neuralgia/kubejs/README IF TRANSLATING.md
Pyritie b9f3c51407
Pushing recent 0.9 alpha feedback (#877)
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-04-18 00:40:58 +01:00

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Files located at "assets/x/lang" (where x is the modid youre looking to translate), which are the localization files, are AUTO GENERATED by an external tool in the repo ("minecraft/tools/LanguageMerger") This means that any changes done to the files in "assets/x/lang" WILL BE OVERWRITTEN the next time the tool is ran!

If you wish to properly write localization for an already supported/translated mod:

  1. Go to the TerraFirmaGreg-Team/Tools-Modern repo
  2. Go to the folder of your mod of choice.
  3. Open the Localization folder for your language, these are the actual locales supported by the mod (ie: en_us)
    • If youre looking to add a new language, create a new folder with your chosen locale
  4. Edit, or add a new JSON file with your language values.