neuralgia/kubejs/server_scripts/gregtech
Pyritie 30f50f2e97
Merging guns branch (#1283)
* Feature/ulv ev guns (#1280)

* update pakku mods

* mod config stuff

* Port over of current guns

* ae2 gun recipes

* nitrocellulose and other stuff

* more recipes

* gun packs

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update pakku-lock.json

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

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Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* LICENSE

* changed powderbarrel to use lumber instead of wood boards

* lang

* gunpowder unification

* emi categories

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Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
2025-07-13 12:31:39 +01:00
..
constants.js Merge remote-tracking branch 'origin/main' into dev 2025-05-06 01:45:19 +05:00
data.js moon bedrock veins 2025-07-06 17:12:09 +01:00
events.js Release: 0.9.3 (#951) 2025-05-05 21:58:47 +05:00
loot.js Create 6 work on my end (#1214) 2025-06-24 01:32:17 +01:00
recipes.js Merging guns branch (#1283) 2025-07-13 12:31:39 +01:00
recipes.machines.js fixed naming of casing blocks 2025-07-11 23:20:30 +01:00
recipes.materials.js fixed some damascus steel stuff still showing up 2025-07-09 21:33:51 +01:00
recipes.recycling.js Create 6 work on my end (#1214) 2025-06-24 01:32:17 +01:00
recipes.removes.js oops, greate's update meant all our macerator removals stopped working 2025-07-06 22:48:42 +01:00
recipes.tfcmetals.js oops, greate's update meant all our macerator removals stopped working 2025-07-06 22:48:42 +01:00
tags.js fixed some damascus steel stuff still showing up 2025-07-09 21:33:51 +01:00
utility.js adding greenhouse tier bonuses + fixing the fertilised recipes chanced outputs consistency 2025-07-01 01:57:59 +01:00