neuralgia/kubejs
Jeuv c855a7cac9
Replace bronze drums & crates in recipes with new tags containing all 3 bronze drums & crates (#2328)
* Add crates and drums to bronze tag

Add bronze, bismuth bronze, and black bronze crates & drums to their own tag

* Replace bronze crates & drums with the new tag

Replaces all the bronze crates and drum with a tag containing the other 2 bronzes as well.

* Add recipe filtering to replaceInput

Add input-based recipe filtering for the replaceInput for bronze drums & crates. Also add recipe filtering for the recipes that use the moss tag.

Signed-off-by: Jeuv <73312791+Jeuvke@users.noreply.github.com>

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Signed-off-by: Jeuv <73312791+Jeuvke@users.noreply.github.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
2025-12-05 19:57:48 -06:00
..
assets langs 2025-12-06 01:34:39 +00:00
client_scripts langs 2025-12-06 01:34:39 +00:00
config Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
data fixed warped/crimson trees only growing on mars mycelium and not mars dirt 2025-12-01 18:28:47 +00:00
server_scripts Replace bronze drums & crates in recipes with new tags containing all 3 bronze drums & crates (#2328) 2025-12-05 19:57:48 -06:00
startup_scripts add new icon set, thank you cosmic frontiers 2025-12-06 00:29:06 +00:00
README.txt ops 2023-10-23 21:30:55 +07:00
README_IF_TRANSLATING.md workflows 2025-07-27 17:37:44 +05:00

Find out more info on the website: https://kubejs.com/

Directory information:

assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json

startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)

config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here

You can find type-specific logs in logs/kubejs/ directory