neuralgia/kubejs
Petr211071 5b1a78d92e
ru_ru translation update (and fix typo in space crops) (#2636)
* Update ru_ru dairy

Signed-off-by: Petr211071 <55793813+Petr211071@users.noreply.github.com>

* Few fixes and a bit ru_ru translation

* ru_ru translation update

* Fix typo

* ru_ru translation update

* Change Thorium back to thorinite

* Add ru_ru for categories

And change name of space crops chapter for better fitting

* ТориАнит

* ru_ru update

* Add Red Granite

* Fire brick

Replace gtceu:compressed_fireclay with tfc:ceramic/unfired_fire_brick

* typo

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Signed-off-by: Petr211071 <55793813+Petr211071@users.noreply.github.com>
2026-01-06 19:57:23 +00:00
..
assets ru_ru translation update (and fix typo in space crops) (#2636) 2026-01-06 19:57:23 +00:00
client_scripts buff crucible to 32 ingots instead of 28, standardize tooltip of small vessel #2634, langs 2026-01-06 10:20:11 +00:00
config Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
data bumped animal spawns on the moon 2026-01-04 14:46:15 +00:00
server_scripts feature/added more recipes for create and create deco bars to be aligned with tfc metal bars (#2641) 2026-01-06 18:51:44 +00:00
startup_scripts changed recipes for single block steam turbines 2026-01-06 17:21:40 +00:00
README.txt ops 2023-10-23 21:30:55 +07:00
README_IF_TRANSLATING.md workflows 2025-07-27 17:37:44 +05:00

Find out more info on the website: https://kubejs.com/

Directory information:

assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json

startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)

config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here

You can find type-specific logs in logs/kubejs/ directory