added dinosaur nuggies
2025-10-18 01:11:32 +01:00
items.js
Fluid tag unification ( #2194 )
2025-11-09 18:22:17 +00:00
materials.bioline.js
First day of bioline recipes ( #2201 )
2025-11-11 12:35:27 -06:00
materials.js
materials + structures for normal items ( #2198 )
2025-11-10 12:08:58 -06:00
materials.nuclear.js
changing a lot of custom formulas to components for moldraw coloring
2025-11-08 02:38:14 +00:00
register_climates.js
increased sandstorm
2025-11-09 23:15:02 +00:00
tag_prefixes.js
removed raw rubber ingots (it keeps confusing people)
2025-10-12 02:04:29 +01:00