neuralgia/kubejs/server_scripts/tfc/recipes.stone.js
AirRice 2d94c67645
Create 6 work on my end (#1214)
* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Signed-off-by: dependabot[bot] <support@github.com>
Signed-off-by: Indi <JEngelmannPE@gmail.com>
Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Indi <JEngelmannPE@gmail.com>
Co-authored-by: Thomasx0 <153584223+Thomasx0@users.noreply.github.com>
Co-authored-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
2025-06-24 01:32:17 +01:00

563 lines
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18 KiB
JavaScript

// priority: 0
function registerTFCStoneRecipes(event) {
global.TFC_STONE_TYPES.forEach(stone => {
let stoneMaterial = TFGHelpers.getMaterial(stone);
let stoneDust = ChemicalHelper.get(TagPrefix.dust, stoneMaterial, 1)
let smallStoneDust = ChemicalHelper.get(TagPrefix.dustSmall, stoneMaterial, 1)
// Кирпич (предмет)
event.recipes.gtceu.cutter(`tfg:tfc/${stone}_loose_to_brick`)
.itemInputs(`tfc:rock/loose/${stone}`)
.itemOutputs(`tfc:brick/${stone}`)
.duration(40)
.EUt(8)
//#region Сырой камень
// Сырой камень -> Сырой камень
event.recipes.gtceu.rock_breaker(`${stone}_raw`)
.notConsumable(`tfc:rock/raw/${stone}`)
.itemOutputs(`tfc:rock/raw/${stone}`)
.duration(16)
.EUt(7)
// Сырой камень -> Булыжник
event.recipes.gtceu.forge_hammer(`${stone}_raw_to_cobble`)
.itemInputs(`tfc:rock/raw/${stone}`)
.itemOutputs(`tfc:rock/cobble/${stone}`)
.duration(10)
.EUt(16)
// ? -> Сырая нажимная пластина
event.shaped(`tfc:rock/pressure_plate/${stone}`, [
' B ',
'CDC',
' E '
], {
B: '#tfc:hammers',
C: `tfc:rock/raw/${stone}_slab`,
D: '#forge:small_springs',
E: '#forge:tools/screwdrivers'
}).id(`tfc:crafting/rock/${stone}_pressure_plate`)
event.recipes.gtceu.assembler(`${stone}_raw_pressure_plate`)
.itemInputs('#forge:small_springs', `2x tfc:rock/raw/${stone}_slab`)
.circuit(0)
.itemOutputs(`2x tfc:rock/pressure_plate/${stone}`)
.duration(50)
.EUt(2)
// ? -> Сырая кнопка
event.remove({ id: `tfc:crafting/rock/${stone}_button` })
generateCutterRecipe(event, `tfc:rock/pressure_plate/${stone}`, `6x tfc:rock/button/${stone}`, 50, 2, `${stone}_raw_button`)
// Gravel Crafting
event.shapeless(`1x tfc:rock/gravel/${stone}`, [
`4x tfc:rock/loose/${stone}`
]).id(`tfc:shapeless/loose_${stone}_to_gravel`)
event.shapeless(`1x tfc:rock/gravel/${stone}`, [
`4x tfc:rock/mossy_loose/${stone}`
]).id(`tfc:shapeless/mossy_loose_${stone}_to_gravel`)
event.shapeless(`16x tfc:rock/loose/${stone}`, [
`4x tfc:rock/gravel/${stone}`
]).id(`tfc:shapeless/gravel_to_loose_${stone}`)
// Cobble Unpacking
event.recipes.gtceu.packer(`tfc:gtceu/packer/unpacking_mossy_${stone}_cobble_into_loose`)
.itemInputs(`1x tfc:rock/mossy_cobble/${stone}`)
.circuit(1)
.itemOutputs(`4x tfc:rock/mossy_loose/${stone}`)
.duration(20)
.EUt(GTValues.VA[GTValues.ULV])
event.recipes.gtceu.packer(`tfc:gtceu/packer/unpacking_${stone}_cobble_into_loose`)
.itemInputs(`1x tfc:rock/cobble/${stone}`)
.circuit(1)
.itemOutputs(`4x tfc:rock/loose/${stone}`)
.duration(20)
.EUt(GTValues.VA[GTValues.ULV])
//#endregion
// #region Stonecutting
// Сырой камень -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_raw_stairs` })
// Сырой камень -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_raw_slab` })
// Сырой камень -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_raw_wall` })
// Булыжник -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_cobble_stairs` })
// Булыжник -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_cobble_slab` })
// Булыжник -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_cobble_wall` })
// Булыжник -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_smooth_stairs` })
// Булыжник -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_smooth_slab` })
// Булыжник -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_smooth_wall` })
// Блок кирпичей -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_bricks_stairs` })
// Блок кирпичей -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_bricks_slab` })
// Блок кирпичей -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_bricks_wall` })
// Потрескавшийся кирпич -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_cracked_bricks_stairs` })
// Потрескавшийся кирпич -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_cracked_bricks_slab` })
// Потрескавшийся кирпич -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_cracked_bricks_wall` })
// Замшелый булыжник -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_mossy_cobble_stairs` })
//Замшелый булыжник -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_mossy_cobble_slab` })
// Замшелый булыжник -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_mossy_cobble_wall` })
// Замшелый булыжник -> Ступени
event.remove({ id: `tfc:crafting/rock/${stone}_mossy_bricks_stairs` })
//Замшелый булыжник -> Плиты
event.remove({ id: `tfc:crafting/rock/${stone}_mossy_bricks_slab` })
// Замшелый булыжник -> Стена
event.remove({ id: `tfc:crafting/rock/${stone}_mossy_bricks_wall` })
// Укрепленный сырой камень -> Гладкий
event.stonecutting(`tfc:rock/smooth/${stone}`, `tfc:rock/hardened/${stone}`).id(`hardened_${stone}_to_smooth`)
// Блок кирпичей -> Резной кирпич
event.stonecutting(`tfc:rock/chiseled/${stone}`, `tfc:rock/bricks/${stone}`).id(`chiseled_${stone}`)
// #endregion
//#region Булыжник
// Булыжник -> Булыжник
event.recipes.gtceu.rock_breaker(`${stone}_cobble`)
.notConsumable(`tfc:rock/cobble/${stone}`)
.itemOutputs(`tfc:rock/cobble/${stone}`)
.duration(16)
.EUt(7)
// Булыжник -> Гравий
event.recipes.gtceu.forge_hammer(`${stone}_cobble_to_gravel`)
.itemInputs(`tfc:rock/cobble/${stone}`)
.itemOutputs(`tfc:rock/gravel/${stone}`)
.duration(10)
.EUt(16)
// Камни -> Булыжник
event.shaped(`tfc:rock/cobble/${stone}`, [
'ABA',
'BAB',
'ABA'
], {
A: `tfc:rock/loose/${stone}`,
B: '#tfc:mortar'
}).id(`tfc:crafting/rock/${stone}_loose_rocks_to_cobble`)
event.recipes.gtceu.assembler(`${stone}_loose_rocks_to_cobble`)
.itemInputs(`4x tfc:rock/loose/${stone}`)
.circuit(2)
.inputFluids(Fluid.of('gtceu:concrete', 72))
.itemOutputs(`tfc:rock/cobble/${stone}`)
.duration(50)
.EUt(2)
// #endregion
//#region Кирпич -> Блок кирпичей
event.recipes.gtceu.assembler(`bricks_${stone}`)
.itemInputs(`5x tfc:brick/${stone}`)
.circuit(1)
.inputFluids(Fluid.of('gtceu:concrete', 72))
.itemOutputs(`4x tfc:rock/bricks/${stone}`)
.duration(50)
.EUt(2)
//#endregion
//#region Кирпич -> Потрескавшийся кирпич
event.recipes.gtceu.forge_hammer(`cracked_bricks_${stone}`)
.itemInputs(`tfc:rock/bricks/${stone}`)
.itemOutputs(`tfc:rock/cracked_bricks/${stone}`)
.duration(25)
.EUt(8)
//#endregion
//#region Замшелый булыжник
// Булыжник -> Замшелый булыжник
event.shaped(`tfc:rock/mossy_cobble/${stone}`, [
'ABA',
'BAB',
'ABA'
], {
A: `tfc:rock/mossy_loose/${stone}`,
B: '#tfc:mortar'
}).id(`tfc:crafting/rock/${stone}_mossy_loose_rocks_to_cobble`)
event.recipes.gtceu.assembler(`${stone}_mossy_loose_rocks_to_mossy_cobble`)
.itemInputs(`4x tfc:rock/mossy_loose/${stone}`)
.circuit(0)
.inputFluids(Fluid.of('gtceu:concrete', 72))
.itemOutputs(`tfc:rock/mossy_cobble/${stone}`)
.duration(50)
.EUt(2)
event.recipes.gtceu.assembler(`${stone}_cobble_rocks_to_mossy_cobble`)
.itemInputs(`tfc:rock/cobble/${stone}`, '#tfc:compost_greens_low')
.circuit(0)
.inputFluids(Fluid.of('minecraft:water', 144))
.itemOutputs(`tfc:rock/mossy_cobble/${stone}`)
.duration(50)
.EUt(2)
//#endregion
//#region Блок кирпичей -> Замшелый кирпич
event.recipes.gtceu.assembler(`mossy_bricks_${stone}`)
.itemInputs(`tfc:rock/bricks/${stone}`, '#tfc:compost_greens_low')
.circuit(0)
.inputFluids(Fluid.of('minecraft:water', 144))
.itemOutputs(`tfc:rock/mossy_bricks/${stone}`)
.duration(50)
.EUt(2)
//#endregion
//#region Укрепленный камень
event.recipes.gtceu.assembler(`hardened_${stone}`)
.itemInputs(`5x tfc:rock/raw/${stone}`)
.circuit(0)
.inputFluids(Fluid.of('gtceu:concrete', 72))
.itemOutputs(`2x tfc:rock/hardened/${stone}`)
.duration(250)
.EUt(8)
//#endregion
//#region Акведук
event.recipes.gtceu.assembler(`aqueduct_${stone}`)
.itemInputs(`3x tfc:brick/${stone}`)
.circuit(0)
.inputFluids(Fluid.of('gtceu:concrete', 16))
.itemOutputs(`tfc:rock/aqueduct/${stone}`)
.duration(50)
.EUt(2)
//#endregion
//#region Декрафт блоков камня в пыль
//#region Целый блок
// Сырой
event.recipes.gtceu.macerator(`raw_${stone}_to_dust`)
.itemInputs(`tfc:rock/raw/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Булыжник
event.recipes.gtceu.macerator(`cobble_${stone}_to_dust`)
.itemInputs(`tfc:rock/cobble/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Гладкий
event.recipes.gtceu.macerator(`smooth_${stone}_to_dust`)
.itemInputs(`tfc:rock/smooth/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Кирпичи
event.recipes.gtceu.macerator(`bricks_${stone}_to_dust`)
.itemInputs(`tfc:rock/bricks/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Потрескавшиеся кирпичи
event.recipes.gtceu.macerator(`cracked_bricks_${stone}_to_dust`)
.itemInputs(`tfc:rock/cracked_bricks/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый булыжник
event.recipes.gtceu.macerator(`mossy_cobble_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_cobble/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый кирпич
event.recipes.gtceu.macerator(`mossy_bricks_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_bricks/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
//#endregion
//#region Ступень
// Сырой
event.recipes.gtceu.macerator(`raw_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/raw/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Булыжник
event.recipes.gtceu.macerator(`cobble_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/cobble/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Гладкий
event.recipes.gtceu.macerator(`smooth_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/smooth/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Кирпичи
event.recipes.gtceu.macerator(`bricks_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/bricks/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Потрескавшиеся кирпичи
event.recipes.gtceu.macerator(`cracked_bricks_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/cracked_bricks/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый булыжник
event.recipes.gtceu.macerator(`mossy_cobble_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_cobble/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый кирпич
event.recipes.gtceu.macerator(`mossy_bricks_stairs_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_bricks/${stone}_stairs`)
.itemOutputs(smallStoneDust.withCount(6))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
//#endregion
//#region Плита
// Сырой
event.recipes.gtceu.macerator(`raw_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/raw/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Булыжник
event.recipes.gtceu.macerator(`cobble_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/cobble/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Гладкий
event.recipes.gtceu.macerator(`smooth_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/smooth/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Кирпичи
event.recipes.gtceu.macerator(`bricks_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/bricks/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Потрескавшиеся кирпичи
event.recipes.gtceu.macerator(`cracked_bricks_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/cracked_bricks/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый булыжник
event.recipes.gtceu.macerator(`mossy_cobble_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_cobble/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый кирпич
event.recipes.gtceu.macerator(`mossy_bricks_slab_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_bricks/${stone}_slab`)
.itemOutputs(smallStoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
//#endregion
//#region Стена
event.recipes.tfc.chisel(`tfc:rock/raw/${stone}_wall`, `tfc:rock/raw/${stone}_slab`, 'smooth')
event.recipes.tfc.chisel(`tfc:rock/cobble/${stone}_wall`, `tfc:rock/cobble/${stone}_slab`, 'smooth')
event.recipes.tfc.chisel(`tfc:rock/smooth/${stone}_wall`, `tfc:rock/smooth/${stone}_slab`, 'smooth')
event.recipes.tfc.chisel(`tfc:rock/bricks/${stone}_wall`, `tfc:rock/bricks/${stone}_slab`, 'smooth')
event.recipes.tfc.chisel(`tfc:rock/cracked_bricks/${stone}_wall`, `tfc:rock/cracked_bricks/${stone}_slab`, 'smooth')
event.recipes.tfc.chisel(`tfc:rock/mossy_cobble/${stone}_wall`, `tfc:rock/mossy_cobble/${stone}_slab`, 'smooth')
event.recipes.tfc.chisel(`tfc:rock/mossy_bricks/${stone}_wall`, `tfc:rock/mossy_bricks/${stone}_slab`, 'smooth')
// Сырой
event.recipes.gtceu.macerator(`raw_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/raw/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Булыжник
event.recipes.gtceu.macerator(`cobble_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/cobble/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Гладкий
event.recipes.gtceu.macerator(`smooth_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/smooth/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Кирпичи
event.recipes.gtceu.macerator(`bricks_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/bricks/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Потрескавшиеся кирпичи
event.recipes.gtceu.macerator(`cracked_bricks_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/cracked_bricks/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый булыжник
event.recipes.gtceu.macerator(`mossy_cobble_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_cobble/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Замшелый кирпич
event.recipes.gtceu.macerator(`mossy_bricks_wall_${stone}_to_dust`)
.itemInputs(`tfc:rock/mossy_bricks/${stone}_wall`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
//#endregion
// Резной кирпич
event.recipes.gtceu.macerator(`chiseled_${stone}_to_dust`)
.itemInputs(`tfc:rock/chiseled/${stone}`)
.itemOutputs(stoneDust)
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
// Укрепленный
event.recipes.gtceu.macerator(`hardened_${stone}_to_dust`)
.itemInputs(`tfc:rock/hardened/${stone}`)
.itemOutputs(stoneDust.withCount(2))
.duration(150)
.EUt(2)
.category(GTRecipeCategories.MACERATOR_RECYCLING)
//#endregion
event.custom({
type: "tfc:collapse",
ingredient: {
tag: `forge:ores_in_ground/${stone}`
},
result: `tfc:rock/cobble/${stone}`
}).id(`tfg:collapse/${stone}_gt_ores`)
})
}