Commit graph

235 commits

Author SHA1 Message Date
OLOXpl
643facfdd4
dust to balls (#2943)
yes
2026-02-03 23:19:54 +00:00
Redeix
961786b8ee
egh update (#2950)
* egh update

* changelog and config

* add spore blossom, remove beneath leaves (those are for mars)

Signed-off-by: Pyritie <pyritie@gmail.com>

* Update tags.beneath.js

Signed-off-by: Pyritie <pyritie@gmail.com>

---------

Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2026-02-02 12:21:48 +00:00
Pyritie
438a2349c3 #2904
Related Work Items: #29
2026-01-30 00:49:28 +00:00
Pyritie
f324e7e6da
New content for ULV + LV (#2873)
* require black steel plates before the forge hammer, add some blue steel things post-deployer that require a colored steel anvil, start refractory clay dust

* first draft of bakelite, new phenolic boards, new cupro coils

* add another page to the medicine quest

* cl

* backup of lv quests

* quest stuff and some recipe tweaks

* tweak

---------

Co-authored-by: Redeix <redeix.m@gmail.com>
2026-01-26 18:10:22 -06:00
Pyritie
e6a32b5b2e add missing borax recipe, remove some other greate crap 2026-01-24 18:54:48 +00:00
Pyritie
2e10938e1c
Refactor of material recipes (#2732)
* refactor

* phew

* drive-by fix

* all done I think

* cleaned up some lines that didn't do anything, added more comments, removed log spam
2026-01-14 21:36:52 +00:00
Redeix
900e1de8e9
The big green PR (#2694)
* blocks

* more textures

* more textures more textures

* blocks

* more textures

* more textures more textures

* blocks

* more textures

* more textures more textures

* blocks

* more textures

* more textures more textures

* firmalife gh stuff

* chloroplasts and brick regex

* gh recipes

* pisciculture fishery

* I am going insane

* more casings = more gooder

* rotten voiding cover

* greenhouse glory

* Is this it chat

* not needed

Signed-off-by: Redeix <redeix.m@gmail.com>

* missed in conflicts

Signed-off-by: Redeix <redeix.m@gmail.com>

* consumerism

* re-add tag import

* remove unused object map

* id normalizer function

---------

Signed-off-by: Redeix <redeix.m@gmail.com>
2026-01-10 19:30:46 -06:00
Pyritie
68cfeca7fa rock salt and sylvite are actually the same thing 2026-01-10 00:33:34 +00:00
Pyritie
63aae3191b fix some powder recipes 2025-12-28 11:39:30 +00:00
Pyritie
d6d73c27ab fix not being able to use aged alcohols to make vinegar #2519 2025-12-25 16:46:14 +00:00
Pyritie
5e330e2d1f some cleanup, fixed small gears not melting 2025-12-19 23:55:29 +00:00
Pyritie
44466752e4 some tidying 2025-12-19 21:31:58 +00:00
Epicificator
2a9f70e35e
add acetic acid and vinegar conversion (#2390)
* add acetic acid and vinegar conversion

Signed-off-by: Epicificator <143143550+Epicificator@users.noreply.github.com>

* add circuit condition to prevent conflicting with dye recipes

Signed-off-by: Epicificator <143143550+Epicificator@users.noreply.github.com>

* changed machine to mixer, and voltage tier to mv

Signed-off-by: Epicificator <143143550+Epicificator@users.noreply.github.com>

---------

Signed-off-by: Epicificator <143143550+Epicificator@users.noreply.github.com>
2025-12-12 15:35:44 -06:00
Pyritie
0f49fcf056 old 2025-12-07 18:36:38 +00:00
Pyritie
1545f19ce6 big refactor of a lot of the recipe files! 2025-12-02 19:12:36 +00:00
Pyritie
0ba7c6cf7b fix #2197, cleaned up armor stand recipes 2025-11-11 21:42:21 +00:00
Pyritie
dd3215d440 big honkin recycling overhaul #1576 2025-10-26 17:49:37 +00:00
Risuga
1d89d6f5d9
Normalize ladders as fuel (#2043)
* double ladders from sticks

Signed-off-by: Risuga <oosyrag@gmail.com>

* half ladders from lumber

Signed-off-by: Risuga <oosyrag@gmail.com>

* 1/3 ladder burn time 

Signed-off-by: Risuga <oosyrag@gmail.com>

* wood frame burn time

Signed-off-by: Risuga <oosyrag@gmail.com>

* remove ladders and wood frames as boiler fuel

Signed-off-by: Risuga <oosyrag@gmail.com>

* Update CHANGELOG.md

Signed-off-by: Risuga <oosyrag@gmail.com>

---------

Signed-off-by: Risuga <oosyrag@gmail.com>
2025-10-16 22:59:41 +01:00
Pyritie
d68c0550f9 various crop related things 2025-10-03 01:20:03 +01:00
Pyritie
2cd9f79c64 gave the torch -> wood ash interaction an ae2 recipe just so people can find it easier 2025-09-22 15:49:44 +01:00
Jason Nash
5274fc65f5
Jute net to be made with Flax (#1833)
* #1815 - Jute net to be made with Flax

* Revert "#1815 - Jute net to be made with Flax"

This reverts commit 60465d798d25b8b76bd2a617fe0a83abf758c0e0.

* #1815 - Jute net to be made with Flax

this time with the correct file

* Using `id` not `output`

* created global list of materials use for equipment

* updated to use `global.EQUIPMENT_METALS`

* updated horse armor to use burlap
2025-09-15 16:04:24 +01:00
Pyritie
f67986152c fix broken recipe 2025-09-04 22:08:05 +01:00
Pyritie
ede77ef950 textures for mars twigs, fixed models for saplings, some tags 2025-09-03 22:16:02 +01:00
TreyR9
2eeff6def1
Hot Bread Fixes (#1709)
* Update recipes.removes.js

Remove bread burning recipe

Signed-off-by: TreyR9 <106098556+TreyR9@users.noreply.github.com>

* Update recipes.js

Reintroduce bread burning at a slightly higher temperature to prevent regular logs from burning it

Signed-off-by: TreyR9 <106098556+TreyR9@users.noreply.github.com>

---------

Signed-off-by: TreyR9 <106098556+TreyR9@users.noreply.github.com>
2025-08-26 14:03:51 -05:00
Pyritie
912bf72277 moved the lye to sodium hydroxide to the vacuumizer instead 2025-08-23 12:54:57 +01:00
Pyritie
5ad5a6c892 buffed EGH sapling amount 2025-08-14 20:35:38 +01:00
Pyritie
6bba775be0 mushroom and bamboo EGH recipes, also changed them all to the appropriate kind of water 2025-08-13 22:51:43 +01:00
Pyritie
fc35769678 removed the lye to sodium hydroxide pot recipe, now it's vat-only #1615 2025-08-13 00:19:36 +01:00
Pyritie
944fdf8c56 fix for sodium hydroxide lye recipe ID on linux 2025-08-10 14:11:30 +01:00
Pyritie
a09661dd3e lye -> sodium hydroxide 2025-08-09 02:12:59 +01:00
Pyritie
e53dcf2ea6 biomass and fish oil buffs, added sodium hydroxide to biodiesel from seed oil 2025-08-09 01:18:14 +01:00
TomPlop
d29c254dc4
Fix EHG for Logs and reduce cost by half (#1564)
Signed-off-by: TomPlop <tomdidome@gmail.com>
2025-08-08 14:23:38 -05:00
Pyritie
9ae18130ed fix olive food processor conflict, fix pumpkin chunk duplicate recipe 2025-08-02 15:35:16 +01:00
Pyritie
903be368b2 fixes #1445, also added gt recipes to make alcohol for bio diesel 2025-07-29 18:44:20 +01:00
Pyritie
5582be75d2 fixes #1476 2025-07-29 17:47:24 +01:00
Pyritie
e804a8a9dd added fluid parameter to the greenhouse recipe builder 2025-07-28 21:04:10 +01:00
Pyritie
e83833bcf5 changed all fluid tags to the new format 2025-07-28 15:46:18 +01:00
Gustavo
f3dfa471ec
Refactor & update to gt7
* gt7 removed credits/coins

* port gregtech additions to java

* add eslint locally

* add style linting

* switch target ECMA standard

* run linter

* clean up a bunch of linter errors

* remove outdated greate API calls

* forgot about the TFC multi compat issue

* reverted greate recipe removals

* some more linting stuff

* fix some issues with greenhouse recipes

* fix up some material stuff

* fix recipe types

* - Fixed single block machine rendering (#1465)

* minor fixes and changes

---------

Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-28 12:27:06 +10:00
Pyritie
5d2d61014a fixed recipe conflict with kao clay 2025-07-25 22:13:03 +01:00
Gustavo
3d89d59d4d use strict 2025-07-21 13:52:18 +10:00
Pyritie
087170ffc9 implements #1375 2025-07-18 21:48:25 +01:00
Redeix
28d87caae3
Harvest baskets + (#1338)
* - Yeast recipe conflict fix

* - Fixed seed oil voiding in barrels. And item weight inconsistency.

* - Reduced loading screen logo size by 4MB

* - Update Changelog

* - Compressed loading screen images to maybe help with ram

* - Added default gui scale to make the main menu look better on first launch

* - Update Changelog

* - Added utility script for adding circuits to existing recipes

* fixed changelog conflict

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* - Added harvest baskets

* - Fixed baked potato recipe mixing from oven

* - Allowed elytras to be repaired regardless of damage

* - Fixed sea water barrel recipe

* - Gave plants tags to bushes so they can have other uses

* - Pushed stubborn models

* - updated Changelog

* - Changelog typo

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-15 03:37:45 +01:00
Pyritie
612015effe fixed kaolinite steam machine consistency 2025-07-11 23:20:02 +01:00
Pyritie
3dffb8e93e remove ender eye, added vitrified ender pearl 2025-07-09 00:49:02 +01:00
Pyritie
5fd8d896eb replaced all our water input fluids with a tag, so river water works too 2025-06-30 19:14:31 +01:00
Pyritie
27692fdf40 now only the recipes that use 8 inputs actually use 8 fertiliser 2025-06-29 20:36:25 +01:00
Pyritie
dc270457cd ah fuck it I'll be nice 2025-06-26 22:23:45 +01:00
Pyritie
bb9bfecc05 nerfed the steam age fire clay recipe because let's be real 2025-06-26 22:23:12 +01:00
AirRice
2d94c67645
Create 6 work on my end (#1214)
* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

---------

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Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
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2025-06-24 01:32:17 +01:00
Pyritie
3eebef1616 more greenhouse tweaks, added a recipe for grass blocks 2025-06-04 21:49:00 +01:00