neuralgia/kubejs
Redeix b063392519
First day of bioline recipes (#2201)
* material and tag changes

* adds a cleanroom recipe json editor utility script

* most of the initial biochem recipes

* circuit number change

* hoisted up class loaders

* ISP output is so fickle

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Co-authored-by: Pyritie <pyritie@gmail.com>
2025-11-11 12:35:27 -06:00
..
assets merge 2025-11-11 13:35:22 +00:00
client_scripts New and improved descriptions for tfg custom multiblocks' controllers (#2195) 2025-11-09 20:39:05 +00:00
config Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
data mostly finished with venus noisegen, started some features 2025-11-11 13:34:42 +00:00
server_scripts First day of bioline recipes (#2201) 2025-11-11 12:35:27 -06:00
startup_scripts First day of bioline recipes (#2201) 2025-11-11 12:35:27 -06:00
README.txt ops 2023-10-23 21:30:55 +07:00
README_IF_TRANSLATING.md workflows 2025-07-27 17:37:44 +05:00

Find out more info on the website: https://kubejs.com/

Directory information:

assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json

startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)

config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here

You can find type-specific logs in logs/kubejs/ directory