Commit graph

133 commits

Author SHA1 Message Date
Jason Nash
4fda1cfb47
Feature/create tags (#2044)
* unhide

geez Pyrite way to forget the packages!

* added tag for jar sorting
2025-10-17 00:47:34 +01:00
Pyritie
a27a7acbcf apparently the netherite backtank is NOT trimmable 2025-10-13 20:32:00 +01:00
Pyritie
2bd0523380 added ulv super tanks/drums and 4a hv dynamo 2025-10-13 14:22:38 +01:00
Jason Nash
744272a27f
add conveyor assembler recipe (#2007)
* add conveyor assembler recipe

* oopsie forgot the circuit

* maybe this one?
2025-10-11 10:18:37 -05:00
The Compendium System / The Atlassian Collective
f47a3aac2f
Fixed a Linux crash caused by a mispressed space in Greate removes (#1962)
* oops I might've hit space and made linux upset mb gang

* > metal bar > look inside > not a metal bar
2025-10-06 10:29:32 +01:00
Pyritie
9e868ce862 deployers now have a recycling recipe, fixed not being able to develop colored film 2025-10-04 15:36:33 +01:00
Pyritie
bcbf7664f4 langs, updated changelog, basic mv circuits now need sequenced assembly 2025-10-04 15:26:06 +01:00
Pyritie
f86ff0ea21 create casings now need stripped logs instead of regular ones 2025-09-30 17:27:48 +01:00
Pyritie
0239e0143f remove all passive boiler heaters 2025-09-27 17:24:16 +01:00
Pyritie
66a66e48a3 change recipe of WWs/goggles 2025-09-27 17:17:51 +01:00
Pyritie
ea965716fb red granite + other stone dusts + t2 rocket alloy 2025-09-27 00:39:50 +01:00
AirRice
bfb156a87b
Create packager recipe buffs (#1892)
* make packager recipes use andesite casing instead of ULV hulls

* Less severe buff, now require casings but give 2x

* remove unnecessary assembly recipes
2025-09-26 15:47:35 +01:00
TreyR9
b2b6332c0a
Cheaper Blaze Burners (#1889)
* Cheaper Blaze Burner

Now accessible in the Steel age, no longer requires a compressor or black steel. Also updated assembler recipe for parity

Signed-off-by: TreyR9 <106098556+TreyR9@users.noreply.github.com>

* Update steam age quests

Move steam engine to steel era rather than black steel era...I hope (idk how ftbquests works)

Signed-off-by: TreyR9 <106098556+TreyR9@users.noreply.github.com>

---------

Signed-off-by: TreyR9 <106098556+TreyR9@users.noreply.github.com>
2025-09-25 09:27:09 +01:00
Pyritie
5e50589335 people are gonna love me for this one 2025-09-25 01:28:17 +01:00
Pyritie
b2272cd95c ok maybe not that cheap 2025-09-25 00:56:57 +01:00
Pyritie
b199fd48ee windmill frames are no longer valid windmill blocks, but are also cheaper 2025-09-25 00:08:05 +01:00
Pyritie
6ed7c6c738 this only needs to be fire resistance 1 2025-09-22 15:29:03 +01:00
Pyritie
7fbcbb84cb recipes for missing create windows 2025-09-20 18:32:26 +01:00
GameStar
ab7d6e5173
some backpack tweaks and updated backpack quests (#1741)
* some flax stuff

* linen stuff

* flax line stuff

* flax again

* rapseed wild crop changes

* flax worldgen

* revert grooming station update

* more flax stuff

* trying to fix stuff

one doesn't work

* recipes and lang

* Update CHANGELOG.md

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* fixes

* recipe changes

* quest changes

* Update sophisticatedbackpacks-server.toml

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update sns-server.toml

* horseshoes

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-09-02 00:29:46 +01:00
Pyritie
0a7f28b69e prevent spice and venus geysers from being movable with create contraptions 2025-08-26 13:09:01 +01:00
TomPlop
2ebfaf2e3a
Board rework (#1679)
* fix board

* remove from tag

* more update

* last changes

* Add new quests

* fix the weird file

* Fixes

* fix quest optional
2025-08-23 14:13:07 -05:00
Pyritie
18f37c23fa removed campfire from passive heaters 2025-08-23 17:12:25 +01:00
Pyritie
d196a2820e forgot these ores 2025-08-09 15:14:59 +01:00
Pyritie
cce674098d changed basin to cast iron ingots so you can actually use the mech press in the bronze age 2025-08-08 20:20:48 +01:00
Pyritie
1dce4d76a4 fixed all the greate mess 2025-08-06 00:40:28 +01:00
GameStar
c68b78ce67
Updating guns & some bug fixes (#1501)
* new gun enables

* new modifiers

* lang

* adding data loaders

* ammo changes

* attachments

* new guns

* remove old

* updated create armorer

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* new applied armorer

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* I put the wrong one in 

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* py's fixes

* adds sandworm mod

* Delete tacz/ULVguns.zip

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Add files via upload

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* stuff

* more gun stuff

* bug fix for alabaster

* forgot to remove a log

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.alabaster.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update recipes.ammo.js

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* updated alabaster to match chem bath recipes

Signed-off-by: Pyritie <pyritie@gmail.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-08-02 18:18:40 +01:00
Pyritie
3f47f0b48b water tags 2025-07-28 22:39:50 +01:00
Gustavo
f3dfa471ec
Refactor & update to gt7
* gt7 removed credits/coins

* port gregtech additions to java

* add eslint locally

* add style linting

* switch target ECMA standard

* run linter

* clean up a bunch of linter errors

* remove outdated greate API calls

* forgot about the TFC multi compat issue

* reverted greate recipe removals

* some more linting stuff

* fix some issues with greenhouse recipes

* fix up some material stuff

* fix recipe types

* - Fixed single block machine rendering (#1465)

* minor fixes and changes

---------

Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-28 12:27:06 +10:00
Pyritie
c1efdb722d added a workaround for #1361 2025-07-25 22:12:52 +01:00
Pyritie
93c2fdbbc1 you can also use mars water for ore washing 2025-07-25 13:16:53 +01:00
Pyritie
2764a81b53 fixed not being able to use framed chests on contraptions, and made mars water infinite via hose pulley 2025-07-25 13:16:10 +01:00
Pyritie
06ee7a8e4a made clipboard recipe cheaper #1432 2025-07-25 12:22:11 +01:00
Pyritie
3d2ed09f9b added create sandpaper recipes for early game gems, unified observer recipes 2025-07-23 21:10:59 +01:00
Pyritie
d1c96bf39d chests need a tag to work with contraptions now, apparently 2025-07-22 00:20:51 +01:00
Gustavo
3d89d59d4d use strict 2025-07-21 13:52:18 +10:00
Pyritie
0bf9ceed26 unified processing time of all 3 create mechanisms #1376 2025-07-18 21:46:29 +01:00
Pyritie
d036c4c960 fixed the stressometer recipe disappearing 2025-07-15 02:48:37 +01:00
Pyritie
8e3fe6d528 fixed anthracite not working with blaze burners 2025-07-15 01:55:36 +01:00
Redeix
3a188fb884
Removed infinite lava and fixed refrigerant recipes (#1271)
* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

* - Moon rabbit meat

* - Moon rabbit meat

* - Moon rabbit meat textures and casings for tom

* - models

* - oops

* - rocket

* - ooops

* - Added dry ice support for lunchboxes

* - Fixed soybean oil quest

* - Added dry ice block

* - Assets for dry ice block

* - Removed infinite lava

* - Added circuit to tetrafluoroethylene_from_chloroform recipe

* - Fixed my crack-head math

* - update Changelog

---------

Co-authored-by: Pyritie <pyritie@gmail.com>
2025-07-11 08:30:18 +01:00
Pyritie
0e34f7295f added create factory logistics 2025-07-05 15:01:08 +01:00
Pyritie
0853cc46db blacklisting super chests from contraptions 2025-07-03 21:04:42 +01:00
Pyritie
f36e7b860f changing some other recipes to use bolts instead of nuggets 2025-07-01 02:39:34 +01:00
Pyritie
18570f4126 adjusted the water wheel recipe again so it's not quite so evil 2025-06-28 00:10:02 +01:00
Pyritie
2154bfdf77 changed a few create recipes to need bolts instead of screws 2025-06-28 00:09:13 +01:00
Pyritie
161e2185cf added back ad astra oxygen loader JEI page, removed greate haunting + ae2 entropy 2025-06-24 23:48:06 +01:00
Pyritie
072263a981 added, changed, removed recipes and things for create + its addons 2025-06-24 16:56:55 +01:00
Pyritie
b4ef70ac63 redo dff7fd6 2025-06-24 15:06:38 +01:00
Pyritie
9984b86daf quest + recipe tweaks 2025-06-24 13:45:28 +01:00
AirRice
2d94c67645
Create 6 work on my end (#1214)
* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

---------

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Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
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2025-06-24 01:32:17 +01:00
Pyritie
0ab1572392 added a bunch of circuits to create's assembler recipes 2025-06-07 23:29:34 +01:00