neuralgia/kubejs
Dmitry acf18b6e22
Merge pull request #702 from 8oyNextDoor/main
Исправил опечатку в температуре кипения морской воды для рецепта маленькой кучки соли с 1000 на 100
2025-01-18 12:53:19 +07:00
..
assets Merge pull request #727 from MetenBouldry/main 2025-01-18 12:38:49 +07:00
client_scripts update tooltips.js 2025-01-10 23:23:26 +00:00
config new configs 2024-04-22 18:27:16 +07:00
data copied from 0.8.1 2025-01-13 15:24:02 +00:00
server_scripts Merge pull request #702 from 8oyNextDoor/main 2025-01-18 12:53:19 +07:00
startup_scripts Тест 2025-01-18 08:48:27 +03:00
README.txt ops 2023-10-23 21:30:55 +07:00

Find out more info on the website: https://kubejs.com/

Directory information:

assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json

startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)

config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here

You can find type-specific logs in logs/kubejs/ directory